📄 audio_structs_i.h
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{
/* Request of the current session */
T_AUDIO_MEM_SESSION_REQ session_req;
/* information of the current session */
T_AUDIO_MEM_SESSION_INFO session_info;
} T_AUDIO_MEM_SESSION;
#endif
#if (MELODY_E1) || (MELODY_E2) || (VOICE_MEMO)
typedef struct
{
UINT8 *p_start_pointer;
UINT16 size;
} T_AUDIO_DRIVER_BUFFER_INFO;
typedef struct
{
UINT16 size; // initial size requested before to start the L1
UINT8 nb_buffer; // nb buffer
UINT8 session_id;
void *p_l1_send_message; /* address to the message to send to the L1 */
T_RV_RETURN return_path;
} T_AUDIO_DRIVER_SESSION_REQ;
typedef struct
{
UINT8 index_l1; // index of the next buffer will be used by the L1
UINT8 index_appli; // index of the current buffer used by the FFS
T_AUDIO_DRIVER_BUFFER_INFO *buffer; // pointers on temporary RAM buffers
UINT8 state;
UINT8 play_api_state;// only play
T_RV_RETURN notification_return_path; // driver notifications
UINT8 stop_request;// 0 first then 1 when stop request
} T_AUDIO_DRIVER_SESSION_INFO;
typedef struct
{
/* Request of the current session */
T_AUDIO_DRIVER_SESSION_REQ session_req;
/* information of the current session */
T_AUDIO_DRIVER_SESSION_INFO session_info;
} T_AUDIO_DRIVER_SESSION;
#endif
#if (SPEECH_RECO)
typedef struct
{
/* enroll speech reco state */
UINT8 state;
/* voice sample file descriptor */
T_FFS_FD voice_ffs_fd;
/* speech reco sample file descriptor */
T_FFS_FD sr_ffs_fd;
/* task_id */
UINT16 task_id;
/* Speech buffer address */
void *p_speech_address;
/* return path of the function that previously start the sppeech reco */
T_RV_RETURN return_path;
} T_AUDIO_SR_ENROLL_VAR;
typedef struct
{
/* update speech reco state */
UINT8 state;
/* task_id */
UINT16 task_id;
/* Speech buffer address */
void *p_speech_address;
/* Temporary model buffer address */
void *p_model_address;
/* vocabulary size */
UINT8 vocabulary_size;
/* model index to update */
UINT8 model_index;
/* flag to mention if the speech must be recorded */
BOOL record_speech;
/* return path of the function that previously start the sppeech reco */
T_RV_RETURN return_path;
/* pointer to the vocabulary database */
void *p_database;
} T_AUDIO_SR_UPDATE_VAR;
typedef struct
{
/* update speech reco state */
UINT8 state;
/* task_id */
UINT16 task_id;
/* vocabulary size */
UINT8 vocabulary_size;
/* return path of the function that previously start the sppeech reco */
T_RV_RETURN return_path;
/* pointer to the vocabulary database */
void *p_database;
} T_AUDIO_SR_RECO_VAR;
typedef struct
{
/* speech reco enroll variables */
T_AUDIO_SR_ENROLL_VAR sr_enroll;
T_AUDIO_SR_UPDATE_VAR sr_update;
T_AUDIO_SR_RECO_VAR sr_reco;
} T_AUDIO_SPEECH_RECO_VAR;
#endif
/* audio configuration variable */
typedef struct
{
/* full access write state */
UINT8 state;
/* Number of message to receive */
UINT8 number_of_message;
/* address to the data buffer */
void *buffer;
/* flag to know if the data buffer need to be deallocate or not */
BOOLEAN deallocate_buffer;
/* return path of the function that previously start the full access write */
T_RV_RETURN return_path;
}
T_AUDIO_FULL_ACCESS_WRITE_VAR;
typedef struct
{
/* state of the audio mode load state machine */
UINT8 state;
/* Number of message to receive */
UINT8 number_of_message;
/* pointer to the RAM buffer */
T_AUDIO_MODE *p_audio_mode;
/* return path */
T_RV_RETURN return_path;
}
T_AUDIO_MODE_LOAD_VAR;
typedef struct
{
char audio_volume_path_name[AUDIO_PATH_NAME_MAX_SIZE];
}
T_AUDIO_VOLUME_VAR;
typedef struct
{
T_AUDIO_FULL_ACCESS_WRITE_VAR full_access_write_var;
T_AUDIO_MODE_LOAD_VAR audio_mode_load_var;
T_AUDIO_VOLUME_VAR audio_volume_var;
} T_AUDIO_MODE_VAR;
typedef struct
{
T_RVF_ADDR_ID addrId; /* AUDIO address ID. */
T_RVF_ADDR_ID audio_ffs_addrId; /* AUDIO FFS manager address ID. */
T_RVF_MB_ID mb_internal; /* AUDIO internal memory bank. */
T_RVF_MB_ID mb_external; /* AUDIO external memory bank. */
T_RVF_MB_ID mb_audio_ffs; /* AUDIO FFS memory bank */
T_RVM_RETURN (*callBackFct) (T_RVM_NAME SWEntName,
T_RVM_RETURN errorCause,
T_RVM_ERROR_TYPE errorType,
T_RVM_STRING errorMsg);
BOOLEAN message_processed;
#if (KEYBEEP)
/* Keybeep global variable */
T_AUDIO_KEYBEEP_VAR keybeep;
#endif
#if (TONE)
/* Tones global variable */
T_AUDIO_TONES_VAR tones;
#endif
#if (MELODY_E1)
/* Melody_E1 global variable */
BOOLEAN melody_E1_mode;
T_AUDIO_MELODY_E1_VAR melody_E1_0;
T_AUDIO_MELODY_E1_VAR melody_E1_1;
#endif
#if (MELODY_E2)
/* Melody_E2 global variable */
BOOLEAN melody_E2_mode;
T_AUDIO_MELODY_E2_VAR melody_E2_0;
T_AUDIO_MELODY_E2_VAR melody_E2_1;
T_AUDIO_MELODY_E2_LOAD_FILE_VAR melody_E2_load_file_instruments;
#endif
#if (VOICE_MEMO)
/* Voice Memo global variable */
T_AUDIO_VOICE_MEMO_PLAY_VAR vm_play;
T_AUDIO_VOICE_MEMO_RECORD_VAR vm_record;
#endif
#if (L1_VOICE_MEMO_AMR)
/* Voice Memo global variable */
T_AUDIO_VOICE_MEMO_AMR_RECORD_TO_MEM_VAR audio_vm_amr_record;
T_AUDIO_VOICE_MEMO_AMR_PLAY_FROM_MEM_VAR audio_vm_amr_play;
#endif
#if (SPEECH_RECO)
/* Speech reco global variable */
T_AUDIO_SPEECH_RECO_VAR speech_reco;
#endif
/* audio mode variable */
T_AUDIO_MODE_VAR audio_mode_var;
#if (MELODY_E1) ||(MELODY_E2) || (VOICE_MEMO)
/* Audio FFS global variable */
T_AUDIO_FFS_SESSION audio_ffs_session[AUDIO_FFS_MAX_CHANNEL];
#endif
#if (AUDIO_MEM_MANAGER)
T_AUDIO_MEM_SESSION audio_mem_session[AUDIO_MEM_MAX_CHANNEL];
#endif
#if (MELODY_E1) ||(MELODY_E2) || (VOICE_MEMO) || (L1_VOICE_MEMO_AMR)
/* Audio FFS global variable */
T_AUDIO_DRIVER_SESSION audio_driver_session[AUDIO_DRIVER_MAX_CHANNEL];
#endif
}
T_AUDIO_ENV_CTRL_BLK;
#ifdef __cplusplus
}
#endif
#endif /* _AUDIO_STRUCTS_I_ */
#endif /* #ifdef RVM_AUDIO_SWE */
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