📄 mmiblkresources.c
字号:
/*******************************************************************************
CONDAT (UK)
********************************************************************************
This software product is the property of Condat (UK) Ltd and may not be
disclosed to any third party without the express permission of the owner.
********************************************************************************
$Project name: Basic MMI
$Project code: BMI (6349)
$Module: PhoneBook
$File: MmiBlkResources.c
$Revision: 1.0
$Author: Condat(UK)
$Date: 25/10/00
********************************************************************************
Description:
This modules provides, in conjunction with the MmiBlkManager module,
the resource management facilities for the MMI.
********************************************************************************
$History: MmiBlkResources.c
25/10/00 Original Condat(UK) BMI version.
$End
*******************************************************************************/
/*******************************************************************************
Include Files
*******************************************************************************/
#define ENTITY_MFW
/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#if defined (NEW_FRAME)
#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"
#else
#include "stddefs.h"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"
#endif
// #include <malloc.h>
#include "MmiBlkResources.h"
/*******************************************************************************
Local Structures
*******************************************************************************/
/* Define the control structures used to implement the block resource
manager
*/
#define RESOURCE_MANAGER_KEY 0x00BABE02L
#define RESOURCE_SEARCH_LIMIT 4
typedef struct _tBlkEntry_
{
tBlkId BlkId;
tBlkHandle BlkHandle;
} tBlkEntry, *pBlkEntry;
typedef struct _tBlkControl_
{
long int BlkKey;
tBlkHandle BlkBase;
int BlkLength;
pBlkEntry BlkStartPtr;
tBlkHandle BlkMinAddress;
tBlkHandle BlkMaxAddress;
} tBlkControl, *pBlkControl;
/*******************************************************************************
Private Routines
*******************************************************************************/
/*******************************************************************************
$Function: ValidBlockResource
$Description: Verifies that the resource indicated by the handle is a valid
resource.
$Returns: 0 If invalid, non-zero if valid.
$Arguments: BlkRsrc, handle of resource
*******************************************************************************/
static int ValidBlockResource( tBlkHandle BlkRsrc )
{
pBlkControl BlkControl = (pBlkControl) BlkRsrc;
/* Check for non-NULL handle
*/
if ( BlkControl == NULL )
return 0;
/* Check key has been set up correctly
*/
return ( BlkControl->BlkKey == RESOURCE_MANAGER_KEY );
}
/*******************************************************************************
Public Routines
*******************************************************************************/
/*******************************************************************************
$Function: mmibr_Initialise
$Description:
The initialisation routine must be called as part of the startup
phase of the system, it will allocate working space for the block
handler if required, and will initialise any structures required
to maintain the corect operation of the functions. This routine
must be called prior to invocation of any other block resource
function
$Returns: Handle to a resource block, NULL if unsuccessful
$Arguments: BlkBase, Base address of the block of data relating
to the resource
NumEntries, number of entries associated with the resource
*******************************************************************************/
tBlkHandle mmibr_Initialise( tBlkHandle BlkBase, int NumEntries )
{
pBlkControl Blk;
int i;
/* As part of the initialisation process, we need to allocate a
block of memory in which to store the control information
associated with this block resource manager
*/
if ( ( Blk = (pBlkControl) ALLOC_MEMORY( sizeof(tBlkControl) ) ) != NULL )
{
/* Store the things we know straight off
*/
Blk->BlkKey = RESOURCE_MANAGER_KEY;
Blk->BlkBase = BlkBase;
Blk->BlkLength = NumEntries;
Blk->BlkStartPtr = (pBlkEntry) BlkBase;
/* In order to detect memory allocations, we scan the list
of known entries, storing the maximum and minimum addresses
in the list. This scan allows us to detect when allocated
memory is being returned, since the address will be outside
the contiguous memory block we are managing.
*/
Blk->BlkMinAddress = Blk->BlkMaxAddress = BlkBase;
for ( i = 0; i < NumEntries; i++ )
{
if ( Blk->BlkMaxAddress < Blk->BlkStartPtr[i].BlkHandle )
Blk->BlkMaxAddress = Blk->BlkStartPtr[i].BlkHandle;
}
}
return Blk;
}
/*******************************************************************************
$Function: mmibr_ShutDown
$Description:
The shutdown function can be called to free any allocations set up
by the Initialise routine. In a running system this is unlikely to
be called unless a catastrophic error has occurred and the system
needs to be restarted.
$Returns: none.
$Arguments: Pointer to a block resource handle (ie ptr to ptr)
*******************************************************************************/
void mmibr_ShutDown( tBlkHandle *BlkRsrc )
{
/* Only allow the resource manager to be shutdown if the provided
handle is consistent
*/
if ( ValidBlockResource( *BlkRsrc ) )
{
free( *BlkRsrc );
*BlkRsrc = NULL;
}
}
/*******************************************************************************
$Function: mmibr_Fetch
$Description:
We will adopt a mechanism where each block of data being provided
will need to be returned to the block resource manager when it
is no longer being used, this will provide an orthogonal approach
when dealing with data coming from either ROM or dynamically
allocated memory.
$Returns: pointer to resource, NULL if unsuccessful
$Arguments: BlkRsrc, resource handle created by mmibr_Initialise
Id, identifier of the resource to be returned
*******************************************************************************/
tBlkHandle mmibr_Fetch( tBlkHandle BlkRsrc, tBlkId Id )
{
int Start, End, Search;
tBlkId CurrentId;
tBlkHandle SearchPtr;
/* convert the handle and verify it's valid
*/
pBlkControl BlkControl = (pBlkControl) BlkRsrc;
if ( ! ValidBlockResource( BlkRsrc ) )
return NULL;
/* When locating a specific entry, we need to search the list of
ids for one matching the input value. Since the Ids will be
organised as an ordered list, very important that bit, we can
perform a simple binary search to locate the items.
*/
Start = 0;
End = BlkControl->BlkLength - 1;
SearchPtr = NULL;
do
{
/* grab the entry midway between the current start and end
*/
Search = Start + ((End - Start) >> 1);
CurrentId = BlkControl->BlkStartPtr[Search].BlkId;
/* Binary chop the search space
*/
if ( CurrentId == Id )
{
/* Found a match, grab handle and terminate search
*/
SearchPtr = BlkControl->BlkStartPtr[Search].BlkHandle;
Start = End;
}
else if ( CurrentId > Id )
{
/* Not got a match, but it's not in the top half so move
the End pointer down
*/
End = Search;
}
else
{
/* Not got a match, but it's not in the bottom half so
move the Start pointer up
*/
Start = Search;
}
/* when we get down to the last three or four entries, just
search linearly to solve it, this is generally quicker for
a small number of entries than continuing the binary chop
*/
if ( ( End - Start ) < RESOURCE_SEARCH_LIMIT )
{
/* search quickly through the possibles
*/
for ( Search = Start; Search <= End; Search++ )
if ( Id == BlkControl->BlkStartPtr[Search].BlkId )
SearchPtr = BlkControl->BlkStartPtr[Search].BlkHandle;
/* And terminate the binary chop
*/
Start = End;
}
} while ( Start != End );
return SearchPtr;
}
/*******************************************************************************
End of File
*******************************************************************************/
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -