⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 cannon.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
💻 CPP
字号:
/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <qtopia/resource.h>#include <qregexp.h>#include "codes.h"  #include "cannon.h"Cannon::Cannon(QCanvas* canvas) :        QCanvasSprite(0, canvas){shotsfired=0;    index = 8;    cannonx = 0;    cannony = 0;    cannonarray = new QCanvasPixmapArray();    QString c0 = Resource::findPixmap("parashoot/can0001");    c0.replace(QRegExp("0001"),"%1");    cannonarray->readPixmaps(c0,17);    setSequence(cannonarray);    setFrame(index);    reposition();    movedir = NoDir;    moveDelay = 0;    setAnimated(TRUE);    show();}void Cannon::advance(int stage){    if ( stage == 1  && moveDelay-- == 0 ) {	if (movedir == Left) {	    if (index > 0) {		setFrame(index-1);		index--;	    }	}	if (movedir == Right) {	    if (index < 16) {		setFrame(index+1);		index++;	    }	}	moveDelay = 0;    }}void Cannon::pointCannon(Direction dir){    movedir = dir;    moveDelay = 0;    advance(1);    moveDelay = 1;}void Cannon::setCoords(){   switch(index) {      case 0: cannonx = barrelxpos-29;  cannony = barrelypos-8; break;      case 1: cannonx = barrelxpos-27;  cannony = barrelypos-8; break;      case 2: cannonx = barrelxpos-25;  cannony = barrelypos-6; break;      case 3: cannonx = barrelxpos-23;  cannony = barrelypos-4; break;      case 4: cannonx = barrelxpos-21;  cannony = barrelypos-2; break;      case 5: cannonx = barrelxpos-19;  cannony = barrelypos; break;      case 6: cannonx = barrelxpos-15;  cannony = barrelypos; break;      case 7: cannonx = barrelxpos-10;  cannony = barrelypos; break;      case 8: cannonx = barrelxpos;     cannony = barrelypos; break;      case 9: cannonx = barrelxpos+2;   cannony = barrelypos; break;      case 10: cannonx = barrelxpos+6;  cannony = barrelypos; break;      case 11: cannonx = barrelxpos+8;  cannony = barrelypos; break;      case 12: cannonx = barrelxpos+12; cannony = barrelypos-2; break;      case 13: cannonx = barrelxpos+18; cannony = barrelypos-4; break;      case 14: cannonx = barrelxpos+22; cannony = barrelypos-6; break;      case 15: cannonx = barrelxpos+26; cannony = barrelypos-8; break;      case 16: cannonx = barrelxpos+28; cannony = barrelypos-8; break;   }}double Cannon::shootAngle(){   switch(index) {       case 0: return 30.0;       case 1: return 37.5;       case 2: return 45.0;       case 3: return 52.5;       case 4: return 60.0;       case 5: return 67.5;       case 6: return 75.0;       case 7: return 82.5;       case 8: return 90.0;       case 9: return 97.5;       case 10: return 105.0;       case 11: return 112.5;       case 12: return 120.0;       case 13: return 127.5;       case 14: return 135.0;       case 15: return 142.5;       case 16: return 150.0;    }    return 0;}void Cannon::shoot(){    setCoords();    Bullet* bullet = new Bullet(canvas(), shootAngle(), cannonx, cannony);     connect(bullet, SIGNAL(score(int)), this, SIGNAL(score(int)));	shotsfired++;}Cannon::~Cannon(){}int Cannon::rtti() const{   return cannon_rtti;}void Cannon::reposition(void){    move(canvas()->width()/2-20, canvas()->height()-32);    // co ords for barrel of cannon when upright    barrelypos = canvas()->height()-32;    barrelxpos = canvas()->width()/2;    setFrame(index);    setCoords();}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -