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📄 sprites.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************//* * KAsteroids - Copyright (c) Martin R. Jones 1997 * * Part of the KDE project */#ifndef __SPRITES_H__#define __SPRITES_H__#include <qcanvas.h>#define ID_ROCK_LARGE           1024#define ID_ROCK_MEDIUM          1025#define ID_ROCK_SMALL           1026#define ID_MISSILE              1030#define ID_BIT                  1040#define ID_EXHAUST              1041#define ID_ENERGY_POWERUP       1310#define ID_TELEPORT_POWERUP     1311#define ID_BRAKE_POWERUP        1312#define ID_SHIELD_POWERUP       1313#define ID_SHOOT_POWERUP        1314#define ID_SHIP                 1350#define ID_SHIELD               1351#define MAX_SHIELD_AGE          350#define MAX_POWERUP_AGE         500#define MAX_MISSILE_AGE         18class KMissile : public QCanvasSprite{public:    KMissile( QCanvasPixmapArray *s, QCanvas *c ) : QCanvasSprite( s, c )        { myAge = 0; dieAge = MAX_MISSILE_AGE; }    virtual int rtti() const { return ID_MISSILE; }    void growOlder() { myAge++; }    bool expired() { return myAge > dieAge; }    void setExpiry(int a) { dieAge = a; }private:    int myAge;    int dieAge;};class KBit : public QCanvasSprite{public:    KBit( QCanvasPixmapArray *s, QCanvas *c ) : QCanvasSprite( s, c )	{  death = 7; }    virtual int rtti() const {  return ID_BIT; }    void setDeath( int d ) { death = d; }    void growOlder() { death--; }    bool expired() { return death <= 0; }private:    int death;};class KExhaust : public QCanvasSprite{public:    KExhaust( QCanvasPixmapArray *s, QCanvas *c ) : QCanvasSprite( s, c )	{  death = 1; }    virtual int rtti() const {  return ID_EXHAUST; }    void setDeath( int d ) { death = d; }    void growOlder() { death--; }    bool expired() { return death <= 0; }private:    int death;};class KPowerup : public QCanvasSprite{public:  KPowerup( QCanvasPixmapArray *s, QCanvas *c, int t ) : QCanvasSprite( s, c ),        myAge( 0 ), type(t) { }  virtual int rtti() const { return type; }  void growOlder() { myAge++; }  bool expired() const { return myAge > MAX_POWERUP_AGE; }protected:  int myAge;  int type;};class KRock : public QCanvasSprite{public:    KRock (QCanvasPixmapArray *s, QCanvas *c, int t, int sk, int st) : QCanvasSprite( s, c )        { type = t; skip = cskip = sk; step = st; }    void nextFrame()	{	    if (cskip-- <= 0) {		setFrame( (frame()+step+frameCount())%frameCount() );		cskip = QABS(skip);	    }	}    virtual int rtti() const { return type; }private:    int type;    int skip;    int cskip;    int step;};class KShield : public QCanvasSprite{public:  KShield( QCanvasPixmapArray *s, QCanvas *c )      : QCanvasSprite( s, c ) {}  virtual int rtti() const { return ID_SHIELD; }};#endif

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