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📄 freecellcardgame.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "freecellcardgame.h"#include "cardmetrics.h"int numberOfFreeCells = 4;FreecellCardGame::FreecellCardGame(QCanvas *c, QCanvasView *view, bool snap, bool casinoRules) :    CanvasCardGame(c, view, snap, casinoRules){    numberOfFreeCells = 4;    int spaceBetweenPiles = CardMetrics::interCardGap() + CardMetrics::width(); // 21 + 7 * cardSizes;    int xOrigin = CardMetrics::xOffset() - spaceBetweenPiles / 2 + 1;    int spacing = 0;    spaceBetweenPiles--;    int i;    QString pile;    for ( i = 0; i < 4; i++) {	QPoint p(xOrigin + i * spaceBetweenPiles, 10);	pile.sprintf("FreeCellPile%i", i);	freecellPiles[i] = new FreecellFreecellPile(p, pile, canvas());	append(freecellPiles[i]);    }    for ( i = 0; i < 4; i++) {	QPoint p(xOrigin + spacing + 6 + (i + 4) * spaceBetweenPiles, 10);	pile.sprintf("DiscardPile%i", i);	discardPiles[i] = new FreecellDiscardPile(p, pile, canvas());	append(discardPiles[i]);    }    for ( i = 0; i < 8; i++) {	QPoint p(xOrigin + spacing + 3 + i * spaceBetweenPiles, 15 + CardMetrics::height());	pile.sprintf("WorkingPile%i", i);	workingPiles[i] = new FreecellWorkingPile(p, pile, canvas());	append(workingPiles[i]);    }}void FreecellCardGame::deal(void){    for (int i = 0; i < 52; i++) {	Card *card = undealtPile->at(i);//cards[i];	card->setFacing(true);	workingPiles[i%8]->addCardToTop( card );	card->setVisible(true);    }}bool FreecellCardGame::cardSelected(Card *c){    return !c->canBeMoved();}int FreecellCardGame::pileForKey(int curPile, int key){    if ( curPile >= 0 && curPile < 16 && key >= 0 && key < 8 ) {	switch (key) {	    case 0: case 4: // left		return (curPile == 0) ? 15 : curPile-1;	    case 1: case 5: // right		return (curPile == 15) ? 0 : curPile+1;	    case 2: case 6: // up		return (curPile < 8) ? ((curPile == 7) ? 8 : curPile+9) : curPile-8;	    case 3: case 7: // down		return (curPile > 7) ? ((curPile == 8) ? 7 : curPile-9) : curPile+8;	}    }    return 0;}void FreecellCardGame::readConfig( Config& cfg ){    cfg.setGroup("GameState");    if ( cfg.readBoolEntry("Won", FALSE) ) {	newGame();	return;    }    // Create Cards, but don't shuffle or deal them yet    createCards();    // Move the cards to their piles (deal them to their previous places)    beginDealing();    readPiles(cfg);    endDealing();}void FreecellCardGame::writeConfig( Config& cfg ){    cfg.setGroup("GameState");    cfg.writeEntry("Won", haveWeWon() );    writePiles(cfg);}

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