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📄 cardpile.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "cardpile.h"#include "card.h"#include <qtopia/config.h>#include <qpoint.h>#include <qlist.h>CardPile::CardPile(QPoint p, QString n)    : dealing(FALSE), target(TRUE), pileName(n){    setPos(p);    setNextPos(p);}static int lengthSquared(const QPoint &p){    return p.x()*p.x()+p.y()*p.y();}int CardPile::distanceFromPile(QPoint p) const{    return lengthSquared(pos()-p);}int CardPile::distanceFromNextPos(QPoint p) const{    return lengthSquared(nextPos()-p);}Card *CardPile::cardInfront(Card *c) {    CardPile *p = c->cardPile();    if (p) {	p->at(p->find(c));	return p->next();    } else {	return NULL;    }}Card *CardPile::cardBehind(Card *c) {    CardPile *p = c->cardPile();    if (p) {	p->at(p->find(c));	return p->prev();    } else {	return NULL;    }}bool CardPile::kingOnTop() const{    Card *top = cardOnTop();    return top && top->value() == Card::king;}bool CardPile::addCardToTop(Card *c){    if (dealing || isAllowedOnTop(c)) {	append((const Card *)c);	cardAddedToTop(c);	c->setCardPile(this);	c->setPos(cardPos(c));	c->setHeight(count());	return TRUE;    }    return FALSE;}bool CardPile::addCardToBottom(Card *c){    if (dealing || isAllowedOnBottom(c)) {	prepend((const Card *)c);	cardAddedToBottom(c);	c->setCardPile(this);	int i = 0;	Card *card = getFirst();	while ( card ) {	    card->setPos(cardPos(card));	    card->setHeight(i++);	    card = next();	}	return TRUE;    }    return FALSE;}bool CardPile::removeCard(Card *c){    if (dealing || isAllowedToBeMoved(c)) {	take(find(c));	cardRemoved(c);	return TRUE;    }    return FALSE;}void CardPile::readConfig(Config& cfg, CardPile *undealtCards){    cfg.setGroup(pileName);    int numberOfCards = cfg.readNumEntry("NumberOfCards", 0);    for ( int i = 0; i < numberOfCards; i++ ) {	Card *card = undealtCards->at(cfg.readNumEntry(QString("Card%1").arg(i)));	card->setFacing(cfg.readBoolEntry(QString("CardFacing%1").arg(i)));	addCardToTop(card);	card->setVisible(true);    }}void CardPile::writeConfig(Config& cfg){    int numberOfCards = 0;    cfg.setGroup(pileName);    Card *card = cardOnBottom();    while ( card ) {	QString cardStr;	cardStr.sprintf( "%i", numberOfCards );	int val  = (int)card->value() - 1 + ( (int)card->suit() - 1 ) * 13;	cfg.writeEntry( "Card" + cardStr, val );	cfg.writeEntry( "CardFacing" + cardStr, card->isFacing() );	card = cardInfront( card );	numberOfCards++;    }    cfg.writeEntry("NumberOfCards", numberOfCards);}

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