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📄 cardpile.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef CARD_PILE_H#define CARD_PILE_H#include <qpoint.h>#include <qsize.h>#include <qrect.h>#include <qlist.h>#include "cardmetrics.h"enum ePileStackingType {    pileCascades = 0, pileStacks, pileCascadesOrStacks};enum ePileFaceingType {    pileFaceUp = 0, pileFaceDown, pileFaceUpOrDown};class Card;class Config;class CardPile : public QList<Card>{public:    CardPile(QPoint p, QString name);    virtual ~CardPile() { }    QString name() const { return pileName; }    void setName(QString n) { pileName = n; }    QPoint pos() const { return curPosition; }    void setPos(QPoint p) { curPosition = p; }    QPoint nextPos() const { return nextPosition; }    void setNextPos(QPoint p) { nextPosition = p; }    QSize size() const { return QSize(CardMetrics::width(), CardMetrics::height()); }    QRect pileRect() const { return QRect(pos(),size()); }    void beginDealing() { dealing = true; }    void endDealing() { dealing = false; }    bool isDealing() const { return dealing; }    void setDropTarget( bool t ) { target = t; }    bool isDropTarget() const { return target; }        int distanceFromPile(QPoint p) const;    int distanceFromNextPos(QPoint p) const;        Card *cardOnTop() const { return getLast(); }    Card *cardOnBottom() const { return getFirst(); }    static Card *cardInfront(Card *c);    static Card *cardBehind(Card *c);    bool kingOnTop() const;    bool addCardToTop(Card *c);    bool addCardToBottom(Card *c);    bool removeCard(Card *c);        virtual void cardAddedToTop(Card *) { }    virtual void cardAddedToBottom(Card *) { }    virtual void cardRemoved(Card *) { }    virtual bool isAllowedOnTop(Card *) { return FALSE; }    virtual bool isAllowedOnBottom(Card *) { return FALSE; }    virtual bool isAllowedToBeMoved(Card *) { return FALSE; }    virtual bool isSelectable(Card *) { return FALSE; }    virtual QPoint cardPos(Card *) const { return pos(); }    virtual QPoint hypertheticalNextCardPos() const { return pos(); }    void readConfig(Config& cfg, CardPile *undealtCards);    void writeConfig(Config& cfg);   private:    bool dealing;    bool target;    QPoint curPosition, nextPosition;    QString pileName;};#endif

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