⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 mpegvideo.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
💻 H
📖 第 1 页 / 共 3 页
字号:
    /* sequence parameters */    int context_initialized;    int input_picture_number;    int picture_number;    int picture_in_gop_number; ///< 0-> first pic in gop, ...     int b_frames_since_non_b;  ///< used for encoding, relative to not yet reordered input     int mb_width, mb_height;   ///< number of MBs horizontally & vertically     int mb_stride;             ///< mb_width+1 used for some arrays to allow simple addressng of left & top MBs withoutt sig11    int h_edge_pos, v_edge_pos;///< horizontal / vertical position of the right/bottom edge (pixel replicateion)    int mb_num;                ///< number of MBs of a picture     int linesize;              ///< line size, in bytes, may be different from width     int uvlinesize;            ///< line size, for chroma in bytes, may be different from width     Picture *picture;          ///< main picture buffer     Picture **input_picture;   ///< next pictures on display order for encoding    Picture **reordered_input_picture; ///< pointer to the next pictures in codedorder for encoding        /**      * copy of the previous picture structure.     * note, linesize & data, might not match the previous picture (for field pictures)     */    Picture last_picture;               /**      * copy of the next picture structure.     * note, linesize & data, might not match the next picture (for field pictures)     */    Picture next_picture;        /**      * copy of the source picture structure for encoding.     * note, linesize & data, might not match the source picture (for field pictures)     */    Picture new_picture;        /**      * copy of the current picture structure.     * note, linesize & data, might not match the current picture (for field pictures)     */    Picture current_picture;    ///< buffer to store the decompressed current picture         Picture *last_picture_ptr;     ///< pointer to the previous picture.    Picture *next_picture_ptr;     ///< pointer to the next picture (for bidir pred)     Picture *current_picture_ptr;  ///< pointer to the current picture    int last_dc[3];                ///< last DC values for MPEG1     int16_t *dc_val[3];            ///< used for mpeg4 DC prediction, all 3 arrays must be continuous     int16_t dc_cache[4*5];    int y_dc_scale, c_dc_scale;    uint8_t *y_dc_scale_table;     ///< qscale -> y_dc_scale table     uint8_t *c_dc_scale_table;     ///< qscale -> c_dc_scale table     uint8_t *coded_block;          ///< used for coded block pattern prediction (msmpeg4v3, wmv1)    int16_t (*ac_val[3])[16];      ///< used for for mpeg4 AC prediction, all 3 arrays must be continuous     int ac_pred;    uint8_t *prev_pict_types;     ///< previous picture types in bitstream order, used for mb skip #define PREV_PICT_TYPES_BUFFER_SIZE 256    int mb_skiped;                ///< MUST BE SET only during DECODING     uint8_t *mbskip_table;        /**< used to avoid copy if macroblock skipped (for black regions for example)                                    and used for b-frame encoding & decoding (contains skip table of next P Frame) */    uint8_t *mbintra_table;       ///< used to avoid setting {ac, dc, cbp}-pred stuff to zero on inter MB decoding     uint8_t *cbp_table;           ///< used to store cbp, ac_pred for partitioned decoding     uint8_t *pred_dir_table;      ///< used to store pred_dir for partitioned decoding     uint8_t *allocated_edge_emu_buffer;    uint8_t *edge_emu_buffer;     ///< points into the middle of allocated_edge_emu_buffer      int qscale;                 ///< QP     int lambda;                 ///< lagrange multipler used in rate distortion    int lambda2;                ///< (lambda*lambda) >> FF_LAMBDA_SHIFT     int *lambda_table;    int adaptive_quant;         ///< use adaptive quantization     int dquant;                 ///< qscale difference to prev qscale      int pict_type;              ///< I_TYPE, P_TYPE, B_TYPE, ...     int last_pict_type;    int last_non_b_pict_type;   ///< used for mpeg4 gmc b-frames & ratecontrol     int frame_rate_index;    /* motion compensation */    int unrestricted_mv;        ///< mv can point outside of the coded picture     int h263_long_vectors;      ///< use horrible h263v1 long vector mode     int decode;                 ///< if 0 then decoding will be skiped (for encoding b frames for example)    DSPContext dsp;             ///< pointers for accelerated dsp fucntions     int f_code;                 ///< forward MV resolution     int b_code;                 ///< backward MV resolution for B Frames (mpeg4)     int16_t (*motion_val)[2];    int16_t (*p_mv_table_base)[2];    int16_t (*b_forw_mv_table_base)[2];    int16_t (*b_back_mv_table_base)[2];    int16_t (*b_bidir_forw_mv_table_base)[2];     int16_t (*b_bidir_back_mv_table_base)[2];     int16_t (*b_direct_mv_table_base)[2];    int16_t (*p_mv_table)[2];            ///< MV table (1MV per MB) p-frame encoding     int16_t (*b_forw_mv_table)[2];       ///< MV table (1MV per MB) forward mode b-frame encoding     int16_t (*b_back_mv_table)[2];       ///< MV table (1MV per MB) backward mode b-frame encoding     int16_t (*b_bidir_forw_mv_table)[2]; ///< MV table (1MV per MB) bidir mode b-frame encoding     int16_t (*b_bidir_back_mv_table)[2]; ///< MV table (1MV per MB) bidir mode b-frame encoding     int16_t (*b_direct_mv_table)[2];     ///< MV table (1MV per MB) direct mode b-frame encoding     int me_method;                       ///< ME algorithm     int scene_change_score;    int mv_dir;#define MV_DIR_BACKWARD  1#define MV_DIR_FORWARD   2#define MV_DIRECT        4 ///< bidirectional mode where the difference equals the MV of the last P/S/I-Frame (mpeg4)    int mv_type;#define MV_TYPE_16X16       0   ///< 1 vector for the whole mb #define MV_TYPE_8X8         1   ///< 4 vectors (h263, mpeg4 4MV) #define MV_TYPE_16X8        2   ///< 2 vectors, one per 16x8 block  #define MV_TYPE_FIELD       3   ///< 2 vectors, one per field  #define MV_TYPE_DMV         4   ///< 2 vectors, special mpeg2 Dual Prime Vectors     /**motion vectors for a macroblock        first coordinate : 0 = forward 1 = backward       second "         : depend on type       third  "         : 0 = x, 1 = y    */    int mv[2][4][2];    int field_select[2][2];    int last_mv[2][2][2];             ///< last MV, used for MV prediction in MPEG1 & B-frame MPEG4     uint8_t *fcode_tab;               ///< smallest fcode needed for each MV         MotionEstContext me;    int no_rounding;  /**< apply no rounding to motion compensation (MPEG4, msmpeg4, ...)                         for b-frames rounding mode is allways 0 */    int hurry_up;     /**< when set to 1 during decoding, b frames will be skiped                         when set to 2 idct/dequant will be skipped too */                            /* macroblock layer */    int mb_x, mb_y;    int mb_skip_run;    int mb_intra;    uint8_t *mb_type;       ///< Table for MB type FIXME remove and use picture->mb_type#define MB_TYPE_INTRA    0x01#define MB_TYPE_INTER    0x02#define MB_TYPE_INTER4V  0x04#define MB_TYPE_SKIPED   0x08//#define MB_TYPE_GMC      0x10#define MB_TYPE_DIRECT   0x10#define MB_TYPE_FORWARD  0x20#define MB_TYPE_BACKWARD 0x40#define MB_TYPE_BIDIR    0x80    int block_index[6]; ///< index to current MB in block based arrays with edges    int block_wrap[6];    uint8_t *dest[3];        int *mb_index2xy;        ///< mb_index -> mb_x + mb_y*mb_stride    /** matrix transmitted in the bitstream */    uint16_t intra_matrix[64];    uint16_t chroma_intra_matrix[64];    uint16_t inter_matrix[64];    uint16_t chroma_inter_matrix[64];#define QUANT_BIAS_SHIFT 8    int intra_quant_bias;    ///< bias for the quantizer     int inter_quant_bias;    ///< bias for the quantizer     int min_qcoeff;          ///< minimum encodable coefficient     int max_qcoeff;          ///< maximum encodable coefficient     int ac_esc_length;       ///< num of bits needed to encode the longest esc     uint8_t *intra_ac_vlc_length;    uint8_t *intra_ac_vlc_last_length;    uint8_t *inter_ac_vlc_length;    uint8_t *inter_ac_vlc_last_length;    uint8_t *luma_dc_vlc_length;    uint8_t *chroma_dc_vlc_length;#define UNI_AC_ENC_INDEX(run,level) ((run)*128 + (level))    int coded_score[6];    /** precomputed matrix (combine qscale and DCT renorm) */    int (*q_intra_matrix)[64];    int (*q_inter_matrix)[64];    /** identical to the above but for MMX & these are not permutated, second 64 entries are bias*/    uint16_t (*q_intra_matrix16)[2][64];    uint16_t (*q_inter_matrix16)[2][64];    int block_last_index[6];  ///< last non zero coefficient in block    /* scantables */    ScanTable __align8 intra_scantable;    ScanTable intra_h_scantable;    ScanTable intra_v_scantable;    ScanTable inter_scantable; ///< if inter == intra then intra should be used to reduce tha cache usage        /* noise reduction */    int (*dct_error_sum)[64];    int dct_count[2];    uint16_t (*dct_offset)[64];    void *opaque;              ///< private data for the user    /* bit rate control */    int I_frame_bits; //FIXME used in mpeg12 ...    int64_t wanted_bits;    int64_t total_bits;    int frame_bits;                ///< bits used for the current frame     RateControlContext rc_context; ///< contains stuff only accessed in ratecontrol.c    /* statistics, used for 2-pass encoding */    int mv_bits;    int header_bits;    int i_tex_bits;    int p_tex_bits;    int i_count;    int f_count;    int b_count;    int skip_count;    int misc_bits; ///< cbp, mb_type    int last_bits; ///< temp var used for calculating the above vars        /* error concealment / resync */    int error_count;    uint8_t *error_status_table;       ///< table of the error status of each MB  #define VP_START            1          ///< current MB is the first after a resync marker #define AC_ERROR            2#define DC_ERROR            4#define MV_ERROR            8#define AC_END              16#define DC_END              32#define MV_END              64//FIXME some prefix?        int resync_mb_x;                 ///< x position of last resync marker     int resync_mb_y;                 ///< y position of last resync marker     GetBitContext last_resync_gb;    ///< used to search for the next resync marker     int mb_num_left;                 ///< number of MBs left in this video packet (for partitioned Slices only)    int next_p_frame_damaged;        ///< set if the next p frame is damaged, to avoid showing trashed b frames     int error_resilience;        ParseContext parse_context;    /* H.263 specific */    int gob_number;    int gob_index;            /* H.263+ specific */    int umvplus;                    ///< == H263+ && unrestricted_mv     int h263_aic;                   ///< Advanded INTRA Coding (AIC)     int h263_aic_dir;               ///< AIC direction: 0 = left, 1 = top         /* mpeg4 specific */    int time_increment_resolution;    int time_increment_bits;        ///< number of bits to represent the fractional part of time     int last_time_base;    int time_base;                  ///< time in seconds of last I,P,S Frame     int64_t time;                   ///< time of current frame      int64_t last_non_b_time;    uint16_t pp_time;               ///< time distance between the last 2 p,s,i frames     uint16_t pb_time;               ///< time distance between the last b and p,s,i frame     uint16_t pp_field_time;    uint16_t pb_field_time;         ///< like above, just for interlaced     int shape;    int vol_sprite_usage;    int sprite_width;    int sprite_height;    int sprite_left;    int sprite_top;    int sprite_brightness_change;    int num_sprite_warping_points;    int real_sprite_warping_points;    int sprite_offset[2][2];         ///< sprite offset[isChroma][isMVY]     int sprite_delta[2][2];          ///< sprite_delta [isY][isMVY]      int sprite_shift[2];             ///< sprite shift [isChroma]     int mcsel;    int quant_precision;    int quarter_sample;              ///< 1->qpel, 0->half pel ME/MC      int scalability;    int hierachy_type;    int enhancement_type;    int new_pred;    int reduced_res_vop;    int aspect_ratio_info; //FIXME remove    int sprite_warping_accuracy;    int low_latency_sprite;    int data_partitioning;           ///< data partitioning flag from header     int partitioned_frame;           ///< is current frame partitioned     int rvlc;                        ///< reversible vlc     int resync_marker;               ///< could this stream contain resync markers    int low_delay;                   ///< no reordering needed / has no b-frames     int vo_type;    int vol_control_parameters;      ///< does the stream contain the low_delay flag, used to workaround buggy encoders     int intra_dc_threshold;          ///< QP above whch the ac VLC should be used for intra dc     PutBitContext tex_pb;            ///< used for data partitioned VOPs     PutBitContext pb2;               ///< used for data partitioned VOPs #define PB_BUFFER_SIZE 1024*256    uint8_t *tex_pb_buffer;              uint8_t *pb2_buffer;    int mpeg_quant;    int16_t (*field_mv_table)[2][2];   ///< used for interlaced b frame decoding     int8_t (*field_select_table)[2];   ///< wtf, no really another table for interlaced b frames     int t_frame;                       ///< time distance of first I -> B, used for interlaced b frames     int padding_bug_score;             ///< used to detect the VERY common padding bug in MPEG4     /* divx specific, used to workaround (many) bugs in divx5 */    int divx_version;    int divx_build;    int divx_packed;#define BITSTREAM_BUFFER_SIZE 1024*256    uint8_t *bitstream_buffer; //Divx 5.01 puts several frames in a single one, this is used to reorder them    int bitstream_buffer_size;        int xvid_build;        /* lavc specific stuff, used to workaround bugs in libavcodec */    int ffmpeg_version;    int lavc_build;        /* RV10 specific */    int rv10_version; ///< RV10 version: 0 or 3     int rv10_first_dc_coded[3];        /* MJPEG specific */    struct MJpegContext *mjpeg_ctx;    int mjpeg_vsample[3];       ///< vertical sampling factors, default = {2, 1, 1}     int mjpeg_hsample[3];       ///< horizontal sampling factors, default = {2, 1, 1}     int mjpeg_write_tables;     ///< do we want to have quantisation- and huffmantables in the jpeg file ? 

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -