📄 mpegvideo.h
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/* sequence parameters */ int context_initialized; int input_picture_number; int picture_number; int picture_in_gop_number; ///< 0-> first pic in gop, ... int b_frames_since_non_b; ///< used for encoding, relative to not yet reordered input int mb_width, mb_height; ///< number of MBs horizontally & vertically int mb_stride; ///< mb_width+1 used for some arrays to allow simple addressng of left & top MBs withoutt sig11 int h_edge_pos, v_edge_pos;///< horizontal / vertical position of the right/bottom edge (pixel replicateion) int mb_num; ///< number of MBs of a picture int linesize; ///< line size, in bytes, may be different from width int uvlinesize; ///< line size, for chroma in bytes, may be different from width Picture *picture; ///< main picture buffer Picture **input_picture; ///< next pictures on display order for encoding Picture **reordered_input_picture; ///< pointer to the next pictures in codedorder for encoding /** * copy of the previous picture structure. * note, linesize & data, might not match the previous picture (for field pictures) */ Picture last_picture; /** * copy of the next picture structure. * note, linesize & data, might not match the next picture (for field pictures) */ Picture next_picture; /** * copy of the source picture structure for encoding. * note, linesize & data, might not match the source picture (for field pictures) */ Picture new_picture; /** * copy of the current picture structure. * note, linesize & data, might not match the current picture (for field pictures) */ Picture current_picture; ///< buffer to store the decompressed current picture Picture *last_picture_ptr; ///< pointer to the previous picture. Picture *next_picture_ptr; ///< pointer to the next picture (for bidir pred) Picture *current_picture_ptr; ///< pointer to the current picture int last_dc[3]; ///< last DC values for MPEG1 int16_t *dc_val[3]; ///< used for mpeg4 DC prediction, all 3 arrays must be continuous int16_t dc_cache[4*5]; int y_dc_scale, c_dc_scale; uint8_t *y_dc_scale_table; ///< qscale -> y_dc_scale table uint8_t *c_dc_scale_table; ///< qscale -> c_dc_scale table uint8_t *coded_block; ///< used for coded block pattern prediction (msmpeg4v3, wmv1) int16_t (*ac_val[3])[16]; ///< used for for mpeg4 AC prediction, all 3 arrays must be continuous int ac_pred; uint8_t *prev_pict_types; ///< previous picture types in bitstream order, used for mb skip #define PREV_PICT_TYPES_BUFFER_SIZE 256 int mb_skiped; ///< MUST BE SET only during DECODING uint8_t *mbskip_table; /**< used to avoid copy if macroblock skipped (for black regions for example) and used for b-frame encoding & decoding (contains skip table of next P Frame) */ uint8_t *mbintra_table; ///< used to avoid setting {ac, dc, cbp}-pred stuff to zero on inter MB decoding uint8_t *cbp_table; ///< used to store cbp, ac_pred for partitioned decoding uint8_t *pred_dir_table; ///< used to store pred_dir for partitioned decoding uint8_t *allocated_edge_emu_buffer; uint8_t *edge_emu_buffer; ///< points into the middle of allocated_edge_emu_buffer int qscale; ///< QP int lambda; ///< lagrange multipler used in rate distortion int lambda2; ///< (lambda*lambda) >> FF_LAMBDA_SHIFT int *lambda_table; int adaptive_quant; ///< use adaptive quantization int dquant; ///< qscale difference to prev qscale int pict_type; ///< I_TYPE, P_TYPE, B_TYPE, ... int last_pict_type; int last_non_b_pict_type; ///< used for mpeg4 gmc b-frames & ratecontrol int frame_rate_index; /* motion compensation */ int unrestricted_mv; ///< mv can point outside of the coded picture int h263_long_vectors; ///< use horrible h263v1 long vector mode int decode; ///< if 0 then decoding will be skiped (for encoding b frames for example) DSPContext dsp; ///< pointers for accelerated dsp fucntions int f_code; ///< forward MV resolution int b_code; ///< backward MV resolution for B Frames (mpeg4) int16_t (*motion_val)[2]; int16_t (*p_mv_table_base)[2]; int16_t (*b_forw_mv_table_base)[2]; int16_t (*b_back_mv_table_base)[2]; int16_t (*b_bidir_forw_mv_table_base)[2]; int16_t (*b_bidir_back_mv_table_base)[2]; int16_t (*b_direct_mv_table_base)[2]; int16_t (*p_mv_table)[2]; ///< MV table (1MV per MB) p-frame encoding int16_t (*b_forw_mv_table)[2]; ///< MV table (1MV per MB) forward mode b-frame encoding int16_t (*b_back_mv_table)[2]; ///< MV table (1MV per MB) backward mode b-frame encoding int16_t (*b_bidir_forw_mv_table)[2]; ///< MV table (1MV per MB) bidir mode b-frame encoding int16_t (*b_bidir_back_mv_table)[2]; ///< MV table (1MV per MB) bidir mode b-frame encoding int16_t (*b_direct_mv_table)[2]; ///< MV table (1MV per MB) direct mode b-frame encoding int me_method; ///< ME algorithm int scene_change_score; int mv_dir;#define MV_DIR_BACKWARD 1#define MV_DIR_FORWARD 2#define MV_DIRECT 4 ///< bidirectional mode where the difference equals the MV of the last P/S/I-Frame (mpeg4) int mv_type;#define MV_TYPE_16X16 0 ///< 1 vector for the whole mb #define MV_TYPE_8X8 1 ///< 4 vectors (h263, mpeg4 4MV) #define MV_TYPE_16X8 2 ///< 2 vectors, one per 16x8 block #define MV_TYPE_FIELD 3 ///< 2 vectors, one per field #define MV_TYPE_DMV 4 ///< 2 vectors, special mpeg2 Dual Prime Vectors /**motion vectors for a macroblock first coordinate : 0 = forward 1 = backward second " : depend on type third " : 0 = x, 1 = y */ int mv[2][4][2]; int field_select[2][2]; int last_mv[2][2][2]; ///< last MV, used for MV prediction in MPEG1 & B-frame MPEG4 uint8_t *fcode_tab; ///< smallest fcode needed for each MV MotionEstContext me; int no_rounding; /**< apply no rounding to motion compensation (MPEG4, msmpeg4, ...) for b-frames rounding mode is allways 0 */ int hurry_up; /**< when set to 1 during decoding, b frames will be skiped when set to 2 idct/dequant will be skipped too */ /* macroblock layer */ int mb_x, mb_y; int mb_skip_run; int mb_intra; uint8_t *mb_type; ///< Table for MB type FIXME remove and use picture->mb_type#define MB_TYPE_INTRA 0x01#define MB_TYPE_INTER 0x02#define MB_TYPE_INTER4V 0x04#define MB_TYPE_SKIPED 0x08//#define MB_TYPE_GMC 0x10#define MB_TYPE_DIRECT 0x10#define MB_TYPE_FORWARD 0x20#define MB_TYPE_BACKWARD 0x40#define MB_TYPE_BIDIR 0x80 int block_index[6]; ///< index to current MB in block based arrays with edges int block_wrap[6]; uint8_t *dest[3]; int *mb_index2xy; ///< mb_index -> mb_x + mb_y*mb_stride /** matrix transmitted in the bitstream */ uint16_t intra_matrix[64]; uint16_t chroma_intra_matrix[64]; uint16_t inter_matrix[64]; uint16_t chroma_inter_matrix[64];#define QUANT_BIAS_SHIFT 8 int intra_quant_bias; ///< bias for the quantizer int inter_quant_bias; ///< bias for the quantizer int min_qcoeff; ///< minimum encodable coefficient int max_qcoeff; ///< maximum encodable coefficient int ac_esc_length; ///< num of bits needed to encode the longest esc uint8_t *intra_ac_vlc_length; uint8_t *intra_ac_vlc_last_length; uint8_t *inter_ac_vlc_length; uint8_t *inter_ac_vlc_last_length; uint8_t *luma_dc_vlc_length; uint8_t *chroma_dc_vlc_length;#define UNI_AC_ENC_INDEX(run,level) ((run)*128 + (level)) int coded_score[6]; /** precomputed matrix (combine qscale and DCT renorm) */ int (*q_intra_matrix)[64]; int (*q_inter_matrix)[64]; /** identical to the above but for MMX & these are not permutated, second 64 entries are bias*/ uint16_t (*q_intra_matrix16)[2][64]; uint16_t (*q_inter_matrix16)[2][64]; int block_last_index[6]; ///< last non zero coefficient in block /* scantables */ ScanTable __align8 intra_scantable; ScanTable intra_h_scantable; ScanTable intra_v_scantable; ScanTable inter_scantable; ///< if inter == intra then intra should be used to reduce tha cache usage /* noise reduction */ int (*dct_error_sum)[64]; int dct_count[2]; uint16_t (*dct_offset)[64]; void *opaque; ///< private data for the user /* bit rate control */ int I_frame_bits; //FIXME used in mpeg12 ... int64_t wanted_bits; int64_t total_bits; int frame_bits; ///< bits used for the current frame RateControlContext rc_context; ///< contains stuff only accessed in ratecontrol.c /* statistics, used for 2-pass encoding */ int mv_bits; int header_bits; int i_tex_bits; int p_tex_bits; int i_count; int f_count; int b_count; int skip_count; int misc_bits; ///< cbp, mb_type int last_bits; ///< temp var used for calculating the above vars /* error concealment / resync */ int error_count; uint8_t *error_status_table; ///< table of the error status of each MB #define VP_START 1 ///< current MB is the first after a resync marker #define AC_ERROR 2#define DC_ERROR 4#define MV_ERROR 8#define AC_END 16#define DC_END 32#define MV_END 64//FIXME some prefix? int resync_mb_x; ///< x position of last resync marker int resync_mb_y; ///< y position of last resync marker GetBitContext last_resync_gb; ///< used to search for the next resync marker int mb_num_left; ///< number of MBs left in this video packet (for partitioned Slices only) int next_p_frame_damaged; ///< set if the next p frame is damaged, to avoid showing trashed b frames int error_resilience; ParseContext parse_context; /* H.263 specific */ int gob_number; int gob_index; /* H.263+ specific */ int umvplus; ///< == H263+ && unrestricted_mv int h263_aic; ///< Advanded INTRA Coding (AIC) int h263_aic_dir; ///< AIC direction: 0 = left, 1 = top /* mpeg4 specific */ int time_increment_resolution; int time_increment_bits; ///< number of bits to represent the fractional part of time int last_time_base; int time_base; ///< time in seconds of last I,P,S Frame int64_t time; ///< time of current frame int64_t last_non_b_time; uint16_t pp_time; ///< time distance between the last 2 p,s,i frames uint16_t pb_time; ///< time distance between the last b and p,s,i frame uint16_t pp_field_time; uint16_t pb_field_time; ///< like above, just for interlaced int shape; int vol_sprite_usage; int sprite_width; int sprite_height; int sprite_left; int sprite_top; int sprite_brightness_change; int num_sprite_warping_points; int real_sprite_warping_points; int sprite_offset[2][2]; ///< sprite offset[isChroma][isMVY] int sprite_delta[2][2]; ///< sprite_delta [isY][isMVY] int sprite_shift[2]; ///< sprite shift [isChroma] int mcsel; int quant_precision; int quarter_sample; ///< 1->qpel, 0->half pel ME/MC int scalability; int hierachy_type; int enhancement_type; int new_pred; int reduced_res_vop; int aspect_ratio_info; //FIXME remove int sprite_warping_accuracy; int low_latency_sprite; int data_partitioning; ///< data partitioning flag from header int partitioned_frame; ///< is current frame partitioned int rvlc; ///< reversible vlc int resync_marker; ///< could this stream contain resync markers int low_delay; ///< no reordering needed / has no b-frames int vo_type; int vol_control_parameters; ///< does the stream contain the low_delay flag, used to workaround buggy encoders int intra_dc_threshold; ///< QP above whch the ac VLC should be used for intra dc PutBitContext tex_pb; ///< used for data partitioned VOPs PutBitContext pb2; ///< used for data partitioned VOPs #define PB_BUFFER_SIZE 1024*256 uint8_t *tex_pb_buffer; uint8_t *pb2_buffer; int mpeg_quant; int16_t (*field_mv_table)[2][2]; ///< used for interlaced b frame decoding int8_t (*field_select_table)[2]; ///< wtf, no really another table for interlaced b frames int t_frame; ///< time distance of first I -> B, used for interlaced b frames int padding_bug_score; ///< used to detect the VERY common padding bug in MPEG4 /* divx specific, used to workaround (many) bugs in divx5 */ int divx_version; int divx_build; int divx_packed;#define BITSTREAM_BUFFER_SIZE 1024*256 uint8_t *bitstream_buffer; //Divx 5.01 puts several frames in a single one, this is used to reorder them int bitstream_buffer_size; int xvid_build; /* lavc specific stuff, used to workaround bugs in libavcodec */ int ffmpeg_version; int lavc_build; /* RV10 specific */ int rv10_version; ///< RV10 version: 0 or 3 int rv10_first_dc_coded[3]; /* MJPEG specific */ struct MJpegContext *mjpeg_ctx; int mjpeg_vsample[3]; ///< vertical sampling factors, default = {2, 1, 1} int mjpeg_hsample[3]; ///< horizontal sampling factors, default = {2, 1, 1} int mjpeg_write_tables; ///< do we want to have quantisation- and huffmantables in the jpeg file ?
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