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📄 h264.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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        const int z1= temp[4*0+i] - temp[4*2+i];        const int z2= temp[4*1+i] - temp[4*3+i];        const int z3= temp[4*1+i] + temp[4*3+i];        block[stride*0 +offset]= (z0 + z3)>>1;        block[stride*2 +offset]= (z1 + z2)>>1;        block[stride*8 +offset]= (z1 - z2)>>1;        block[stride*10+offset]= (z0 - z3)>>1;    }}#undef xStride#undef stridestatic void chroma_dc_dequant_idct_c(DCTELEM *block, int qp){    const int qmul= dequant_coeff[qp][0];    const int stride= 16*2;    const int xStride= 16;    int a,b,c,d,e;    a= block[stride*0 + xStride*0];    b= block[stride*0 + xStride*1];    c= block[stride*1 + xStride*0];    d= block[stride*1 + xStride*1];    e= a-b;    a= a+b;    b= c-d;    c= c+d;    block[stride*0 + xStride*0]= ((a+c)*qmul + 0)>>1;    block[stride*0 + xStride*1]= ((e+b)*qmul + 0)>>1;    block[stride*1 + xStride*0]= ((a-c)*qmul + 0)>>1;    block[stride*1 + xStride*1]= ((e-b)*qmul + 0)>>1;}static void chroma_dc_dct_c(DCTELEM *block){    const int stride= 16*2;    const int xStride= 16;    int a,b,c,d,e;    a= block[stride*0 + xStride*0];    b= block[stride*0 + xStride*1];    c= block[stride*1 + xStride*0];    d= block[stride*1 + xStride*1];    e= a-b;    a= a+b;    b= c-d;    c= c+d;    block[stride*0 + xStride*0]= (a+c);    block[stride*0 + xStride*1]= (e+b);    block[stride*1 + xStride*0]= (a-c);    block[stride*1 + xStride*1]= (e-b);}/** * gets the chroma qp. */static inline int get_chroma_qp(H264Context *h, int qscale){        return chroma_qp[clip(qscale + h->pps.chroma_qp_index_offset, 0, 51)];}/** * */static void h264_add_idct_c(uint8_t *dst, DCTELEM *block, int stride){    int i;    uint8_t *cm = cropTbl + MAX_NEG_CROP;    block[0] += 32;#if 1    for(i=0; i<4; i++){        const int z0=  block[i + 4*0]     +  block[i + 4*2];        const int z1=  block[i + 4*0]     -  block[i + 4*2];        const int z2= (block[i + 4*1]>>1) -  block[i + 4*3];        const int z3=  block[i + 4*1]     + (block[i + 4*3]>>1);        block[i + 4*0]= z0 + z3;        block[i + 4*1]= z1 + z2;        block[i + 4*2]= z1 - z2;        block[i + 4*3]= z0 - z3;    }    for(i=0; i<4; i++){        const int z0=  block[0 + 4*i]     +  block[2 + 4*i];        const int z1=  block[0 + 4*i]     -  block[2 + 4*i];        const int z2= (block[1 + 4*i]>>1) -  block[3 + 4*i];        const int z3=  block[1 + 4*i]     + (block[3 + 4*i]>>1);        dst[0 + i*stride]= cm[ dst[0 + i*stride] + ((z0 + z3) >> 6) ];        dst[1 + i*stride]= cm[ dst[1 + i*stride] + ((z1 + z2) >> 6) ];        dst[2 + i*stride]= cm[ dst[2 + i*stride] + ((z1 - z2) >> 6) ];        dst[3 + i*stride]= cm[ dst[3 + i*stride] + ((z0 - z3) >> 6) ];    }#else    for(i=0; i<4; i++){        const int z0=  block[0 + 4*i]     +  block[2 + 4*i];        const int z1=  block[0 + 4*i]     -  block[2 + 4*i];        const int z2= (block[1 + 4*i]>>1) -  block[3 + 4*i];        const int z3=  block[1 + 4*i]     + (block[3 + 4*i]>>1);        block[0 + 4*i]= z0 + z3;        block[1 + 4*i]= z1 + z2;        block[2 + 4*i]= z1 - z2;        block[3 + 4*i]= z0 - z3;    }    for(i=0; i<4; i++){        const int z0=  block[i + 4*0]     +  block[i + 4*2];        const int z1=  block[i + 4*0]     -  block[i + 4*2];        const int z2= (block[i + 4*1]>>1) -  block[i + 4*3];        const int z3=  block[i + 4*1]     + (block[i + 4*3]>>1);        dst[i + 0*stride]= cm[ dst[i + 0*stride] + ((z0 + z3) >> 6) ];        dst[i + 1*stride]= cm[ dst[i + 1*stride] + ((z1 + z2) >> 6) ];        dst[i + 2*stride]= cm[ dst[i + 2*stride] + ((z1 - z2) >> 6) ];        dst[i + 3*stride]= cm[ dst[i + 3*stride] + ((z0 - z3) >> 6) ];    }#endif}static void h264_diff_dct_c(DCTELEM *block, uint8_t *src1, uint8_t *src2, int stride){    int i;    //FIXME try int temp instead of block        for(i=0; i<4; i++){        const int d0= src1[0 + i*stride] - src2[0 + i*stride];        const int d1= src1[1 + i*stride] - src2[1 + i*stride];        const int d2= src1[2 + i*stride] - src2[2 + i*stride];        const int d3= src1[3 + i*stride] - src2[3 + i*stride];        const int z0= d0 + d3;        const int z3= d0 - d3;        const int z1= d1 + d2;        const int z2= d1 - d2;                block[0 + 4*i]=   z0 +   z1;        block[1 + 4*i]= 2*z3 +   z2;        block[2 + 4*i]=   z0 -   z1;        block[3 + 4*i]=   z3 - 2*z2;    }        for(i=0; i<4; i++){        const int z0= block[0*4 + i] + block[3*4 + i];        const int z3= block[0*4 + i] - block[3*4 + i];        const int z1= block[1*4 + i] + block[2*4 + i];        const int z2= block[1*4 + i] - block[2*4 + i];                block[0*4 + i]=   z0 +   z1;        block[1*4 + i]= 2*z3 +   z2;        block[2*4 + i]=   z0 -   z1;        block[3*4 + i]=   z3 - 2*z2;    }}//FIXME need to check that this doesnt overflow signed 32 bit for low qp, iam not sure, its very close//FIXME check that gcc inlines this (and optimizes intra & seperate_dc stuff away)static inline int quantize_c(DCTELEM *block, uint8_t *scantable, int qscale, int intra, int seperate_dc){    int i;    const int * const quant_table= quant_coeff[qscale];    const int bias= intra ? (1<<QUANT_SHIFT)/3 : (1<<QUANT_SHIFT)/6;    const unsigned int threshold1= (1<<QUANT_SHIFT) - bias - 1;    const unsigned int threshold2= (threshold1<<1);    int last_non_zero;    if(seperate_dc){        if(qscale<=18){            //avoid overflows            const int dc_bias= intra ? (1<<(QUANT_SHIFT-2))/3 : (1<<(QUANT_SHIFT-2))/6;            const unsigned int dc_threshold1= (1<<(QUANT_SHIFT-2)) - dc_bias - 1;            const unsigned int dc_threshold2= (dc_threshold1<<1);            int level= block[0]*quant_coeff[qscale+18][0];            if(((unsigned)(level+dc_threshold1))>dc_threshold2){                if(level>0){                    level= (dc_bias + level)>>(QUANT_SHIFT-2);                    block[0]= level;                }else{                    level= (dc_bias - level)>>(QUANT_SHIFT-2);                    block[0]= -level;                }//                last_non_zero = i;            }else{                block[0]=0;            }        }else{            const int dc_bias= intra ? (1<<(QUANT_SHIFT+1))/3 : (1<<(QUANT_SHIFT+1))/6;            const unsigned int dc_threshold1= (1<<(QUANT_SHIFT+1)) - dc_bias - 1;            const unsigned int dc_threshold2= (dc_threshold1<<1);            int level= block[0]*quant_table[0];            if(((unsigned)(level+dc_threshold1))>dc_threshold2){                if(level>0){                    level= (dc_bias + level)>>(QUANT_SHIFT+1);                    block[0]= level;                }else{                    level= (dc_bias - level)>>(QUANT_SHIFT+1);                    block[0]= -level;                }//                last_non_zero = i;            }else{                block[0]=0;            }        }        last_non_zero= 0;        i=1;    }else{        last_non_zero= -1;        i=0;    }    for(; i<16; i++){        const int j= scantable[i];        int level= block[j]*quant_table[j];//        if(   bias+level >= (1<<(QMAT_SHIFT - 3))//           || bias-level >= (1<<(QMAT_SHIFT - 3))){        if(((unsigned)(level+threshold1))>threshold2){            if(level>0){                level= (bias + level)>>QUANT_SHIFT;                block[j]= level;            }else{                level= (bias - level)>>QUANT_SHIFT;                block[j]= -level;            }            last_non_zero = i;        }else{            block[j]=0;        }    }    return last_non_zero;}static void pred4x4_vertical_c(uint8_t *src, uint8_t *topright, int stride){    const uint32_t a= ((uint32_t*)(src-stride))[0];    ((uint32_t*)(src+0*stride))[0]= a;    ((uint32_t*)(src+1*stride))[0]= a;    ((uint32_t*)(src+2*stride))[0]= a;    ((uint32_t*)(src+3*stride))[0]= a;}static void pred4x4_horizontal_c(uint8_t *src, uint8_t *topright, int stride){    ((uint32_t*)(src+0*stride))[0]= src[-1+0*stride]*0x01010101;    ((uint32_t*)(src+1*stride))[0]= src[-1+1*stride]*0x01010101;    ((uint32_t*)(src+2*stride))[0]= src[-1+2*stride]*0x01010101;    ((uint32_t*)(src+3*stride))[0]= src[-1+3*stride]*0x01010101;}static void pred4x4_dc_c(uint8_t *src, uint8_t *topright, int stride){    const int dc= (  src[-stride] + src[1-stride] + src[2-stride] + src[3-stride]                   + src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3;        ((uint32_t*)(src+0*stride))[0]=     ((uint32_t*)(src+1*stride))[0]=     ((uint32_t*)(src+2*stride))[0]=     ((uint32_t*)(src+3*stride))[0]= dc* 0x01010101; }static void pred4x4_left_dc_c(uint8_t *src, uint8_t *topright, int stride){    const int dc= (  src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2;        ((uint32_t*)(src+0*stride))[0]=     ((uint32_t*)(src+1*stride))[0]=     ((uint32_t*)(src+2*stride))[0]=     ((uint32_t*)(src+3*stride))[0]= dc* 0x01010101; }static void pred4x4_top_dc_c(uint8_t *src, uint8_t *topright, int stride){    const int dc= (  src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2;        ((uint32_t*)(src+0*stride))[0]=     ((uint32_t*)(src+1*stride))[0]=     ((uint32_t*)(src+2*stride))[0]=     ((uint32_t*)(src+3*stride))[0]= dc* 0x01010101; }static void pred4x4_128_dc_c(uint8_t *src, uint8_t *topright, int stride){    ((uint32_t*)(src+0*stride))[0]=     ((uint32_t*)(src+1*stride))[0]=     ((uint32_t*)(src+2*stride))[0]=     ((uint32_t*)(src+3*stride))[0]= 128U*0x01010101U;}#define LOAD_TOP_RIGHT_EDGE\    const int t4= topright[0];\    const int t5= topright[1];\    const int t6= topright[2];\    const int t7= topright[3];\#define LOAD_LEFT_EDGE\    const int l0= src[-1+0*stride];\    const int l1= src[-1+1*stride];\    const int l2= src[-1+2*stride];\    const int l3= src[-1+3*stride];\#define LOAD_TOP_EDGE\    const int t0= src[ 0-1*stride];\    const int t1= src[ 1-1*stride];\    const int t2= src[ 2-1*stride];\    const int t3= src[ 3-1*stride];\static void pred4x4_down_right_c(uint8_t *src, uint8_t *topright, int stride){    const int lt= src[-1-1*stride];    LOAD_TOP_EDGE    LOAD_LEFT_EDGE    src[0+3*stride]=(l3 + 2*l2 + l1 + 2)>>2;     src[0+2*stride]=    src[1+3*stride]=(l2 + 2*l1 + l0 + 2)>>2;     src[0+1*stride]=    src[1+2*stride]=    src[2+3*stride]=(l1 + 2*l0 + lt + 2)>>2;     src[0+0*stride]=    src[1+1*stride]=    src[2+2*stride]=    src[3+3*stride]=(l0 + 2*lt + t0 + 2)>>2;     src[1+0*stride]=    src[2+1*stride]=    src[3+2*stride]=(lt + 2*t0 + t1 + 2)>>2;    src[2+0*stride]=    src[3+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;    src[3+0*stride]=(t1 + 2*t2 + t3 + 2)>>2;}static void pred4x4_down_left_c(uint8_t *src, uint8_t *topright, int stride){    LOAD_TOP_EDGE        LOAD_TOP_RIGHT_EDGE    //    LOAD_LEFT_EDGE        src[0+0*stride]=(t0 + t2 + 2*t1 + 2)>>2;    src[1+0*stride]=    src[0+1*stride]=(t1 + t3 + 2*t2 + 2)>>2;    src[2+0*stride]=    src[1+1*stride]=    src[0+2*stride]=(t2 + t4 + 2*t3 + 2)>>2;    src[3+0*stride]=    src[2+1*stride]=    src[1+2*stride]=    src[0+3*stride]=(t3 + t5 + 2*t4 + 2)>>2;    src[3+1*stride]=    src[2+2*stride]=    src[1+3*stride]=(t4 + t6 + 2*t5 + 2)>>2;    src[3+2*stride]=    src[2+3*stride]=(t5 + t7 + 2*t6 + 2)>>2;    src[3+3*stride]=(t6 + 3*t7 + 2)>>2;}static void pred4x4_vertical_right_c(uint8_t *src, uint8_t *topright, int stride){    const int lt= src[-1-1*stride];    LOAD_TOP_EDGE        LOAD_LEFT_EDGE        const __attribute__((unused)) int unu= l3;    src[0+0*stride]=    src[1+2*stride]=(lt + t0 + 1)>>1;    src[1+0*stride]=    src[2+2*stride]=(t0 + t1 + 1)>>1;    src[2+0*stride]=    src[3+2*stride]=(t1 + t2 + 1)>>1;    src[3+0*stride]=(t2 + t3 + 1)>>1;    src[0+1*stride]=    src[1+3*stride]=(l0 + 2*lt + t0 + 2)>>2;    src[1+1*stride]=    src[2+3*stride]=(lt + 2*t0 + t1 + 2)>>2;    src[2+1*stride]=    src[3+3*stride]=(t0 + 2*t1 + t2 + 2)>>2;    src[3+1*stride]=(t1 + 2*t2 + t3 + 2)>>2;    src[0+2*stride]=(lt + 2*l0 + l1 + 2)>>2;    src[0+3*stride]=(l0 + 2*l1 + l2 + 2)>>2;}static void pred4x4_vertical_left_c(uint8_t *src, uint8_t *topright, int stride){    LOAD_TOP_EDGE        LOAD_TOP_RIGHT_EDGE        const __attribute__((unused)) int unu= t7;    src[0+0*stride]=(t0 + t1 + 1)>>1;    src[1+0*stride]=    src[0+2*stride]=(t1 + t2 + 1)>>1;    src[2+0*stride]=    src[1+2*stride]=(t2 + t3 + 1)>>1;    src[3+0*stride]=    src[2+2*stride]=(t3 + t4+ 1)>>1;

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