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📄 imgconvert.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
💻 C
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static void conv411(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                    int width, int height){    int w, c;    const uint8_t *s1, *s2;    uint8_t *d;    width>>=1;    for(;height > 0; height--) {        s1 = src;        s2 = src + src_wrap;        d = dst;        for(w = width;w > 0; w--) {            c = (s1[0] + s2[0]) >> 1;            d[0] = c;            d[1] = c;            s1++;            s2++;            d += 2;        }        src += src_wrap * 2;        dst += dst_wrap;    }}/* XXX: add jpeg quantize code */#define TRANSP_INDEX (6*6*6)/* this is maybe slow, but allows for extensions */static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b){    return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));}static void build_rgb_palette(uint8_t *palette, int has_alpha){    uint32_t *pal;    static const uint8_t pal_value[6] = { 0x00, 0x33, 0x66, 0x99, 0xcc, 0xff };    int i, r, g, b;    pal = (uint32_t *)palette;    i = 0;    for(r = 0; r < 6; r++) {        for(g = 0; g < 6; g++) {            for(b = 0; b < 6; b++) {                pal[i++] = (0xff << 24) | (pal_value[r] << 16) |                     (pal_value[g] << 8) | pal_value[b];            }        }    }    if (has_alpha)        pal[i++] = 0;    while (i < 256)        pal[i++] = 0xff000000;}/* copy bit n to bits 0 ... n - 1 */static inline unsigned int bitcopy_n(unsigned int a, int n){    int mask;    mask = (1 << n) - 1;    return (a & (0xff & ~mask)) | ((-((a >> n) & 1)) & mask);}/* rgb555 handling */#define RGB_NAME rgb555#define RGB_IN(r, g, b, s)\{\    unsigned int v = ((const uint16_t *)(s))[0];\    r = bitcopy_n(v >> (10 - 3), 3);\    g = bitcopy_n(v >> (5 - 3), 3);\    b = bitcopy_n(v << 3, 3);\}#define RGBA_IN(r, g, b, a, s)\{\    unsigned int v = ((const uint16_t *)(s))[0];\    r = bitcopy_n(v >> (10 - 3), 3);\    g = bitcopy_n(v >> (5 - 3), 3);\    b = bitcopy_n(v << 3, 3);\    a = (-(v >> 15)) & 0xff;\}#define RGBA_OUT(d, r, g, b, a)\{\    ((uint16_t *)(d))[0] = ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3) | \                           ((a << 8) & 0x8000);\}#define BPP 2#include "imgconvert_template.h"/* rgb565 handling */#define RGB_NAME rgb565#define RGB_IN(r, g, b, s)\{\    unsigned int v = ((const uint16_t *)(s))[0];\    r = bitcopy_n(v >> (11 - 3), 3);\    g = bitcopy_n(v >> (5 - 2), 2);\    b = bitcopy_n(v << 3, 3);\}#define RGB_OUT(d, r, g, b)\{\    ((uint16_t *)(d))[0] = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);\}#define BPP 2#include "imgconvert_template.h"/* bgr24 handling */#define RGB_NAME bgr24#define RGB_IN(r, g, b, s)\{\    b = (s)[0];\    g = (s)[1];\    r = (s)[2];\}#define RGB_OUT(d, r, g, b)\{\    (d)[0] = b;\    (d)[1] = g;\    (d)[2] = r;\}#define BPP 3#include "imgconvert_template.h"#undef RGB_IN#undef RGB_OUT#undef BPP/* rgb24 handling */#define RGB_NAME rgb24#define FMT_RGB24#define RGB_IN(r, g, b, s)\{\    r = (s)[0];\    g = (s)[1];\    b = (s)[2];\}#define RGB_OUT(d, r, g, b)\{\    (d)[0] = r;\    (d)[1] = g;\    (d)[2] = b;\}#define BPP 3#include "imgconvert_template.h"/* rgba32 handling */#define RGB_NAME rgba32#define FMT_RGBA32#define RGB_IN(r, g, b, s)\{\    unsigned int v = ((const uint32_t *)(s))[0];\    r = (v >> 16) & 0xff;\    g = (v >> 8) & 0xff;\    b = v & 0xff;\}#define RGBA_IN(r, g, b, a, s)\{\    unsigned int v = ((const uint32_t *)(s))[0];\    a = (v >> 24) & 0xff;\    r = (v >> 16) & 0xff;\    g = (v >> 8) & 0xff;\    b = v & 0xff;\}#define RGBA_OUT(d, r, g, b, a)\{\    ((uint32_t *)(d))[0] = (a << 24) | (r << 16) | (g << 8) | b;\}#define BPP 4#include "imgconvert_template.h"static void mono_to_gray(AVPicture *dst, const AVPicture *src,                         int width, int height, int xor_mask){    const unsigned char *p;    unsigned char *q;    int v, dst_wrap, src_wrap;    int y, w;    p = src->data[0];    src_wrap = src->linesize[0] - ((width + 7) >> 3);    q = dst->data[0];    dst_wrap = dst->linesize[0] - width;    for(y=0;y<height;y++) {        w = width;         while (w >= 8) {            v = *p++ ^ xor_mask;            q[0] = -(v >> 7);            q[1] = -((v >> 6) & 1);            q[2] = -((v >> 5) & 1);            q[3] = -((v >> 4) & 1);            q[4] = -((v >> 3) & 1);            q[5] = -((v >> 2) & 1);            q[6] = -((v >> 1) & 1);            q[7] = -((v >> 0) & 1);            w -= 8;            q += 8;        }        if (w > 0) {            v = *p++ ^ xor_mask;            do {                q[0] = -((v >> 7) & 1);                q++;                v <<= 1;            } while (--w);        }        p += src_wrap;        q += dst_wrap;    }}static void monowhite_to_gray(AVPicture *dst, const AVPicture *src,                               int width, int height){    mono_to_gray(dst, src, width, height, 0xff);}static void monoblack_to_gray(AVPicture *dst, const AVPicture *src,                               int width, int height){    mono_to_gray(dst, src, width, height, 0x00);}static void gray_to_mono(AVPicture *dst, const AVPicture *src,                         int width, int height, int xor_mask){    int n;    const uint8_t *s;    uint8_t *d;    int j, b, v, n1, src_wrap, dst_wrap, y;    s = src->data[0];    src_wrap = src->linesize[0] - width;    d = dst->data[0];    dst_wrap = dst->linesize[0] - ((width + 7) >> 3);    for(y=0;y<height;y++) {        n = width;        while (n >= 8) {            v = 0;            for(j=0;j<8;j++) {                b = s[0];                s++;                v = (v << 1) | (b >> 7);            }            d[0] = v ^ xor_mask;            d++;            n -= 8;        }        if (n > 0) {            n1 = n;            v = 0;            while (n > 0) {                b = s[0];                s++;                v = (v << 1) | (b >> 7);                n--;            }            d[0] = (v << (8 - (n1 & 7))) ^ xor_mask;            d++;        }        s += src_wrap;        d += dst_wrap;    }}static void gray_to_monowhite(AVPicture *dst, const AVPicture *src,                              int width, int height){    gray_to_mono(dst, src, width, height, 0xff);}static void gray_to_monoblack(AVPicture *dst, const AVPicture *src,                              int width, int height){    gray_to_mono(dst, src, width, height, 0x00);}typedef struct ConvertEntry {    void (*convert)(AVPicture *dst,		    const AVPicture *src, int width, int height);} ConvertEntry;/* Add each new convertion function in this table. In order to be able   to convert from any format to any format, the following constraints   must be satisfied:   - all FF_COLOR_RGB formats must convert to and from PIX_FMT_RGB24    - all FF_COLOR_GRAY formats must convert to and from PIX_FMT_GRAY8   - all FF_COLOR_RGB formats with alpha must convert to and from PIX_FMT_RGBA32   - PIX_FMT_YUV444P and PIX_FMT_YUVJ444P must convert to and from     PIX_FMT_RGB24.   - PIX_FMT_422 must convert to and from PIX_FMT_422P.   The other conversion functions are just optimisations for common cases.*/static ConvertEntry convert_table[PIX_FMT_NB][PIX_FMT_NB] = {    [PIX_FMT_YUV420P] = {        [PIX_FMT_RGB555] = {             .convert = yuv420p_to_rgb555        },        [PIX_FMT_RGB565] = {             .convert = yuv420p_to_rgb565        },        [PIX_FMT_BGR24] = {             .convert = yuv420p_to_bgr24        },        [PIX_FMT_RGB24] = {             .convert = yuv420p_to_rgb24        },        [PIX_FMT_RGBA32] = {             .convert = yuv420p_to_rgba32        },    },    [PIX_FMT_YUV422P] = {         [PIX_FMT_YUV422] = {             .convert = yuv422p_to_yuv422,        },    },    [PIX_FMT_YUV444P] = {         [PIX_FMT_RGB24] = {             .convert = yuv444p_to_rgb24        },    },    [PIX_FMT_YUVJ420P] = {        [PIX_FMT_RGB555] = {             .convert = yuvj420p_to_rgb555        },        [PIX_FMT_RGB565] = {             .convert = yuvj420p_to_rgb565        },        [PIX_FMT_BGR24] = {             .convert = yuvj420p_to_bgr24        },        [PIX_FMT_RGB24] = {             .convert = yuvj420p_to_rgb24        },        [PIX_FMT_RGBA32] = {             .convert = yuvj420p_to_rgba32        },    },    [PIX_FMT_YUVJ444P] = {         [PIX_FMT_RGB24] = {             .convert = yuvj444p_to_rgb24        },    },    [PIX_FMT_YUV422] = {         [PIX_FMT_YUV420P] = {             .convert = yuv422_to_yuv420p,        },        [PIX_FMT_YUV422P] = {             .convert = yuv422_to_yuv422p,        },    },    [PIX_FMT_RGB24] = {        [PIX_FMT_YUV420P] = {             .convert = rgb24_to_yuv420p        },        [PIX_FMT_RGB565] = {             .convert = rgb24_to_rgb565        },        [PIX_FMT_RGB555] = {             .convert = rgb24_to_rgb555        },        [PIX_FMT_RGBA32] = {             .convert = rgb24_to_rgba32        },        [PIX_FMT_BGR24] = {             .convert = rgb24_to_bgr24        },        [PIX_FMT_GRAY8] = {             .convert = rgb24_to_gray        },        [PIX_FMT_PAL8] = {            .convert = rgb24_to_pal8        },        [PIX_FMT_YUV444P] = {             .convert = rgb24_to_yuv444p        },        [PIX_FMT_YUVJ420P] = {             .convert = rgb24_to_yuvj420p        },        [PIX_FMT_YUVJ444P] = {             .convert = rgb24_to_yuvj444p        },    },    [PIX_FMT_RGBA32] = {        [PIX_FMT_RGB24] = {             .convert = rgba32_to_rgb24        },        [PIX_FMT_RGB555] = {             .convert = rgba32_to_rgb555        },        [PIX_FMT_PAL8] = {             .convert = rgba32_to_pal8        },        [PIX_FMT_YUV420P] = {             .convert = rgba32_to_yuv420p        },        [PIX_FMT_GRAY8] = {             .convert = rgba32_to_gray        },    },    [PIX_FMT_BGR24] = {        [PIX_FMT_RGB24] = {             .convert = bgr24_to_rgb24        },        [PIX_FMT_YUV420P] = {             .convert = bgr24_to_yuv420p        },        [PIX_FMT_GRAY8] = {             .convert = bgr24_to_gray        },    },    [PIX_FMT_RGB555] = {        [PIX_FMT_RGB24] = {             .convert = rgb555_to_rgb24        },        [PIX_FMT_RGBA32] = {             .convert = rgb555_to_rgba32        },        [PIX_FMT_YUV420P] = {             .convert = rgb555_to_yuv420p        },        [PIX_FMT_GRAY8] = {             .convert = rgb555_to_gray        },    },    [PIX_FMT_RGB565] = {        [PIX_FMT_RGB24] = {             .convert = rgb565_to_rgb24        },        [PIX_FMT_YUV420P] = {             .convert = rgb565_to_yuv420p        },        [PIX_FMT_GRAY8] = {             .convert = rgb565_to_gray        },    },    [PIX_FMT_GRAY8] = {        [PIX_FMT_RGB555] = {             .convert = gray_to_rgb555        },        [PIX_FMT_RGB565] = {             .convert = gray_to_rgb565        },        [PIX_FMT_RGB24] = {             .convert = gray_to_rgb24        },        [PIX_FMT_BGR24] = {             .convert = gray_to_bgr24        },        [PIX_FMT_RGBA32] = {             .convert = gray_to_rgba32        },        [PIX_FMT_MONOWHITE] = {             .convert = gray_to_monowhite        },        [PIX_FMT_MONOBLACK] = {             .convert = gray_to_monoblack        },    },    [PIX_FMT_MONOWHITE] = {        [PIX_FMT_GRAY8] = {             .convert = monowhite_to_gray        },    },    [PIX_FMT_MONOBLACK] = {        [PIX_FMT_GRAY8] = {             .convert = monoblack_to_gray        },    },    [PIX_FMT_PAL8] = {        [PIX_FMT_RGB555] = {             .convert = pal8_to_rgb555        },        [PIX_FMT_RGB565] = {             .convert = pal8_to_rgb565        },        [PIX_FMT_BGR24] = {             .convert = pal8_to_bgr24        },        [PIX_FMT_RGB24] = {             .convert = pal8_to_rgb24        },        [PIX_FMT_RGBA32] = {             .convert = pal8_to_rgba32        },    },};int avpicture_alloc(AVPicture *picture,                           int pix_fmt, int width, int height){    unsigned int size;    void *ptr;    size = avpicture_get_size(pix_fmt, width, height);    ptr = av_malloc(size);    if (!ptr)        goto fail;    avpicture_fill(picture, ptr, pix_fmt, width, height);    return 0; fail:    memset(picture, 0, sizeof(AVPicture));    return -1;}void avpicture_free(AVPicture *picture){    av_free(picture->data[0]);}

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