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📄 ac3dec.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/* * AC3 decoder * Copyright (c) 2001 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA *//** * @file ac3dec.c * AC3 decoder. *///#define DEBUG#include "avcodec.h"#include "libac3/ac3.h"/* currently, I use libac3 which is Copyright (C) Aaron Holtzman and   released under the GPL license. I may reimplement it someday... */typedef struct AC3DecodeState {    uint8_t inbuf[4096]; /* input buffer */    uint8_t *inbuf_ptr;    int frame_size;    int flags;    int channels;    ac3_state_t state;} AC3DecodeState;static int ac3_decode_init(AVCodecContext *avctx){    AC3DecodeState *s = avctx->priv_data;    ac3_init ();    s->inbuf_ptr = s->inbuf;    s->frame_size = 0;    return 0;}stream_samples_t samples;/**** the following two functions comes from ac3dec */static inline int blah (int32_t i){    if (i > 0x43c07fff)	return 32767;    else if (i < 0x43bf8000)	return -32768;    else	return i - 0x43c00000;}static inline void float_to_int (float * _f, int16_t * s16, int nchannels){    int i, j, c;    int32_t * f = (int32_t *) _f;	// XXX assumes IEEE float format    j = 0;    nchannels *= 256;    for (i = 0; i < 256; i++) {	for (c = 0; c < nchannels; c += 256)	    s16[j++] = blah (f[i + c]);    }}/**** end */#define HEADER_SIZE 7static int ac3_decode_frame(AVCodecContext *avctx,                             void *data, int *data_size,                            uint8_t *buf, int buf_size){    AC3DecodeState *s = avctx->priv_data;    uint8_t *buf_ptr;    int flags, i, len;    int sample_rate, bit_rate;    short *out_samples = data;    float level;    static const int ac3_channels[8] = {	2, 1, 2, 3, 3, 4, 4, 5    };    *data_size = 0;    buf_ptr = buf;    while (buf_size > 0) {        len = s->inbuf_ptr - s->inbuf;        if (s->frame_size == 0) {            /* no header seen : find one. We need at least 7 bytes to parse it */            len = HEADER_SIZE - len;            if (len > buf_size)                len = buf_size;            memcpy(s->inbuf_ptr, buf_ptr, len);            buf_ptr += len;            s->inbuf_ptr += len;            buf_size -= len;            if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {                len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);                if (len == 0) {                    /* no sync found : move by one byte (inefficient, but simple!) */                    memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);                    s->inbuf_ptr--;                } else {		    s->frame_size = len;                    /* update codec info */                    avctx->sample_rate = sample_rate;                    s->channels = ac3_channels[s->flags & 7];                    if (s->flags & AC3_LFE)			s->channels++;		    if (avctx->channels == 0)			/* No specific number of channel requested */			avctx->channels = s->channels;		    else if (s->channels < avctx->channels) {			fprintf(stderr, "ac3dec: AC3 Source channels are less than specified: output to %d channels.. (frmsize: %d)\n", s->channels, len);			avctx->channels = s->channels;		    }		    avctx->bit_rate = bit_rate;                }            }        } else if (len < s->frame_size) {            len = s->frame_size - len;            if (len > buf_size)                len = buf_size;            memcpy(s->inbuf_ptr, buf_ptr, len);            buf_ptr += len;            s->inbuf_ptr += len;            buf_size -= len;        } else {            flags = s->flags;            if (avctx->channels == 1)                flags = AC3_MONO;            else if (avctx->channels == 2)                flags = AC3_STEREO;            else                flags |= AC3_ADJUST_LEVEL;            level = 1;            if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {            fail:                s->inbuf_ptr = s->inbuf;                s->frame_size = 0;                continue;            }            for (i = 0; i < 6; i++) {                if (ac3_block (&s->state))                    goto fail;                float_to_int (*samples, out_samples + i * 256 * avctx->channels, avctx->channels);            }            s->inbuf_ptr = s->inbuf;            s->frame_size = 0;            *data_size = 6 * avctx->channels * 256 * sizeof(int16_t);            break;        }    }    return buf_ptr - buf;}static int ac3_decode_end(AVCodecContext *s){    return 0;}AVCodec ac3_decoder = {    "ac3",    CODEC_TYPE_AUDIO,    CODEC_ID_AC3,    sizeof(AC3DecodeState),    ac3_decode_init,    NULL,    ac3_decode_end,    ac3_decode_frame,};

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