dsputil_mmx_avg.h
来自「Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3」· C头文件 代码 · 共 449 行
H
449 行
/************************************************************************ Copyright (C) 2000-2005 Trolltech AS and its licensors.** All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.** See below for additional copyright and license information**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************//* * DSP utils : average functions are compiled twice for 3dnow/mmx2 * Copyright (c) 2000, 2001 Fabrice Bellard. * Copyright (c) 2002 Michael Niedermayer * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * MMX optimization by Nick Kurshev <nickols_k@mail.ru> * mostly rewritten by Michael Niedermayer <michaelni@gmx.at> * and improved by Zdenek Kabelac <kabi@users.sf.net> */ /* XXX: we use explicit registers to avoid a gcc 2.95.2 register asm clobber bug - now it will work with 2.95.2 and also with -fPIC */static void DEF(put_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ __asm __volatile( "lea (%3, %3), %%eax \n\t" "1: \n\t" "movq (%1), %%mm0 \n\t" "movq (%1, %3), %%mm1 \n\t" PAVGB" 1(%1), %%mm0 \n\t" PAVGB" 1(%1, %3), %%mm1 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "movq (%1), %%mm0 \n\t" "movq (%1, %3), %%mm1 \n\t" PAVGB" 1(%1), %%mm0 \n\t" PAVGB" 1(%1, %3), %%mm1 \n\t" "addl %%eax, %1 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r" (line_size) :"%eax", "memory");}static void DEF(put_pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h){ __asm __volatile( "1: \n\t" "movq (%1), %%mm0 \n\t" "addl %4, %1 \n\t" "movq (%1), %%mm1 \n\t" "addl %4, %1 \n\t" PAVGB" (%2), %%mm0 \n\t" PAVGB" 8(%2), %%mm1 \n\t" "movq %%mm0, (%3) \n\t" "addl %5, %3 \n\t" "movq %%mm1, (%3) \n\t" "addl %5, %3 \n\t" "movq (%1), %%mm0 \n\t" "addl %4, %1 \n\t" "movq (%1), %%mm1 \n\t" "addl %4, %1 \n\t" PAVGB" 16(%2), %%mm0 \n\t" PAVGB" 24(%2), %%mm1 \n\t" "movq %%mm0, (%3) \n\t" "addl %5, %3 \n\t" "movq %%mm1, (%3) \n\t" "addl %5, %3 \n\t" "addl $32, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+r"(src1), "+r"(src2), "+r"(dst) :"r"(src1Stride), "r"(dstStride) :"memory");}static void DEF(put_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ __asm __volatile( "lea (%3, %3), %%eax \n\t" "1: \n\t" "movq (%1), %%mm0 \n\t" "movq (%1, %3), %%mm1 \n\t" "movq 8(%1), %%mm2 \n\t" "movq 8(%1, %3), %%mm3 \n\t" PAVGB" 1(%1), %%mm0 \n\t" PAVGB" 1(%1, %3), %%mm1 \n\t" PAVGB" 9(%1), %%mm2 \n\t" PAVGB" 9(%1, %3), %%mm3 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "movq %%mm2, 8(%2) \n\t" "movq %%mm3, 8(%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "movq (%1), %%mm0 \n\t" "movq (%1, %3), %%mm1 \n\t" "movq 8(%1), %%mm2 \n\t" "movq 8(%1, %3), %%mm3 \n\t" PAVGB" 1(%1), %%mm0 \n\t" PAVGB" 1(%1, %3), %%mm1 \n\t" PAVGB" 9(%1), %%mm2 \n\t" PAVGB" 9(%1, %3), %%mm3 \n\t" "addl %%eax, %1 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "movq %%mm2, 8(%2) \n\t" "movq %%mm3, 8(%2, %3) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r" (line_size) :"%eax", "memory");}static void DEF(put_pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h){ __asm __volatile( "1: \n\t" "movq (%1), %%mm0 \n\t" "movq 8(%1), %%mm1 \n\t" "addl %4, %1 \n\t" PAVGB" (%2), %%mm0 \n\t" PAVGB" 8(%2), %%mm1 \n\t" "movq %%mm0, (%3) \n\t" "movq %%mm1, 8(%3) \n\t" "addl %5, %3 \n\t" "movq (%1), %%mm0 \n\t" "movq 8(%1), %%mm1 \n\t" "addl %4, %1 \n\t" PAVGB" 16(%2), %%mm0 \n\t" PAVGB" 24(%2), %%mm1 \n\t" "movq %%mm0, (%3) \n\t" "movq %%mm1, 8(%3) \n\t" "addl %5, %3 \n\t" "addl $32, %2 \n\t" "subl $2, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+r"(src1), "+r"(src2), "+r"(dst) :"r"(src1Stride), "r"(dstStride) :"memory");} /* GL: this function does incorrect rounding if overflow */static void DEF(put_no_rnd_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ MOVQ_BONE(mm6); __asm __volatile( "lea (%3, %3), %%eax \n\t" "1: \n\t" "movq (%1), %%mm0 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1), %%mm1 \n\t" "movq 1(%1, %3), %%mm3 \n\t" "addl %%eax, %1 \n\t" "psubusb %%mm6, %%mm0 \n\t" "psubusb %%mm6, %%mm2 \n\t" PAVGB" %%mm1, %%mm0 \n\t" PAVGB" %%mm3, %%mm2 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm2, (%2, %3) \n\t" "movq (%1), %%mm0 \n\t" "movq 1(%1), %%mm1 \n\t" "movq (%1, %3), %%mm2 \n\t" "movq 1(%1, %3), %%mm3 \n\t" "addl %%eax, %2 \n\t" "addl %%eax, %1 \n\t" "psubusb %%mm6, %%mm0 \n\t" "psubusb %%mm6, %%mm2 \n\t" PAVGB" %%mm1, %%mm0 \n\t" PAVGB" %%mm3, %%mm2 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm2, (%2, %3) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r" (line_size) :"%eax", "memory");}static void DEF(put_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ __asm __volatile( "lea (%3, %3), %%eax \n\t" "movq (%1), %%mm0 \n\t" "subl %3, %2 \n\t" "1: \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm2 \n\t" "addl %%eax, %1 \n\t" PAVGB" %%mm1, %%mm0 \n\t" PAVGB" %%mm2, %%mm1 \n\t" "movq %%mm0, (%2, %3) \n\t" "movq %%mm1, (%2, %%eax) \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm0 \n\t" "addl %%eax, %2 \n\t" "addl %%eax, %1 \n\t" PAVGB" %%mm1, %%mm2 \n\t" PAVGB" %%mm0, %%mm1 \n\t" "movq %%mm2, (%2, %3) \n\t" "movq %%mm1, (%2, %%eax) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D" (block) :"r" (line_size) :"%eax", "memory");}/* GL: this function does incorrect rounding if overflow */static void DEF(put_no_rnd_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ MOVQ_BONE(mm6); __asm __volatile( "lea (%3, %3), %%eax \n\t" "movq (%1), %%mm0 \n\t" "subl %3, %2 \n\t" "1: \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm2 \n\t" "addl %%eax, %1 \n\t" "psubusb %%mm6, %%mm1 \n\t" PAVGB" %%mm1, %%mm0 \n\t" PAVGB" %%mm2, %%mm1 \n\t" "movq %%mm0, (%2, %3) \n\t" "movq %%mm1, (%2, %%eax) \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm0 \n\t" "addl %%eax, %2 \n\t" "addl %%eax, %1 \n\t" "psubusb %%mm6, %%mm1 \n\t" PAVGB" %%mm1, %%mm2 \n\t" PAVGB" %%mm0, %%mm1 \n\t" "movq %%mm2, (%2, %3) \n\t" "movq %%mm1, (%2, %%eax) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D" (block) :"r" (line_size) :"%eax", "memory");}static void DEF(avg_pixels8)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ __asm __volatile( "lea (%3, %3), %%eax \n\t" "1: \n\t" "movq (%2), %%mm0 \n\t" "movq (%2, %3), %%mm1 \n\t" PAVGB" (%1), %%mm0 \n\t" PAVGB" (%1, %3), %%mm1 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "addl %%eax, %1 \n\t" "addl %%eax, %2 \n\t" "movq (%2), %%mm0 \n\t" "movq (%2, %3), %%mm1 \n\t" PAVGB" (%1), %%mm0 \n\t" PAVGB" (%1, %3), %%mm1 \n\t" "addl %%eax, %1 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r" (line_size) :"%eax", "memory");}static void DEF(avg_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ __asm __volatile( "lea (%3, %3), %%eax \n\t" "1: \n\t" "movq (%1), %%mm0 \n\t" "movq (%1, %3), %%mm2 \n\t" PAVGB" 1(%1), %%mm0 \n\t" PAVGB" 1(%1, %3), %%mm2 \n\t" PAVGB" (%2), %%mm0 \n\t" PAVGB" (%2, %3), %%mm2 \n\t" "addl %%eax, %1 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm2, (%2, %3) \n\t" "movq (%1), %%mm0 \n\t" "movq (%1, %3), %%mm2 \n\t" PAVGB" 1(%1), %%mm0 \n\t" PAVGB" 1(%1, %3), %%mm2 \n\t" "addl %%eax, %2 \n\t" "addl %%eax, %1 \n\t" PAVGB" (%2), %%mm0 \n\t" PAVGB" (%2, %3), %%mm2 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm2, (%2, %3) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r" (line_size) :"%eax", "memory");}static void DEF(avg_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ __asm __volatile( "lea (%3, %3), %%eax \n\t" "movq (%1), %%mm0 \n\t" "subl %3, %2 \n\t" "1: \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm2 \n\t" "addl %%eax, %1 \n\t" PAVGB" %%mm1, %%mm0 \n\t" PAVGB" %%mm2, %%mm1 \n\t" "movq (%2, %3), %%mm3 \n\t" "movq (%2, %%eax), %%mm4 \n\t" PAVGB" %%mm3, %%mm0 \n\t" PAVGB" %%mm4, %%mm1 \n\t" "movq %%mm0, (%2, %3) \n\t" "movq %%mm1, (%2, %%eax) \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm0 \n\t" PAVGB" %%mm1, %%mm2 \n\t" PAVGB" %%mm0, %%mm1 \n\t" "addl %%eax, %2 \n\t" "addl %%eax, %1 \n\t" "movq (%2, %3), %%mm3 \n\t" "movq (%2, %%eax), %%mm4 \n\t" PAVGB" %%mm3, %%mm2 \n\t" PAVGB" %%mm4, %%mm1 \n\t" "movq %%mm2, (%2, %3) \n\t" "movq %%mm1, (%2, %%eax) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r" (line_size) :"%eax", "memory");}// Note this is not correctly rounded, but this function is only used for b frames so it doesnt matter static void DEF(avg_pixels8_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ MOVQ_BONE(mm6); __asm __volatile( "lea (%3, %3), %%eax \n\t" "movq (%1), %%mm0 \n\t" PAVGB" 1(%1), %%mm0 \n\t" ".balign 8 \n\t" "1: \n\t" "movq (%1, %%eax), %%mm2 \n\t" "movq (%1, %3), %%mm1 \n\t" "psubusb %%mm6, %%mm2 \n\t" PAVGB" 1(%1, %3), %%mm1 \n\t" PAVGB" 1(%1, %%eax), %%mm2 \n\t" "addl %%eax, %1 \n\t" PAVGB" %%mm1, %%mm0 \n\t" PAVGB" %%mm2, %%mm1 \n\t" PAVGB" (%2), %%mm0 \n\t" PAVGB" (%2, %3), %%mm1 \n\t" "movq %%mm0, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "movq (%1, %3), %%mm1 \n\t" "movq (%1, %%eax), %%mm0 \n\t" PAVGB" 1(%1, %3), %%mm1 \n\t" PAVGB" 1(%1, %%eax), %%mm0 \n\t" "addl %%eax, %2 \n\t" "addl %%eax, %1 \n\t" PAVGB" %%mm1, %%mm2 \n\t" PAVGB" %%mm0, %%mm1 \n\t" PAVGB" (%2), %%mm2 \n\t" PAVGB" (%2, %3), %%mm1 \n\t" "movq %%mm2, (%2) \n\t" "movq %%mm1, (%2, %3) \n\t" "addl %%eax, %2 \n\t" "subl $4, %0 \n\t" "jnz 1b \n\t" :"+g"(h), "+S"(pixels), "+D"(block) :"r" (line_size) :"%eax", "memory");}//FIXME the following could be optimized too ...static void DEF(put_no_rnd_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_x2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_x2)(block+8, pixels+8, line_size, h);}static void DEF(put_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_pixels8_y2)(block , pixels , line_size, h); DEF(put_pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(put_no_rnd_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_y2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8)(block , pixels , line_size, h); DEF(avg_pixels8)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_x2)(block , pixels , line_size, h); DEF(avg_pixels8_x2)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_y2)(block , pixels , line_size, h); DEF(avg_pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_xy2)(block , pixels , line_size, h); DEF(avg_pixels8_xy2)(block+8, pixels+8, line_size, h);}
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