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📄 svq1.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/* *  * Copyright (C) 2002 the xine project * Copyright (C) 2002 the ffmpeg project *  * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * Ported to mplayer by Arpi <arpi@thot.banki.hu> * Ported to libavcodec by Nick Kurshev <nickols_k@mail.ru> * *//** * @file svq1.c * Sorenson Vector Quantizer #1 (SVQ1) video decoder. *///#define DEBUG_SVQ1#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include "common.h"#include "avcodec.h"#include "dsputil.h"#include "mpegvideo.h"#include "bswap.h"static VLC svq1_block_type;static VLC svq1_motion_component;static VLC svq1_intra_multistage[6];static VLC svq1_inter_multistage[6];static VLC svq1_intra_mean;static VLC svq1_inter_mean;#define MEDIAN(a,b,c)	(((a < b) != (b >= c)) ? b : (((a < c) != (c > b)) ? c : a))#define SVQ1_BLOCK_SKIP		0#define SVQ1_BLOCK_INTER	1#define SVQ1_BLOCK_INTER_4V	2#define SVQ1_BLOCK_INTRA	3/* motion vector (prediction) */typedef struct svq1_pmv_s {  int		 x;  int		 y;} svq1_pmv_t;#include "svq1_cb.h"#include "svq1_vlc.h"static const uint16_t checksum_table[256] = {  0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,  0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,  0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,  0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,  0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,  0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,  0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,  0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,  0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,  0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,  0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,  0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,  0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,  0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,  0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,  0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,  0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,  0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,  0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,  0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,  0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,  0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,  0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,  0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,  0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,  0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,  0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,  0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,  0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,  0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,  0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,  0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0};static const uint8_t string_table[256] = {  0x00, 0xD5, 0x7F, 0xAA, 0xFE, 0x2B, 0x81, 0x54,  0x29, 0xFC, 0x56, 0x83, 0xD7, 0x02, 0xA8, 0x7D,  0x52, 0x87, 0x2D, 0xF8, 0xAC, 0x79, 0xD3, 0x06,  0x7B, 0xAE, 0x04, 0xD1, 0x85, 0x50, 0xFA, 0x2F,  0xA4, 0x71, 0xDB, 0x0E, 0x5A, 0x8F, 0x25, 0xF0,  0x8D, 0x58, 0xF2, 0x27, 0x73, 0xA6, 0x0C, 0xD9,  0xF6, 0x23, 0x89, 0x5C, 0x08, 0xDD, 0x77, 0xA2,  0xDF, 0x0A, 0xA0, 0x75, 0x21, 0xF4, 0x5E, 0x8B,  0x9D, 0x48, 0xE2, 0x37, 0x63, 0xB6, 0x1C, 0xC9,  0xB4, 0x61, 0xCB, 0x1E, 0x4A, 0x9F, 0x35, 0xE0,  0xCF, 0x1A, 0xB0, 0x65, 0x31, 0xE4, 0x4E, 0x9B,  0xE6, 0x33, 0x99, 0x4C, 0x18, 0xCD, 0x67, 0xB2,  0x39, 0xEC, 0x46, 0x93, 0xC7, 0x12, 0xB8, 0x6D,  0x10, 0xC5, 0x6F, 0xBA, 0xEE, 0x3B, 0x91, 0x44,  0x6B, 0xBE, 0x14, 0xC1, 0x95, 0x40, 0xEA, 0x3F,  0x42, 0x97, 0x3D, 0xE8, 0xBC, 0x69, 0xC3, 0x16,  0xEF, 0x3A, 0x90, 0x45, 0x11, 0xC4, 0x6E, 0xBB,  0xC6, 0x13, 0xB9, 0x6C, 0x38, 0xED, 0x47, 0x92,  0xBD, 0x68, 0xC2, 0x17, 0x43, 0x96, 0x3C, 0xE9,  0x94, 0x41, 0xEB, 0x3E, 0x6A, 0xBF, 0x15, 0xC0,  0x4B, 0x9E, 0x34, 0xE1, 0xB5, 0x60, 0xCA, 0x1F,  0x62, 0xB7, 0x1D, 0xC8, 0x9C, 0x49, 0xE3, 0x36,  0x19, 0xCC, 0x66, 0xB3, 0xE7, 0x32, 0x98, 0x4D,  0x30, 0xE5, 0x4F, 0x9A, 0xCE, 0x1B, 0xB1, 0x64,  0x72, 0xA7, 0x0D, 0xD8, 0x8C, 0x59, 0xF3, 0x26,  0x5B, 0x8E, 0x24, 0xF1, 0xA5, 0x70, 0xDA, 0x0F,  0x20, 0xF5, 0x5F, 0x8A, 0xDE, 0x0B, 0xA1, 0x74,  0x09, 0xDC, 0x76, 0xA3, 0xF7, 0x22, 0x88, 0x5D,  0xD6, 0x03, 0xA9, 0x7C, 0x28, 0xFD, 0x57, 0x82,  0xFF, 0x2A, 0x80, 0x55, 0x01, 0xD4, 0x7E, 0xAB,  0x84, 0x51, 0xFB, 0x2E, 0x7A, 0xAF, 0x05, 0xD0,  0xAD, 0x78, 0xD2, 0x07, 0x53, 0x86, 0x2C, 0xF9};#define SVQ1_PROCESS_VECTOR()\    for (; level > 0; i++) {\      /* process next depth */\      if (i == m) {\	m = n;\	if (--level == 0)\	  break;\      }\      /* divide block if next bit set */\      if (get_bits (bitbuf, 1) == 0)\	break;\      /* add child nodes */\      list[n++] = list[i];\      list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));\    }#define SVQ1_ADD_CODEBOOK()\	  /* add codebook entries to vector */\	  for (j=0; j < stages; j++) {\	    n3  = codebook[entries[j]] ^ 0x80808080;\	    n1 += ((n3 & 0xFF00FF00) >> 8);\	    n2 +=  (n3 & 0x00FF00FF);\	  }\\	  /* clip to [0..255] */\	  if (n1 & 0xFF00FF00) {\	    n3  = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\	    n1 += 0x7F007F00;\	    n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\	    n1 &= (n3 & 0x00FF00FF);\	  }\\	  if (n2 & 0xFF00FF00) {\	    n3  = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\	    n2 += 0x7F007F00;\	    n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;\	    n2 &= (n3 & 0x00FF00FF);\	  }#define SVQ1_DO_CODEBOOK_INTRA()\      for (y=0; y < height; y++) {\	for (x=0; x < (width / 4); x++, codebook++) {\	n1 = n4;\	n2 = n4;\	SVQ1_ADD_CODEBOOK()\	/* store result */\	dst[x] = (n1 << 8) | n2;\	}\	dst += (pitch / 4);\      }#define SVQ1_DO_CODEBOOK_NONINTRA()\      for (y=0; y < height; y++) {\	for (x=0; x < (width / 4); x++, codebook++) {\	n3 = dst[x];\	/* add mean value to vector */\	n1 = ((n3 & 0xFF00FF00) >> 8) + n4;\	n2 =  (n3 & 0x00FF00FF)	  + n4;\	SVQ1_ADD_CODEBOOK()\	/* store result */\	dst[x] = (n1 << 8) | n2;\	}\	dst += (pitch / 4);\      }#define SVQ1_CALC_CODEBOOK_ENTRIES(cbook)\      codebook = (const uint32_t *) cbook[level];\      bit_cache = get_bits (bitbuf, 4*stages);\      /* calculate codebook entries for this vector */\      for (j=0; j < stages; j++) {\	entries[j] = (((bit_cache >> (4*(stages - j - 1))) & 0xF) + 16*j) << (level + 1);\      }\      mean -= (stages * 128);\      n4    = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);static int svq1_decode_block_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {  uint32_t    bit_cache;  uint8_t    *list[63];  uint32_t   *dst;  const uint32_t *codebook;  int	      entries[6];  int	      i, j, m, n;  int	      mean, stages;  unsigned    x, y, width, height, level;  uint32_t    n1, n2, n3, n4;  /* initialize list for breadth first processing of vectors */  list[0] = pixels;  /* recursively process vector */  for (i=0, m=1, n=1, level=5; i < n; i++) {    SVQ1_PROCESS_VECTOR();    /* destination address and vector size */    dst = (uint32_t *) list[i];    width = 1 << ((4 + level) /2);    height = 1 << ((3 + level) /2);    /* get number of stages (-1 skips vector, 0 for mean only) */    stages = get_vlc2(bitbuf, svq1_intra_multistage[level].table, 3, 3) - 1;    if (stages == -1) {	for (y=0; y < height; y++) {	  memset (&dst[y*(pitch / 4)], 0, width);	}      continue;		/* skip vector */    }    if ((stages > 0) && (level >= 4)) {#ifdef DEBUG_SVQ1    printf("Error (svq1_decode_block_intra): invalid vector: stages=%i level=%i\n",stages,level);#endif      return -1;	/* invalid vector */    }    mean = get_vlc2(bitbuf, svq1_intra_mean.table, 8, 3);    if (stages == 0) {      for (y=0; y < height; y++) {	memset (&dst[y*(pitch / 4)], mean, width);      }    } else {      SVQ1_CALC_CODEBOOK_ENTRIES(svq1_intra_codebooks);      SVQ1_DO_CODEBOOK_INTRA()    }  }  return 0;}static int svq1_decode_block_non_intra (GetBitContext *bitbuf, uint8_t *pixels, int pitch ) {  uint32_t    bit_cache;  uint8_t    *list[63];  uint32_t   *dst;  const uint32_t *codebook;  int	      entries[6];  int	      i, j, m, n;  int	      mean, stages;  int	      x, y, width, height, level;  uint32_t    n1, n2, n3, n4;  /* initialize list for breadth first processing of vectors */  list[0] = pixels;  /* recursively process vector */  for (i=0, m=1, n=1, level=5; i < n; i++) {    SVQ1_PROCESS_VECTOR();    /* destination address and vector size */    dst = (uint32_t *) list[i];    width = 1 << ((4 + level) /2);    height = 1 << ((3 + level) /2);    /* get number of stages (-1 skips vector, 0 for mean only) */    stages = get_vlc2(bitbuf, svq1_inter_multistage[level].table, 3, 2) - 1;    if (stages == -1) continue;	/* skip vector */    if ((stages > 0) && (level >= 4)) {#ifdef DEBUG_SVQ1    printf("Error (svq1_decode_block_non_intra): invalid vector: stages=%i level=%i\n",stages,level);#endif      return -1;	/* invalid vector */    }    mean = get_vlc2(bitbuf, svq1_inter_mean.table, 9, 3) - 256;    SVQ1_CALC_CODEBOOK_ENTRIES(svq1_inter_codebooks);    SVQ1_DO_CODEBOOK_NONINTRA()  }  return 0;}static int svq1_decode_motion_vector (GetBitContext *bitbuf, svq1_pmv_t *mv, svq1_pmv_t **pmv) {  int	      diff;  int	      i;  for (i=0; i < 2; i++) {    /* get motion code */    diff = get_vlc2(bitbuf, svq1_motion_component.table, 7, 2) - 32;    /* add median of motion vector predictors and clip result */    if (i == 1)      mv->y = ((diff + MEDIAN(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;    else      mv->x = ((diff + MEDIAN(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;  }  return 0;}static void svq1_skip_block (uint8_t *current, uint8_t *previous, int pitch, int x, int y) {  uint8_t *src;  uint8_t *dst;  int	   i;  src = &previous[x + y*pitch];  dst = current;  for (i=0; i < 16; i++) {    memcpy (dst, src, 16);    src += pitch;    dst += pitch;  }}static int svq1_motion_inter_block (MpegEncContext *s, GetBitContext *bitbuf,			       uint8_t *current, uint8_t *previous, int pitch,			       svq1_pmv_t *motion, int x, int y) {  uint8_t    *src;  uint8_t    *dst;  svq1_pmv_t  mv;  svq1_pmv_t *pmv[3];  int	      result;  /* predict and decode motion vector */  pmv[0] = &motion[0];  if (y == 0) {    pmv[1] =    pmv[2] = pmv[0];  }  else {    pmv[1] = &motion[(x / 8) + 2];    pmv[2] = &motion[(x / 8) + 4];  }  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);  if (result != 0)    return result;  motion[0].x		=  motion[(x / 8) + 2].x	=  motion[(x / 8) + 3].x	= mv.x;  motion[0].y		=  motion[(x / 8) + 2].y	=  motion[(x / 8) + 3].y	= mv.y;    if(y + (mv.y >> 1)<0)     mv.y= 0;  if(x + (mv.x >> 1)<0)     mv.x= 0;#if 0  int w= (s->width+15)&~15;  int h= (s->height+15)&~15;  if(x + (mv.x >> 1)<0 || y + (mv.y >> 1)<0 || x + (mv.x >> 1) + 16 > w || y + (mv.y >> 1) + 16> h)      printf("%d %d %d %d\n", x, y, x + (mv.x >> 1), y + (mv.y >> 1));#endif   src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1))*pitch];  dst = current;  s->dsp.put_pixels_tab[0][((mv.y & 1) << 1) | (mv.x & 1)](dst,src,pitch,16);  return 0;}static int svq1_motion_inter_4v_block (MpegEncContext *s, GetBitContext *bitbuf,				  uint8_t *current, uint8_t *previous, int pitch,				  svq1_pmv_t *motion,int x, int y) {  uint8_t    *src;  uint8_t    *dst;  svq1_pmv_t  mv;  svq1_pmv_t *pmv[4];  int	      i, result;  /* predict and decode motion vector (0) */  pmv[0] = &motion[0];  if (y == 0) {    pmv[1] =    pmv[2] = pmv[0];  }  else {    pmv[1] = &motion[(x / 8) + 2];    pmv[2] = &motion[(x / 8) + 4];  }  result = svq1_decode_motion_vector (bitbuf, &mv, pmv);  if (result != 0)    return result;  /* predict and decode motion vector (1) */  pmv[0] = &mv;  if (y == 0) {

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