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📄 flicvideo.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/* * FLI/FLC Animation Video Decoder * Copyright (C) 2003, 2004 the ffmpeg project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *//** * @file flic.c * Autodesk Animator FLI/FLC Video Decoder * by Mike Melanson (melanson@pcisys.net) * for more information on the .fli/.flc file format and all of its many * variations, visit: *   http://www.compuphase.com/flic.htm * * This decoder outputs PAL8 colorspace data. To use this decoder, be * sure that your demuxer sends the FLI file header to the decoder via * the extradata chunk in AVCodecContext. The chunk should be 128 bytes * large. The only exception is for FLI files from the game "Magic Carpet", * in which the header is only 12 bytes. */#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include "common.h"#include "avcodec.h"#include "bswap.h"#define FLI_256_COLOR 4#define FLI_DELTA     7#define FLI_COLOR     11#define FLI_LC        12#define FLI_BLACK     13#define FLI_BRUN      15#define FLI_COPY      16#define FLI_MINI      18#define LE_16(x)  ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])#define LE_32(x)  ((((uint8_t*)(x))[3] << 24) | \                   (((uint8_t*)(x))[2] << 16) | \                   (((uint8_t*)(x))[1] << 8) | \                    ((uint8_t*)(x))[0])typedef struct FlicDecodeContext {    AVCodecContext *avctx;    AVFrame frame;    unsigned int palette[256];    int new_palette;    int fli_type;  /* either 0xAF11 or 0xAF12, affects palette resolution */} FlicDecodeContext;static int flic_decode_init(AVCodecContext *avctx){    FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;    unsigned char *fli_header = (unsigned char *)avctx->extradata;    s->avctx = avctx;    avctx->pix_fmt = PIX_FMT_PAL8;    avctx->has_b_frames = 0;    if (s->avctx->extradata_size == 12) {        /* special case for magic carpet FLIs */        s->fli_type = 0xAF13;    } else if (s->avctx->extradata_size == 128) {        s->fli_type = LE_16(&fli_header[4]);    } else {        av_log(avctx, AV_LOG_ERROR, "Expected extradata of 12 or 128 bytes\n");        return -1;    }    s->frame.data[0] = NULL;    s->new_palette = 0;    return 0;}static int flic_decode_frame(AVCodecContext *avctx,                             void *data, int *data_size,                             uint8_t *buf, int buf_size){    FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;    int stream_ptr = 0;    int stream_ptr_after_color_chunk;    int pixel_ptr;    int palette_ptr;    unsigned char palette_idx1;    unsigned char palette_idx2;    unsigned int frame_size;    int num_chunks;    unsigned int chunk_size;    int chunk_type;    int i, j;    int color_packets;    int color_changes;    int color_shift;    unsigned char r, g, b;    int lines;    int compressed_lines;    int starting_line;    signed short line_packets;    int y_ptr;    signed char byte_run;    int pixel_skip;    int pixel_countdown;    unsigned char *pixels;    s->frame.reference = 1;    s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;    if (avctx->reget_buffer(avctx, &s->frame) < 0) {        av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");        return -1;    }    pixels = s->frame.data[0];    frame_size = LE_32(&buf[stream_ptr]);    stream_ptr += 6;  /* skip the magic number */    num_chunks = LE_16(&buf[stream_ptr]);    stream_ptr += 10;  /* skip padding */    frame_size -= 16;    /* iterate through the chunks */    while ((frame_size > 0) && (num_chunks > 0)) {        chunk_size = LE_32(&buf[stream_ptr]);        stream_ptr += 4;        chunk_type = LE_16(&buf[stream_ptr]);        stream_ptr += 2;        switch (chunk_type) {        case FLI_256_COLOR:        case FLI_COLOR:            stream_ptr_after_color_chunk = stream_ptr + chunk_size - 6;            s->new_palette = 1;            /* check special case: If this file is from the Magic Carpet              * game and uses 6-bit colors even though it reports 256-color              * chunks in a 0xAF12-type file (fli_type is set to 0xAF13 during             * initialization) */            if ((chunk_type == FLI_256_COLOR) && (s->fli_type != 0xAF13))                color_shift = 0;            else                color_shift = 2;            /* set up the palette */            color_packets = LE_16(&buf[stream_ptr]);            stream_ptr += 2;            palette_ptr = 0;            for (i = 0; i < color_packets; i++) {                /* first byte is how many colors to skip */                palette_ptr += buf[stream_ptr++];                /* next byte indicates how many entries to change */                color_changes = buf[stream_ptr++];                /* if there are 0 color changes, there are actually 256 */                if (color_changes == 0)                    color_changes = 256;                for (j = 0; j < color_changes; j++) {                    /* wrap around, for good measure */                    if (palette_ptr >= 256)                        palette_ptr = 0;                    r = buf[stream_ptr++] << color_shift;                    g = buf[stream_ptr++] << color_shift;                    b = buf[stream_ptr++] << color_shift;                    s->palette[palette_ptr++] = (r << 16) | (g << 8) | b;                }            }            /* color chunks sometimes have weird 16-bit alignment issues;             * therefore, take the hardline approach and set the stream_ptr             * to the value calculated w.r.t. the size specified by the color             * chunk header */            stream_ptr = stream_ptr_after_color_chunk;            break;        case FLI_DELTA:            y_ptr = 0;            compressed_lines = LE_16(&buf[stream_ptr]);            stream_ptr += 2;            while (compressed_lines > 0) {                line_packets = LE_16(&buf[stream_ptr]);                stream_ptr += 2;                if (line_packets < 0) {                    line_packets = -line_packets;                    y_ptr += line_packets * s->frame.linesize[0];                } else {                    compressed_lines--;                    pixel_ptr = y_ptr;                    pixel_countdown = s->avctx->width;                    for (i = 0; i < line_packets; i++) {                        /* account for the skip bytes */                        pixel_skip = buf[stream_ptr++];                        pixel_ptr += pixel_skip;                        pixel_countdown -= pixel_skip;                        byte_run = buf[stream_ptr++];                        if (byte_run < 0) {                            byte_run = -byte_run;                            palette_idx1 = buf[stream_ptr++];                            palette_idx2 = buf[stream_ptr++];                            for (j = 0; j < byte_run; j++, pixel_countdown -= 2) {                                pixels[pixel_ptr++] = palette_idx1;                                pixels[pixel_ptr++] = palette_idx2;                            }                        } else {                            for (j = 0; j < byte_run * 2; j++, pixel_countdown--) {                                palette_idx1 = buf[stream_ptr++];                                pixels[pixel_ptr++] = palette_idx1;                            }                        }                    }                    y_ptr += s->frame.linesize[0];                }            }            break;        case FLI_LC:            /* line compressed */            starting_line = LE_16(&buf[stream_ptr]);            stream_ptr += 2;            y_ptr = 0;            y_ptr += starting_line * s->frame.linesize[0];            compressed_lines = LE_16(&buf[stream_ptr]);            stream_ptr += 2;            while (compressed_lines > 0) {                pixel_ptr = y_ptr;                pixel_countdown = s->avctx->width;                line_packets = buf[stream_ptr++];                if (line_packets > 0) {                    for (i = 0; i < line_packets; i++) {                        /* account for the skip bytes */                        pixel_skip = buf[stream_ptr++];                        pixel_ptr += pixel_skip;                        pixel_countdown -= pixel_skip;                        byte_run = buf[stream_ptr++];                        if (byte_run > 0) {                            for (j = 0; j < byte_run; j++, pixel_countdown--) {                                palette_idx1 = buf[stream_ptr++];                                pixels[pixel_ptr++] = palette_idx1;                            }                        } else {                            byte_run = -byte_run;                            palette_idx1 = buf[stream_ptr++];                            for (j = 0; j < byte_run; j++, pixel_countdown--) {                                pixels[pixel_ptr++] = palette_idx1;                            }                        }                    }                }                y_ptr += s->frame.linesize[0];                compressed_lines--;            }            break;        case FLI_BLACK:            /* set the whole frame to color 0 (which is usually black) */            memset(pixels, 0,                s->frame.linesize[0] * s->avctx->height);            break;        case FLI_BRUN:            /* Byte run compression: This chunk type only occurs in the first             * FLI frame and it will update the entire frame. */            y_ptr = 0;            for (lines = 0; lines < s->avctx->height; lines++) {                pixel_ptr = y_ptr;                /* disregard the line packets; instead, iterate through all                 * pixels on a row */                stream_ptr++;                pixel_countdown = s->avctx->width;                while (pixel_countdown > 0) {                    byte_run = buf[stream_ptr++];                    if (byte_run > 0) {                        palette_idx1 = buf[stream_ptr++];                        for (j = 0; j < byte_run; j++) {                            pixels[pixel_ptr++] = palette_idx1;                            pixel_countdown--;                            if (pixel_countdown < 0)                                av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d)\n",                                       pixel_countdown);                        }                    } else {  /* copy bytes if byte_run < 0 */                        byte_run = -byte_run;                        for (j = 0; j < byte_run; j++) {                            palette_idx1 = buf[stream_ptr++];                            pixels[pixel_ptr++] = palette_idx1;                            pixel_countdown--;                            if (pixel_countdown < 0)                                av_log(avctx, AV_LOG_ERROR, "pixel_countdown < 0 (%d)\n",                                       pixel_countdown);                        }                    }                }                y_ptr += s->frame.linesize[0];            }            break;        case FLI_COPY:            /* copy the chunk (uncompressed frame) */            if (chunk_size - 6 > s->avctx->width * s->avctx->height) {                av_log(avctx, AV_LOG_ERROR, "In chunk FLI_COPY : source data (%d bytes) " \                       "bigger than image, skipping chunk\n", chunk_size - 6);                stream_ptr += chunk_size - 6;            } else {                for (y_ptr = 0; y_ptr < s->frame.linesize[0] * s->avctx->height;                     y_ptr += s->frame.linesize[0]) {                    memcpy(&pixels[y_ptr], &buf[stream_ptr],                        s->avctx->width);                    stream_ptr += s->avctx->width;                }            }            break;        case FLI_MINI:            /* some sort of a thumbnail? disregard this chunk... */            stream_ptr += chunk_size - 6;            break;        default:            av_log(avctx, AV_LOG_ERROR, "Unrecognized chunk type: %d\n", chunk_type);            break;        }        frame_size -= chunk_size;        num_chunks--;    }    /* by the end of the chunk, the stream ptr should equal the frame     * size (minus 1, possibly); if it doesn't, issue a warning */    if ((stream_ptr != buf_size) && (stream_ptr != buf_size - 1))        av_log(avctx, AV_LOG_ERROR, "Processed FLI chunk where chunk size = %d " \               "and final chunk ptr = %d\n", buf_size, stream_ptr);    /* make the palette available on the way out *///    if (s->new_palette) {    if (1) {        memcpy(s->frame.data[1], s->palette, AVPALETTE_SIZE);        s->frame.palette_has_changed = 1;        s->new_palette = 0;    }    *data_size=sizeof(AVFrame);    *(AVFrame*)data = s->frame;    return buf_size;}static int flic_decode_end(AVCodecContext *avctx){    FlicDecodeContext *s = avctx->priv_data;    if (s->frame.data[0])        avctx->release_buffer(avctx, &s->frame);    return 0;}AVCodec flic_decoder = {    "flic",    CODEC_TYPE_VIDEO,    CODEC_ID_FLIC,    sizeof(FlicDecodeContext),    flic_decode_init,    NULL,    flic_decode_end,    flic_decode_frame,    CODEC_CAP_DR1,    NULL};

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