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📄 w32thread.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/* * Copyright (c) 2004 Michael Niedermayer <michaelni@gmx.at> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *///#define DEBUG#include "avcodec.h"#include "common.h"#define WIN32_LEAN_AND_MEAN#include <windows.h>#include <process.h>typedef struct ThreadContext{    AVCodecContext *avctx;    HANDLE thread;    HANDLE work_sem;    HANDLE done_sem;    int (*func)(AVCodecContext *c, void *arg);    void *arg;    int ret;}ThreadContext;static unsigned __stdcall thread_func(void *v){    ThreadContext *c= v;    for(;;){//printf("thread_func %X enter wait\n", (int)v); fflush(stdout);        WaitForSingleObject(c->work_sem, INFINITE);//printf("thread_func %X after wait (func=%X)\n", (int)v, (int)c->func); fflush(stdout);        if(c->func)            c->ret= c->func(c->avctx, c->arg);        else            return 0;//printf("thread_func %X signal complete\n", (int)v); fflush(stdout);        ReleaseSemaphore(c->done_sem, 1, 0);    }        return 0;}/** * free what has been allocated by avcodec_thread_init(). * must be called after decoding has finished, especially dont call while avcodec_thread_execute() is running */void avcodec_thread_free(AVCodecContext *s){    ThreadContext *c= s->thread_opaque;    int i;    for(i=0; i<s->thread_count; i++){                c[i].func= NULL;        ReleaseSemaphore(c[i].work_sem, 1, 0);        WaitForSingleObject(c[i].thread, INFINITE);        if(c[i].work_sem) CloseHandle(c[i].work_sem);        if(c[i].done_sem) CloseHandle(c[i].done_sem);    }    av_freep(&s->thread_opaque);}int avcodec_thread_execute(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2),void **arg, int *ret, int count){    ThreadContext *c= s->thread_opaque;    int i;        assert(s == c->avctx);    assert(count <= s->thread_count);        /* note, we can be certain that this is not called with the same AVCodecContext by different threads at the same time */    for(i=0; i<count; i++){        c[i].arg= arg[i];        c[i].func= func;        c[i].ret= 12345;        ReleaseSemaphore(c[i].work_sem, 1, 0);    }    for(i=0; i<count; i++){        WaitForSingleObject(c[i].done_sem, INFINITE);                c[i].func= NULL;        if(ret) ret[i]= c[i].ret;    }    return 0;}int avcodec_thread_init(AVCodecContext *s, int thread_count){    int i;    ThreadContext *c;    uint32_t threadid;    s->thread_count= thread_count;    assert(!s->thread_opaque);    c= av_mallocz(sizeof(ThreadContext)*thread_count);    s->thread_opaque= c;        for(i=0; i<thread_count; i++){//printf("init semaphors %d\n", i); fflush(stdout);        c[i].avctx= s;        if(!(c[i].work_sem = CreateSemaphore(NULL, 0, s->thread_count, NULL)))            goto fail;        if(!(c[i].done_sem = CreateSemaphore(NULL, 0, s->thread_count, NULL)))            goto fail;//printf("create thread %d\n", i); fflush(stdout);        c[i].thread = (HANDLE)_beginthreadex(NULL, 0, thread_func, &c[i], 0, &threadid );        if( !c[i].thread ) goto fail;    }//printf("init done\n"); fflush(stdout);        s->execute= avcodec_thread_execute;    return 0;fail:    avcodec_thread_free(s);    return -1;}

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