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📄 fdctref.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/** * @file fdctref.c * forward discrete cosine transform, double precision. *//* Copyright (C) 1996, MPEG Software Simulation Group. All Rights Reserved. *//* * Disclaimer of Warranty * * These software programs are available to the user without any license fee or * royalty on an "as is" basis.  The MPEG Software Simulation Group disclaims * any and all warranties, whether express, implied, or statuary, including any * implied warranties or merchantability or of fitness for a particular * purpose.  In no event shall the copyright-holder be liable for any * incidental, punitive, or consequential damages of any kind whatsoever * arising from the use of these programs. * * This disclaimer of warranty extends to the user of these programs and user's * customers, employees, agents, transferees, successors, and assigns. * * The MPEG Software Simulation Group does not represent or warrant that the * programs furnished hereunder are free of infringement of any third-party * patents. * * Commercial implementations of MPEG-1 and MPEG-2 video, including shareware, * are subject to royalty fees to patent holders.  Many of these patents are * general enough such that they are unavoidable regardless of implementation * design. * */#include <math.h>#ifndef PI# ifdef M_PI#  define PI M_PI# else#  define PI 3.14159265358979323846# endif#endif/* global declarations */void init_fdct (void);void fdct (short *block);/* private data */static double c[8][8]; /* transform coefficients */void init_fdct(){  int i, j;  double s;  for (i=0; i<8; i++)  {    s = (i==0) ? sqrt(0.125) : 0.5;    for (j=0; j<8; j++)      c[i][j] = s * cos((PI/8.0)*i*(j+0.5));  }}void fdct(block)short *block;{	register int i, j;	double s;	double tmp[64];	for(i = 0; i < 8; i++)    	for(j = 0; j < 8; j++)    	{    		s = 0.0;/* *     		for(k = 0; k < 8; k++) *         		s += c[j][k] * block[8 * i + k]; */        	s += c[j][0] * block[8 * i + 0];        	s += c[j][1] * block[8 * i + 1];        	s += c[j][2] * block[8 * i + 2];        	s += c[j][3] * block[8 * i + 3];        	s += c[j][4] * block[8 * i + 4];        	s += c[j][5] * block[8 * i + 5];        	s += c[j][6] * block[8 * i + 6];        	s += c[j][7] * block[8 * i + 7];    		tmp[8 * i + j] = s;    	}	for(j = 0; j < 8; j++)    	for(i = 0; i < 8; i++)    	{    		s = 0.0;/* *     	  	for(k = 0; k < 8; k++) *        	    s += c[i][k] * tmp[8 * k + j]; */        	s += c[i][0] * tmp[8 * 0 + j];        	s += c[i][1] * tmp[8 * 1 + j];        	s += c[i][2] * tmp[8 * 2 + j];        	s += c[i][3] * tmp[8 * 3 + j];        	s += c[i][4] * tmp[8 * 4 + j];        	s += c[i][5] * tmp[8 * 5 + j];        	s += c[i][6] * tmp[8 * 6 + j];        	s += c[i][7] * tmp[8 * 7 + j];		s*=8.0;    		block[8 * i + j] = (short)floor(s + 0.499999);/* * reason for adding 0.499999 instead of 0.5: * s is quite often x.5 (at least for i and/or j = 0 or 4) * and setting the rounding threshold exactly to 0.5 leads to an * extremely high arithmetic implementation dependency of the result; * s being between x.5 and x.500001 (which is now incorrectly rounded * downwards instead of upwards) is assumed to occur less often * (if at all) */      }}/* perform IDCT matrix multiply for 8x8 coefficient block */void idct(block)short *block;{  int i, j, k, v;  double partial_product;  double tmp[64];  for (i=0; i<8; i++)    for (j=0; j<8; j++)    {      partial_product = 0.0;      for (k=0; k<8; k++)        partial_product+= c[k][j]*block[8*i+k];      tmp[8*i+j] = partial_product;    }  /* Transpose operation is integrated into address mapping by switching      loop order of i and j */  for (j=0; j<8; j++)    for (i=0; i<8; i++)    {      partial_product = 0.0;      for (k=0; k<8; k++)        partial_product+= c[k][i]*tmp[8*k+j];      v = (int) floor(partial_product+0.5);      block[8*i+j] = v;    }}

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