📄 vmdav.c
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if (*pb++ == 0xFF) len = rle_unpack(pb, dp, len); else memcpy(&dp[ofs], pb, len); pb += len; ofs += len; } else { /* interframe pixel copy */ memcpy(&dp[ofs], &pp[ofs], len + 1); ofs += len + 1; } } while (ofs < frame_width); if (ofs > frame_width) { printf (" VMD video: offset > width (%d > %d)\n", ofs, frame_width); } dp += s->frame.linesize[0]; pp += s->prev_frame.linesize[0]; } break; } }}static int vmdvideo_decode_init(AVCodecContext *avctx){ VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; int i; unsigned int *palette32; int palette_index = 0; unsigned char r, g, b; unsigned char *vmd_header; unsigned char *raw_palette; s->avctx = avctx; avctx->pix_fmt = PIX_FMT_PAL8; avctx->has_b_frames = 0; dsputil_init(&s->dsp, avctx); /* make sure the VMD header made it */ if (s->avctx->extradata_size != VMD_HEADER_SIZE) { printf(" VMD video: expected extradata size of %d\n", VMD_HEADER_SIZE); return -1; } vmd_header = (unsigned char *)avctx->extradata; s->unpack_buffer = av_malloc(LE_32(&vmd_header[800])); if (!s->unpack_buffer) return -1; /* load up the initial palette */ raw_palette = &vmd_header[28]; palette32 = (unsigned int *)s->palette; for (i = 0; i < PALETTE_COUNT; i++) { r = raw_palette[palette_index++] * 4; g = raw_palette[palette_index++] * 4; b = raw_palette[palette_index++] * 4; palette32[i] = (r << 16) | (g << 8) | (b); } s->frame.data[0] = s->prev_frame.data[0] = NULL; return 0;}static int vmdvideo_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size){ VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; s->buf = buf; s->size = buf_size; s->frame.reference = 1; if (avctx->get_buffer(avctx, &s->frame)) { printf (" VMD Video: get_buffer() failed\n"); return -1; } vmd_decode(s); /* make the palette available on the way out */ memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4); if (s->prev_frame.data[0]) avctx->release_buffer(avctx, &s->prev_frame); /* shuffle frames */ s->prev_frame = s->frame; *data_size = sizeof(AVFrame); *(AVFrame*)data = s->frame; /* report that the buffer was completely consumed */ return buf_size;}static int vmdvideo_decode_end(AVCodecContext *avctx){ VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data; if (s->prev_frame.data[0]) avctx->release_buffer(avctx, &s->prev_frame); av_free(s->unpack_buffer); return 0;}/* * Audio Decoder */typedef struct VmdAudioContext { int channels; int bits; int block_align; unsigned char steps8[16]; unsigned short steps16[16]; unsigned short steps128[256]; short predictors[2];} VmdAudioContext;static int vmdaudio_decode_init(AVCodecContext *avctx){ VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data; int i; s->channels = avctx->channels; s->bits = avctx->bits_per_sample; s->block_align = avctx->block_align;printf (" %d channels, %d bits/sample, block align = %d\n", s->channels, s->bits, s->block_align); /* set up the steps8 and steps16 tables */ for (i = 0; i < 8; i++) { if (i < 4) s->steps8[i] = i; else s->steps8[i] = s->steps8[i - 1] + i - 1; if (i == 0) s->steps16[i] = 0; else if (i == 1) s->steps16[i] = 4; else if (i == 2) s->steps16[i] = 16; else s->steps16[i] = 1 << (i + 4); } /* set up the step128 table */ s->steps128[0] = 0; s->steps128[1] = 8; for (i = 0x02; i <= 0x20; i++) s->steps128[i] = (i - 1) << 4; for (i = 0x21; i <= 0x60; i++) s->steps128[i] = (i + 0x1F) << 3; for (i = 0x61; i <= 0x70; i++) s->steps128[i] = (i - 0x51) << 6; for (i = 0x71; i <= 0x78; i++) s->steps128[i] = (i - 0x69) << 8; for (i = 0x79; i <= 0x7D; i++) s->steps128[i] = (i - 0x75) << 10; s->steps128[0x7E] = 0x3000; s->steps128[0x7F] = 0x4000; /* set up the negative half of each table */ for (i = 0; i < 8; i++) { s->steps8[i + 8] = -s->steps8[i]; s->steps16[i + 8] = -s->steps16[i]; } for (i = 0; i < 128; i++) s->steps128[i + 128] = -s->steps128[i]; return 0;}static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data, uint8_t *buf, int ratio) {}static void vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data, uint8_t *buf, int silence){ if (s->channels == 2) { if ((s->block_align & 0x01) == 0) { if (silence) memset(data, 0, s->block_align * 2); else vmdaudio_decode_audio(s, data, buf, 1); } else { if (silence) memset(data, 0, s->block_align * 2);// else// vmdaudio_decode_audio(s, data, buf, 1); } } else { }}static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size){ VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data; unsigned int sound_flags; unsigned char *output_samples = (unsigned char *)data; /* point to the start of the encoded data */ unsigned char *p = buf + 16; unsigned char *p_end = buf + buf_size; if (buf[6] == 1) { /* the chunk contains audio */ vmdaudio_loadsound(s, output_samples, p, 0); } else if (buf[6] == 2) { /* the chunk contains audio and silence mixed together */ sound_flags = LE_32(p); p += 4; /* do something with extrabufs here? */ while (p < p_end) { if (sound_flags & 0x01) /* audio */ vmdaudio_loadsound(s, output_samples, p, 1); else /* silence */ vmdaudio_loadsound(s, output_samples, p, 0); p += s->block_align; output_samples += (s->block_align * s->bits / 8); sound_flags >>= 1; } } else if (buf[6] == 3) { /* silent chunk */ vmdaudio_loadsound(s, output_samples, p, 1); }// *datasize = ; return buf_size;}/* * Public Data Structures */AVCodec vmdvideo_decoder = { "vmdvideo", CODEC_TYPE_VIDEO, CODEC_ID_VMDVIDEO, sizeof(VmdVideoContext), vmdvideo_decode_init, NULL, vmdvideo_decode_end, vmdvideo_decode_frame, CODEC_CAP_DR1,};AVCodec vmdaudio_decoder = { "vmdaudio", CODEC_TYPE_AUDIO, CODEC_ID_VMDAUDIO, sizeof(VmdAudioContext), vmdaudio_decode_init, NULL, NULL, vmdaudio_decode_frame,};
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