📄 dsputil.h
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*/ void (*sub_hfyu_median_prediction)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int w, int *left, int *left_top); void (*bswap_buf)(uint32_t *dst, uint32_t *src, int w); /* (I)DCT */ void (*fdct)(DCTELEM *block/* align 16*/); void (*fdct248)(DCTELEM *block/* align 16*/); /* IDCT really*/ void (*idct)(DCTELEM *block/* align 16*/); /** * block -> idct -> clip to unsigned 8 bit -> dest. * (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...) * @param line_size size in bytes of a horizotal line of dest */ void (*idct_put)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/); /** * block -> idct -> add dest -> clip to unsigned 8 bit -> dest. * @param line_size size in bytes of a horizotal line of dest */ void (*idct_add)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/); /** * idct input permutation. * several optimized IDCTs need a permutated input (relative to the normal order of the reference * IDCT) * this permutation must be performed before the idct_put/add, note, normally this can be merged * with the zigzag/alternate scan<br> * an example to avoid confusion: * - (->decode coeffs -> zigzag reorder -> dequant -> reference idct ->...) * - (x -> referece dct -> reference idct -> x) * - (x -> referece dct -> simple_mmx_perm = idct_permutation -> simple_idct_mmx -> x) * - (->decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant -> simple_idct_mmx ->...) */ uint8_t idct_permutation[64]; int idct_permutation_type;#define FF_NO_IDCT_PERM 1#define FF_LIBMPEG2_IDCT_PERM 2#define FF_SIMPLE_IDCT_PERM 3#define FF_TRANSPOSE_IDCT_PERM 4} DSPContext;void dsputil_static_init(void);void dsputil_init(DSPContext* p, AVCodecContext *avctx);/** * permute block according to permuatation. * @param last last non zero element in scantable order */void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last);#define BYTE_VEC32(c) ((c)*0x01010101UL)static inline uint32_t rnd_avg32(uint32_t a, uint32_t b){ return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);}static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b){ return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);}/** * Empty mmx state. * this must be called between any dsp function and float/double code. * for example sin(); dsp->idct_put(); emms_c(); cos() */#define emms_c()/* should be defined by architectures supporting one or more MultiMedia extension */int mm_support(void);#if defined(HAVE_MMX)#undef emms_c#define MM_MMX 0x0001 /* standard MMX */#define MM_3DNOW 0x0004 /* AMD 3DNOW */#define MM_MMXEXT 0x0002 /* SSE integer functions or AMD MMX ext */#define MM_SSE 0x0008 /* SSE functions */#define MM_SSE2 0x0010 /* PIV SSE2 functions */extern int mm_flags;void add_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);static inline void emms(void){ __asm __volatile ("emms;":::"memory");}#define emms_c() \{\ if (mm_flags & MM_MMX)\ emms();\}#define __align8 __attribute__ ((aligned (8)))void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx);void dsputil_init_pix_mmx(DSPContext* c, AVCodecContext *avctx);#elif defined(ARCH_ARMV4L)/* This is to use 4 bytes read to the IDCT pointers for some 'zero' line ptimizations */#define __align8 __attribute__ ((aligned (4)))void dsputil_init_armv4l(DSPContext* c, AVCodecContext *avctx);#elif defined(HAVE_MLIB)/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */#define __align8 __attribute__ ((aligned (8)))void dsputil_init_mlib(DSPContext* c, AVCodecContext *avctx);#elif defined(ARCH_ALPHA)#define __align8 __attribute__ ((aligned (8)))void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx);#elif defined(ARCH_POWERPC)#define MM_ALTIVEC 0x0001 /* standard AltiVec */extern int mm_flags;#if defined(HAVE_ALTIVEC) && !defined(CONFIG_DARWIN)#include <altivec.h>#endif#define __align8 __attribute__ ((aligned (16)))void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx);#elif defined(HAVE_MMI)#define __align8 __attribute__ ((aligned (16)))void dsputil_init_mmi(DSPContext* c, AVCodecContext *avctx);#elif defined(ARCH_SH4)#define __align8 __attribute__ ((aligned (8)))void dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx);#else#define __align8#endif#ifdef __GNUC__struct unaligned_64 { uint64_t l; } __attribute__((packed));struct unaligned_32 { uint32_t l; } __attribute__((packed));struct unaligned_16 { uint16_t l; } __attribute__((packed));#define LD16(a) (((const struct unaligned_16 *) (a))->l)#define LD32(a) (((const struct unaligned_32 *) (a))->l)#define LD64(a) (((const struct unaligned_64 *) (a))->l)#define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b)#else /* __GNUC__ */#define LD16(a) (*((uint16_t*)(a)))#define LD32(a) (*((uint32_t*)(a)))#define LD64(a) (*((uint64_t*)(a)))#define ST32(a, b) *((uint32_t*)(a)) = (b)#endif /* !__GNUC__ *//* PSNR */void get_psnr(uint8_t *orig_image[3], uint8_t *coded_image[3], int orig_linesize[3], int coded_linesize, AVCodecContext *avctx);/* FFT computation *//* NOTE: soon integer code will be added, so you must use the FFTSample type */typedef float FFTSample;typedef struct FFTComplex { FFTSample re, im;} FFTComplex;typedef struct FFTContext { int nbits; int inverse; uint16_t *revtab; FFTComplex *exptab; FFTComplex *exptab1; /* only used by SSE code */ void (*fft_calc)(struct FFTContext *s, FFTComplex *z);} FFTContext;int fft_init(FFTContext *s, int nbits, int inverse);void fft_permute(FFTContext *s, FFTComplex *z);void fft_calc_c(FFTContext *s, FFTComplex *z);void fft_calc_sse(FFTContext *s, FFTComplex *z);void fft_calc_altivec(FFTContext *s, FFTComplex *z);static inline void fft_calc(FFTContext *s, FFTComplex *z){ s->fft_calc(s, z);}void fft_end(FFTContext *s);/* MDCT computation */typedef struct MDCTContext { int n; /* size of MDCT (i.e. number of input data * 2) */ int nbits; /* n = 2^nbits */ /* pre/post rotation tables */ FFTSample *tcos; FFTSample *tsin; FFTContext fft;} MDCTContext;int ff_mdct_init(MDCTContext *s, int nbits, int inverse);void ff_imdct_calc(MDCTContext *s, FFTSample *output, const FFTSample *input, FFTSample *tmp);void ff_mdct_calc(MDCTContext *s, FFTSample *out, const FFTSample *input, FFTSample *tmp);void ff_mdct_end(MDCTContext *s);#define WARPER88_1616(name8, name16)\static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride){\ return name8(s, dst , src , stride)\ +name8(s, dst+8 , src+8 , stride)\ +name8(s, dst +8*stride, src +8*stride, stride)\ +name8(s, dst+8+8*stride, src+8+8*stride, stride);\}#ifndef HAVE_LRINTF/* XXX: add ISOC specific test to avoid specific BSD testing. *//* better than nothing implementation. *//* btw, rintf() is existing on fbsd too -- alex */static inline long int lrintf(float x){#ifdef CONFIG_WIN32 /* XXX: incorrect, but make it compile */ return (int)(x);#else return (int)(rint(x));#endif}#endif#endif
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