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📄 ac3enc.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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    default:    case EXP_D45:        group_size = 4;        break;    }    nb_groups = ((nb_exps + (group_size * 3) - 4) / (3 * group_size)) * 3;    /* for each group, compute the minimum exponent */    exp1[0] = exp[0]; /* DC exponent is handled separately */    k = 1;    for(i=1;i<=nb_groups;i++) {        exp_min = exp[k];        assert(exp_min >= 0 && exp_min <= 24);        for(j=1;j<group_size;j++) {            if (exp[k+j] < exp_min)                exp_min = exp[k+j];        }        exp1[i] = exp_min;        k += group_size;    }    /* constraint for DC exponent */    if (exp1[0] > 15)        exp1[0] = 15;    /* Iterate until the delta constraints between each groups are       satisfyed. I'm sure it is possible to find a better algorithm,       but I am lazy */    do {        recurse = 0;        for(i=1;i<=nb_groups;i++) {            delta = exp1[i] - exp1[i-1];            if (delta > 2) {                /* if delta too big, we encode a smaller exponent */                exp1[i] = exp1[i-1] + 2;            } else if (delta < -2) {                /* if delta is too small, we must decrease the previous               exponent, which means we must recurse */                recurse = 1;                exp1[i-1] = exp1[i] + 2;            }        }    } while (recurse);        /* now we have the exponent values the decoder will see */    encoded_exp[0] = exp1[0];    k = 1;    for(i=1;i<=nb_groups;i++) {        for(j=0;j<group_size;j++) {            encoded_exp[k+j] = exp1[i];        }        k += group_size;    }    #if defined(DEBUG)    av_log(NULL, AV_LOG_DEBUG, "exponents: strategy=%d\n", exp_strategy);    for(i=0;i<=nb_groups * group_size;i++) {        av_log(NULL, AV_LOG_DEBUG, "%d ", encoded_exp[i]);    }    av_log(NULL, AV_LOG_DEBUG, "\n");#endif    return 4 + (nb_groups / 3) * 7;}/* return the size in bits taken by the mantissa */static int compute_mantissa_size(AC3EncodeContext *s, uint8_t *m, int nb_coefs){    int bits, mant, i;    bits = 0;    for(i=0;i<nb_coefs;i++) {        mant = m[i];        switch(mant) {        case 0:            /* nothing */            break;        case 1:            /* 3 mantissa in 5 bits */            if (s->mant1_cnt == 0)                 bits += 5;            if (++s->mant1_cnt == 3)                s->mant1_cnt = 0;            break;        case 2:            /* 3 mantissa in 7 bits */            if (s->mant2_cnt == 0)                 bits += 7;            if (++s->mant2_cnt == 3)                s->mant2_cnt = 0;            break;        case 3:            bits += 3;            break;        case 4:            /* 2 mantissa in 7 bits */            if (s->mant4_cnt == 0)                bits += 7;            if (++s->mant4_cnt == 2)                 s->mant4_cnt = 0;            break;        case 14:            bits += 14;            break;        case 15:            bits += 16;            break;        default:            bits += mant - 1;            break;        }    }    return bits;}static int bit_alloc(AC3EncodeContext *s,                     uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],                     uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],                     uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS],                     int frame_bits, int csnroffst, int fsnroffst){    int i, ch;    /* compute size */    for(i=0;i<NB_BLOCKS;i++) {        s->mant1_cnt = 0;        s->mant2_cnt = 0;        s->mant4_cnt = 0;        for(ch=0;ch<s->nb_all_channels;ch++) {            ac3_parametric_bit_allocation(&s->bit_alloc,                                           bap[i][ch], (int8_t *)encoded_exp[i][ch],                                           0, s->nb_coefs[ch],                                           (((csnroffst-15) << 4) +                                            fsnroffst) << 2,                                           fgaintab[s->fgaincod[ch]],                                          ch == s->lfe_channel,                                          2, 0, NULL, NULL, NULL);            frame_bits += compute_mantissa_size(s, bap[i][ch],                                                  s->nb_coefs[ch]);        }    }#if 0    printf("csnr=%d fsnr=%d frame_bits=%d diff=%d\n",            csnroffst, fsnroffst, frame_bits,            16 * s->frame_size - ((frame_bits + 7) & ~7));#endif    return 16 * s->frame_size - frame_bits;}#define SNR_INC1 4static int compute_bit_allocation(AC3EncodeContext *s,                                  uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],                                  uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],                                  uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS],                                  int frame_bits){    int i, ch;    int csnroffst, fsnroffst;    uint8_t bap1[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];    static int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };    /* init default parameters */    s->sdecaycod = 2;    s->fdecaycod = 1;    s->sgaincod = 1;    s->dbkneecod = 2;    s->floorcod = 4;    for(ch=0;ch<s->nb_all_channels;ch++)         s->fgaincod[ch] = 4;        /* compute real values */    s->bit_alloc.fscod = s->fscod;    s->bit_alloc.halfratecod = s->halfratecod;    s->bit_alloc.sdecay = sdecaytab[s->sdecaycod] >> s->halfratecod;    s->bit_alloc.fdecay = fdecaytab[s->fdecaycod] >> s->halfratecod;    s->bit_alloc.sgain = sgaintab[s->sgaincod];    s->bit_alloc.dbknee = dbkneetab[s->dbkneecod];    s->bit_alloc.floor = floortab[s->floorcod];        /* header size */    frame_bits += 65;    // if (s->acmod == 2)    //    frame_bits += 2;    frame_bits += frame_bits_inc[s->acmod];    /* audio blocks */    for(i=0;i<NB_BLOCKS;i++) {        frame_bits += s->nb_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */        if (s->acmod == 2)            frame_bits++; /* rematstr */        frame_bits += 2 * s->nb_channels; /* chexpstr[2] * c */	if (s->lfe)	    frame_bits++; /* lfeexpstr */        for(ch=0;ch<s->nb_channels;ch++) {            if (exp_strategy[i][ch] != EXP_REUSE)                frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */        }        frame_bits++; /* baie */        frame_bits++; /* snr */        frame_bits += 2; /* delta / skip */    }    frame_bits++; /* cplinu for block 0 */    /* bit alloc info */    /* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */    /* csnroffset[6] */    /* (fsnoffset[4] + fgaincod[4]) * c */    frame_bits += 2*4 + 3 + 6 + s->nb_all_channels * (4 + 3);    /* CRC */    frame_bits += 16;    /* now the big work begins : do the bit allocation. Modify the snr       offset until we can pack everything in the requested frame size */    csnroffst = s->csnroffst;    while (csnroffst >= 0 && 	   bit_alloc(s, bap, encoded_exp, exp_strategy, frame_bits, csnroffst, 0) < 0)	csnroffst -= SNR_INC1;    if (csnroffst < 0) {	av_log(NULL, AV_LOG_ERROR, "Yack, Error !!!\n");	return -1;    }    while ((csnroffst + SNR_INC1) <= 63 &&            bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits,                      csnroffst + SNR_INC1, 0) >= 0) {        csnroffst += SNR_INC1;        memcpy(bap, bap1, sizeof(bap1));    }    while ((csnroffst + 1) <= 63 &&            bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst + 1, 0) >= 0) {        csnroffst++;        memcpy(bap, bap1, sizeof(bap1));    }    fsnroffst = 0;    while ((fsnroffst + SNR_INC1) <= 15 &&            bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits,                      csnroffst, fsnroffst + SNR_INC1) >= 0) {        fsnroffst += SNR_INC1;        memcpy(bap, bap1, sizeof(bap1));    }    while ((fsnroffst + 1) <= 15 &&            bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits,                      csnroffst, fsnroffst + 1) >= 0) {        fsnroffst++;        memcpy(bap, bap1, sizeof(bap1));    }        s->csnroffst = csnroffst;    for(ch=0;ch<s->nb_all_channels;ch++)        s->fsnroffst[ch] = fsnroffst;#if defined(DEBUG_BITALLOC)    {        int j;        for(i=0;i<6;i++) {            for(ch=0;ch<s->nb_all_channels;ch++) {                printf("Block #%d Ch%d:\n", i, ch);                printf("bap=");                for(j=0;j<s->nb_coefs[ch];j++) {                    printf("%d ",bap[i][ch][j]);                }                printf("\n");            }        }    }#endif    return 0;}void ac3_common_init(void){    int i, j, k, l, v;    /* compute bndtab and masktab from bandsz */    k = 0;    l = 0;    for(i=0;i<50;i++) {        bndtab[i] = l;        v = bndsz[i];        for(j=0;j<v;j++) masktab[k++]=i;        l += v;    }    bndtab[50] = 0;}static int AC3_encode_init(AVCodecContext *avctx){    int freq = avctx->sample_rate;    int bitrate = avctx->bit_rate;    int channels = avctx->channels;    AC3EncodeContext *s = avctx->priv_data;    int i, j, ch;    float alpha;    static const uint8_t acmod_defs[6] = {	0x01, /* C */	0x02, /* L R */	0x03, /* L C R */	0x06, /* L R SL SR */	0x07, /* L C R SL SR */	0x07, /* L C R SL SR (+LFE) */    };    avctx->frame_size = AC3_FRAME_SIZE;        /* number of channels */    if (channels < 1 || channels > 6)	return -1;    s->acmod = acmod_defs[channels - 1];    s->lfe = (channels == 6) ? 1 : 0;    s->nb_all_channels = channels;    s->nb_channels = channels > 5 ? 5 : channels;    s->lfe_channel = s->lfe ? 5 : -1;    /* frequency */    for(i=0;i<3;i++) {        for(j=0;j<3;j++)             if ((ac3_freqs[j] >> i) == freq)                goto found;    }    return -1; found:        s->sample_rate = freq;    s->halfratecod = i;    s->fscod = j;    s->bsid = 8 + s->halfratecod;    s->bsmod = 0; /* complete main audio service */    /* bitrate & frame size */    bitrate /= 1000;    for(i=0;i<19;i++) {        if ((ac3_bitratetab[i] >> s->halfratecod) == bitrate)            break;    }    if (i == 19)        return -1;    s->bit_rate = bitrate;    s->frmsizecod = i << 1;    s->frame_size_min = (bitrate * 1000 * AC3_FRAME_SIZE) / (freq * 16);    /* for now we do not handle fractional sizes */    s->frame_size = s->frame_size_min;        /* bit allocation init */    for(ch=0;ch<s->nb_channels;ch++) {        /* bandwidth for each channel */        /* XXX: should compute the bandwidth according to the frame           size, so that we avoid anoying high freq artefacts */        s->chbwcod[ch] = 50; /* sample bandwidth as mpeg audio layer 2 table 0 */        s->nb_coefs[ch] = ((s->chbwcod[ch] + 12) * 3) + 37;    }    if (s->lfe) {	s->nb_coefs[s->lfe_channel] = 7; /* fixed */    }    /* initial snr offset */    s->csnroffst = 40;    ac3_common_init();    /* mdct init */    fft_init(MDCT_NBITS - 2);    for(i=0;i<N/4;i++) {        alpha = 2 * M_PI * (i + 1.0 / 8.0) / (float)N;        xcos1[i] = fix15(-cos(alpha));        xsin1[i] = fix15(-sin(alpha));    }    ac3_crc_init();        avctx->coded_frame= avcodec_alloc_frame();    avctx->coded_frame->key_frame= 1;    return 0;}/* output the AC3 frame header */static void output_frame_header(AC3EncodeContext *s, unsigned char *frame){    init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE);    put_bits(&s->pb, 16, 0x0b77); /* frame header */    put_bits(&s->pb, 16, 0); /* crc1: will be filled later */    put_bits(&s->pb, 2, s->fscod);    put_bits(&s->pb, 6, s->frmsizecod + (s->frame_size - s->frame_size_min));    put_bits(&s->pb, 5, s->bsid);    put_bits(&s->pb, 3, s->bsmod);    put_bits(&s->pb, 3, s->acmod);    if ((s->acmod & 0x01) && s->acmod != 0x01)	put_bits(&s->pb, 2, 1); /* XXX -4.5 dB */    if (s->acmod & 0x04)	put_bits(&s->pb, 2, 1); /* XXX -6 dB */    if (s->acmod == 0x02)        put_bits(&s->pb, 2, 0); /* surround not indicated */    put_bits(&s->pb, 1, s->lfe); /* LFE */    put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */    put_bits(&s->pb, 1, 0); /* no compression control word */    put_bits(&s->pb, 1, 0); /* no lang code */    put_bits(&s->pb, 1, 0); /* no audio production info */    put_bits(&s->pb, 1, 0); /* no copyright */    put_bits(&s->pb, 1, 1); /* original bitstream */    put_bits(&s->pb, 1, 0); /* no time code 1 */    put_bits(&s->pb, 1, 0); /* no time code 2 */    put_bits(&s->pb, 1, 0); /* no addtional bit stream info */}/* symetric quantization on 'levels' levels */static inline int sym_quant(int c, int e, int levels){    int v;    if (c >= 0) {        v = (levels * (c << e)) >> 24;        v = (v + 1) >> 1;        v = (levels >> 1) + v;    } else {        v = (levels * ((-c) << e)) >> 24;        v = (v + 1) >> 1;        v = (levels >> 1) - v;    }    assert (v >= 0 && v < levels);    return v;}/* asymetric quantization on 2^qbits levels */static inline int asym_quant(int c, int e, int qbits){    int lshift, m, v;    lshift = e + qbits - 24;    if (lshift >= 0)        v = c << lshift;    else        v = c >> (-lshift);    /* rounding */    v = (v + 1) >> 1;    m = (1 << (qbits-1));    if (v >= m)        v = m - 1;    assert(v >= -m);    return v & ((1 << qbits)-1);}/* Output one audio block. There are NB_BLOCKS audio blocks in one AC3   frame */static void output_audio_block(AC3EncodeContext *s,                               uint8_t exp_strategy[AC3_MAX_CHANNELS],                               uint8_t encoded_exp[AC3_MAX_CHANNELS][N/2],                               uint8_t bap[AC3_MAX_CHANNELS][N/2],                               int32_t mdct_coefs[AC3_MAX_CHANNELS][N/2],                               int8_t global_exp[AC3_MAX_CHANNELS],                               int block_num){    int ch, nb_groups, group_size, i, baie, rbnd;    uint8_t *p;    uint16_t qmant[AC3_MAX_CHANNELS][N/2];    int exp0, exp1;    int mant1_cnt, mant2_cnt, mant4_cnt;    uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr;    int delta0, delta1, delta2;    for(ch=0;ch<s->nb_channels;ch++)         put_bits(&s->pb, 1, 0); /* 512 point MDCT */    for(ch=0;ch<s->nb_channels;ch++)         put_bits(&s->pb, 1, 1); /* no dither */    put_bits(&s->pb, 1, 0); /* no dynamic range */    if (block_num == 0) {        /* for block 0, even if no coupling, we must say it. This is a           waste of bit :-) */        put_bits(&s->pb, 1, 1); /* coupling strategy present */        put_bits(&s->pb, 1, 0); /* no coupling strategy */    } else {        put_bits(&s->pb, 1, 0); /* no new coupling strategy */    }    if (s->acmod == 2)      {	if(block_num==0)	  {	    /* first block must define rematrixing (rematstr)  */	    put_bits(&s->pb, 1, 1); 	    	    /* dummy rematrixing rematflg(1:4)=0 */	    for (rbnd=0;rbnd<4;rbnd++)	      put_bits(&s->pb, 1, 0); 	  }	else 	  {	    /* no matrixing (but should be used in the future) */	    put_bits(&s->pb, 1, 0);	  }       }#if defined(DEBUG)     {      static int count = 0;      av_log(NULL, AV_LOG_DEBUG, "Block #%d (%d)\n", block_num, count++);    }#endif    /* exponent strategy */    for(ch=0;ch<s->nb_channels;ch++) {        put_bits(&s->pb, 2, exp_strategy[ch]);    }        if (s->lfe) {	put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]);    }    for(ch=0;ch<s->nb_channels;ch++) {        if (exp_strategy[ch] != EXP_REUSE)            put_bits(&s->pb, 6, s->chbwcod[ch]);    }        /* exponents */    for (ch = 0; ch < s->nb_all_channels; ch++) {        switch(exp_strategy[ch]) {        case EXP_REUSE:            continue;        case EXP_D15:            group_size = 1;            break;        case EXP_D25:            group_size = 2;            break;        default:        case EXP_D45:            group_size = 4;

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