📄 ac3enc.c
字号:
default: case EXP_D45: group_size = 4; break; } nb_groups = ((nb_exps + (group_size * 3) - 4) / (3 * group_size)) * 3; /* for each group, compute the minimum exponent */ exp1[0] = exp[0]; /* DC exponent is handled separately */ k = 1; for(i=1;i<=nb_groups;i++) { exp_min = exp[k]; assert(exp_min >= 0 && exp_min <= 24); for(j=1;j<group_size;j++) { if (exp[k+j] < exp_min) exp_min = exp[k+j]; } exp1[i] = exp_min; k += group_size; } /* constraint for DC exponent */ if (exp1[0] > 15) exp1[0] = 15; /* Iterate until the delta constraints between each groups are satisfyed. I'm sure it is possible to find a better algorithm, but I am lazy */ do { recurse = 0; for(i=1;i<=nb_groups;i++) { delta = exp1[i] - exp1[i-1]; if (delta > 2) { /* if delta too big, we encode a smaller exponent */ exp1[i] = exp1[i-1] + 2; } else if (delta < -2) { /* if delta is too small, we must decrease the previous exponent, which means we must recurse */ recurse = 1; exp1[i-1] = exp1[i] + 2; } } } while (recurse); /* now we have the exponent values the decoder will see */ encoded_exp[0] = exp1[0]; k = 1; for(i=1;i<=nb_groups;i++) { for(j=0;j<group_size;j++) { encoded_exp[k+j] = exp1[i]; } k += group_size; } #if defined(DEBUG) av_log(NULL, AV_LOG_DEBUG, "exponents: strategy=%d\n", exp_strategy); for(i=0;i<=nb_groups * group_size;i++) { av_log(NULL, AV_LOG_DEBUG, "%d ", encoded_exp[i]); } av_log(NULL, AV_LOG_DEBUG, "\n");#endif return 4 + (nb_groups / 3) * 7;}/* return the size in bits taken by the mantissa */static int compute_mantissa_size(AC3EncodeContext *s, uint8_t *m, int nb_coefs){ int bits, mant, i; bits = 0; for(i=0;i<nb_coefs;i++) { mant = m[i]; switch(mant) { case 0: /* nothing */ break; case 1: /* 3 mantissa in 5 bits */ if (s->mant1_cnt == 0) bits += 5; if (++s->mant1_cnt == 3) s->mant1_cnt = 0; break; case 2: /* 3 mantissa in 7 bits */ if (s->mant2_cnt == 0) bits += 7; if (++s->mant2_cnt == 3) s->mant2_cnt = 0; break; case 3: bits += 3; break; case 4: /* 2 mantissa in 7 bits */ if (s->mant4_cnt == 0) bits += 7; if (++s->mant4_cnt == 2) s->mant4_cnt = 0; break; case 14: bits += 14; break; case 15: bits += 16; break; default: bits += mant - 1; break; } } return bits;}static int bit_alloc(AC3EncodeContext *s, uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS], int frame_bits, int csnroffst, int fsnroffst){ int i, ch; /* compute size */ for(i=0;i<NB_BLOCKS;i++) { s->mant1_cnt = 0; s->mant2_cnt = 0; s->mant4_cnt = 0; for(ch=0;ch<s->nb_all_channels;ch++) { ac3_parametric_bit_allocation(&s->bit_alloc, bap[i][ch], (int8_t *)encoded_exp[i][ch], 0, s->nb_coefs[ch], (((csnroffst-15) << 4) + fsnroffst) << 2, fgaintab[s->fgaincod[ch]], ch == s->lfe_channel, 2, 0, NULL, NULL, NULL); frame_bits += compute_mantissa_size(s, bap[i][ch], s->nb_coefs[ch]); } }#if 0 printf("csnr=%d fsnr=%d frame_bits=%d diff=%d\n", csnroffst, fsnroffst, frame_bits, 16 * s->frame_size - ((frame_bits + 7) & ~7));#endif return 16 * s->frame_size - frame_bits;}#define SNR_INC1 4static int compute_bit_allocation(AC3EncodeContext *s, uint8_t bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2], uint8_t exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS], int frame_bits){ int i, ch; int csnroffst, fsnroffst; uint8_t bap1[NB_BLOCKS][AC3_MAX_CHANNELS][N/2]; static int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 }; /* init default parameters */ s->sdecaycod = 2; s->fdecaycod = 1; s->sgaincod = 1; s->dbkneecod = 2; s->floorcod = 4; for(ch=0;ch<s->nb_all_channels;ch++) s->fgaincod[ch] = 4; /* compute real values */ s->bit_alloc.fscod = s->fscod; s->bit_alloc.halfratecod = s->halfratecod; s->bit_alloc.sdecay = sdecaytab[s->sdecaycod] >> s->halfratecod; s->bit_alloc.fdecay = fdecaytab[s->fdecaycod] >> s->halfratecod; s->bit_alloc.sgain = sgaintab[s->sgaincod]; s->bit_alloc.dbknee = dbkneetab[s->dbkneecod]; s->bit_alloc.floor = floortab[s->floorcod]; /* header size */ frame_bits += 65; // if (s->acmod == 2) // frame_bits += 2; frame_bits += frame_bits_inc[s->acmod]; /* audio blocks */ for(i=0;i<NB_BLOCKS;i++) { frame_bits += s->nb_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */ if (s->acmod == 2) frame_bits++; /* rematstr */ frame_bits += 2 * s->nb_channels; /* chexpstr[2] * c */ if (s->lfe) frame_bits++; /* lfeexpstr */ for(ch=0;ch<s->nb_channels;ch++) { if (exp_strategy[i][ch] != EXP_REUSE) frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */ } frame_bits++; /* baie */ frame_bits++; /* snr */ frame_bits += 2; /* delta / skip */ } frame_bits++; /* cplinu for block 0 */ /* bit alloc info */ /* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */ /* csnroffset[6] */ /* (fsnoffset[4] + fgaincod[4]) * c */ frame_bits += 2*4 + 3 + 6 + s->nb_all_channels * (4 + 3); /* CRC */ frame_bits += 16; /* now the big work begins : do the bit allocation. Modify the snr offset until we can pack everything in the requested frame size */ csnroffst = s->csnroffst; while (csnroffst >= 0 && bit_alloc(s, bap, encoded_exp, exp_strategy, frame_bits, csnroffst, 0) < 0) csnroffst -= SNR_INC1; if (csnroffst < 0) { av_log(NULL, AV_LOG_ERROR, "Yack, Error !!!\n"); return -1; } while ((csnroffst + SNR_INC1) <= 63 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst + SNR_INC1, 0) >= 0) { csnroffst += SNR_INC1; memcpy(bap, bap1, sizeof(bap1)); } while ((csnroffst + 1) <= 63 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst + 1, 0) >= 0) { csnroffst++; memcpy(bap, bap1, sizeof(bap1)); } fsnroffst = 0; while ((fsnroffst + SNR_INC1) <= 15 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst, fsnroffst + SNR_INC1) >= 0) { fsnroffst += SNR_INC1; memcpy(bap, bap1, sizeof(bap1)); } while ((fsnroffst + 1) <= 15 && bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst, fsnroffst + 1) >= 0) { fsnroffst++; memcpy(bap, bap1, sizeof(bap1)); } s->csnroffst = csnroffst; for(ch=0;ch<s->nb_all_channels;ch++) s->fsnroffst[ch] = fsnroffst;#if defined(DEBUG_BITALLOC) { int j; for(i=0;i<6;i++) { for(ch=0;ch<s->nb_all_channels;ch++) { printf("Block #%d Ch%d:\n", i, ch); printf("bap="); for(j=0;j<s->nb_coefs[ch];j++) { printf("%d ",bap[i][ch][j]); } printf("\n"); } } }#endif return 0;}void ac3_common_init(void){ int i, j, k, l, v; /* compute bndtab and masktab from bandsz */ k = 0; l = 0; for(i=0;i<50;i++) { bndtab[i] = l; v = bndsz[i]; for(j=0;j<v;j++) masktab[k++]=i; l += v; } bndtab[50] = 0;}static int AC3_encode_init(AVCodecContext *avctx){ int freq = avctx->sample_rate; int bitrate = avctx->bit_rate; int channels = avctx->channels; AC3EncodeContext *s = avctx->priv_data; int i, j, ch; float alpha; static const uint8_t acmod_defs[6] = { 0x01, /* C */ 0x02, /* L R */ 0x03, /* L C R */ 0x06, /* L R SL SR */ 0x07, /* L C R SL SR */ 0x07, /* L C R SL SR (+LFE) */ }; avctx->frame_size = AC3_FRAME_SIZE; /* number of channels */ if (channels < 1 || channels > 6) return -1; s->acmod = acmod_defs[channels - 1]; s->lfe = (channels == 6) ? 1 : 0; s->nb_all_channels = channels; s->nb_channels = channels > 5 ? 5 : channels; s->lfe_channel = s->lfe ? 5 : -1; /* frequency */ for(i=0;i<3;i++) { for(j=0;j<3;j++) if ((ac3_freqs[j] >> i) == freq) goto found; } return -1; found: s->sample_rate = freq; s->halfratecod = i; s->fscod = j; s->bsid = 8 + s->halfratecod; s->bsmod = 0; /* complete main audio service */ /* bitrate & frame size */ bitrate /= 1000; for(i=0;i<19;i++) { if ((ac3_bitratetab[i] >> s->halfratecod) == bitrate) break; } if (i == 19) return -1; s->bit_rate = bitrate; s->frmsizecod = i << 1; s->frame_size_min = (bitrate * 1000 * AC3_FRAME_SIZE) / (freq * 16); /* for now we do not handle fractional sizes */ s->frame_size = s->frame_size_min; /* bit allocation init */ for(ch=0;ch<s->nb_channels;ch++) { /* bandwidth for each channel */ /* XXX: should compute the bandwidth according to the frame size, so that we avoid anoying high freq artefacts */ s->chbwcod[ch] = 50; /* sample bandwidth as mpeg audio layer 2 table 0 */ s->nb_coefs[ch] = ((s->chbwcod[ch] + 12) * 3) + 37; } if (s->lfe) { s->nb_coefs[s->lfe_channel] = 7; /* fixed */ } /* initial snr offset */ s->csnroffst = 40; ac3_common_init(); /* mdct init */ fft_init(MDCT_NBITS - 2); for(i=0;i<N/4;i++) { alpha = 2 * M_PI * (i + 1.0 / 8.0) / (float)N; xcos1[i] = fix15(-cos(alpha)); xsin1[i] = fix15(-sin(alpha)); } ac3_crc_init(); avctx->coded_frame= avcodec_alloc_frame(); avctx->coded_frame->key_frame= 1; return 0;}/* output the AC3 frame header */static void output_frame_header(AC3EncodeContext *s, unsigned char *frame){ init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE); put_bits(&s->pb, 16, 0x0b77); /* frame header */ put_bits(&s->pb, 16, 0); /* crc1: will be filled later */ put_bits(&s->pb, 2, s->fscod); put_bits(&s->pb, 6, s->frmsizecod + (s->frame_size - s->frame_size_min)); put_bits(&s->pb, 5, s->bsid); put_bits(&s->pb, 3, s->bsmod); put_bits(&s->pb, 3, s->acmod); if ((s->acmod & 0x01) && s->acmod != 0x01) put_bits(&s->pb, 2, 1); /* XXX -4.5 dB */ if (s->acmod & 0x04) put_bits(&s->pb, 2, 1); /* XXX -6 dB */ if (s->acmod == 0x02) put_bits(&s->pb, 2, 0); /* surround not indicated */ put_bits(&s->pb, 1, s->lfe); /* LFE */ put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */ put_bits(&s->pb, 1, 0); /* no compression control word */ put_bits(&s->pb, 1, 0); /* no lang code */ put_bits(&s->pb, 1, 0); /* no audio production info */ put_bits(&s->pb, 1, 0); /* no copyright */ put_bits(&s->pb, 1, 1); /* original bitstream */ put_bits(&s->pb, 1, 0); /* no time code 1 */ put_bits(&s->pb, 1, 0); /* no time code 2 */ put_bits(&s->pb, 1, 0); /* no addtional bit stream info */}/* symetric quantization on 'levels' levels */static inline int sym_quant(int c, int e, int levels){ int v; if (c >= 0) { v = (levels * (c << e)) >> 24; v = (v + 1) >> 1; v = (levels >> 1) + v; } else { v = (levels * ((-c) << e)) >> 24; v = (v + 1) >> 1; v = (levels >> 1) - v; } assert (v >= 0 && v < levels); return v;}/* asymetric quantization on 2^qbits levels */static inline int asym_quant(int c, int e, int qbits){ int lshift, m, v; lshift = e + qbits - 24; if (lshift >= 0) v = c << lshift; else v = c >> (-lshift); /* rounding */ v = (v + 1) >> 1; m = (1 << (qbits-1)); if (v >= m) v = m - 1; assert(v >= -m); return v & ((1 << qbits)-1);}/* Output one audio block. There are NB_BLOCKS audio blocks in one AC3 frame */static void output_audio_block(AC3EncodeContext *s, uint8_t exp_strategy[AC3_MAX_CHANNELS], uint8_t encoded_exp[AC3_MAX_CHANNELS][N/2], uint8_t bap[AC3_MAX_CHANNELS][N/2], int32_t mdct_coefs[AC3_MAX_CHANNELS][N/2], int8_t global_exp[AC3_MAX_CHANNELS], int block_num){ int ch, nb_groups, group_size, i, baie, rbnd; uint8_t *p; uint16_t qmant[AC3_MAX_CHANNELS][N/2]; int exp0, exp1; int mant1_cnt, mant2_cnt, mant4_cnt; uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; int delta0, delta1, delta2; for(ch=0;ch<s->nb_channels;ch++) put_bits(&s->pb, 1, 0); /* 512 point MDCT */ for(ch=0;ch<s->nb_channels;ch++) put_bits(&s->pb, 1, 1); /* no dither */ put_bits(&s->pb, 1, 0); /* no dynamic range */ if (block_num == 0) { /* for block 0, even if no coupling, we must say it. This is a waste of bit :-) */ put_bits(&s->pb, 1, 1); /* coupling strategy present */ put_bits(&s->pb, 1, 0); /* no coupling strategy */ } else { put_bits(&s->pb, 1, 0); /* no new coupling strategy */ } if (s->acmod == 2) { if(block_num==0) { /* first block must define rematrixing (rematstr) */ put_bits(&s->pb, 1, 1); /* dummy rematrixing rematflg(1:4)=0 */ for (rbnd=0;rbnd<4;rbnd++) put_bits(&s->pb, 1, 0); } else { /* no matrixing (but should be used in the future) */ put_bits(&s->pb, 1, 0); } }#if defined(DEBUG) { static int count = 0; av_log(NULL, AV_LOG_DEBUG, "Block #%d (%d)\n", block_num, count++); }#endif /* exponent strategy */ for(ch=0;ch<s->nb_channels;ch++) { put_bits(&s->pb, 2, exp_strategy[ch]); } if (s->lfe) { put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]); } for(ch=0;ch<s->nb_channels;ch++) { if (exp_strategy[ch] != EXP_REUSE) put_bits(&s->pb, 6, s->chbwcod[ch]); } /* exponents */ for (ch = 0; ch < s->nb_all_channels; ch++) { switch(exp_strategy[ch]) { case EXP_REUSE: continue; case EXP_D15: group_size = 1; break; case EXP_D25: group_size = 2; break; default: case EXP_D45: group_size = 4;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -