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📄 temulation.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS and its licensors.** All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.** See below for additional copyright and license information**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************//* -------------------------------------------------------------------------- *//*                                                                            *//* [emulation.h]          Fundamental Terminal Emulation                      *//*                                                                            *//* -------------------------------------------------------------------------- *//*                                                                            *//* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de>            *//*                                                                            *//* This file is part of Konsole - an X terminal for KDE                       *//*                                                                            *//* -------------------------------------------------------------------------- *//*									      *//* Konsole ported to Qt/Embedded by Trolltech                                 *//*									      *//* -------------------------------------------------------------------------- */#ifndef EMULATION_H#define EMULATION_H#include "TEWidget.h"#include "TEScreen.h"#include <qtimer.h>#include <stdio.h>#include <qtextcodec.h>#include "keytrans.h"class TEmulation : public QObject{ Q_OBJECTpublic:  TEmulation(TEWidget* gui);  ~TEmulation();public:  virtual void setHistory(bool on);  virtual bool history();public slots: // signals incoming from TEWidget  virtual void onImageSizeChange(int lines, int columns);  virtual void onHistoryCursorChange(int cursor);  virtual void onKeyPress(QKeyEvent*);   virtual void clearSelection();  virtual void onSelectionBegin(const int x, const int y);  virtual void onSelectionExtend(const int x, const int y);  virtual void setSelection(const BOOL preserve_line_breaks);public slots: // signals incoming from data source  void onRcvBlock(const char* txt,int len);signals:  void sndBlock(const char* txt,int len);  void ImageSizeChanged(int lines, int columns);  void changeColumns(int columns);  void changeTitle(int arg, const char* str);public:  virtual void onRcvChar(int);  virtual void setMode  (int) = 0;  virtual void resetMode(int) = 0;  virtual void sendString(const char*) = 0;  virtual void setConnect(bool r);  void setColumns(int columns);  void setKeytrans(int no);  void setKeytrans(const char * no);protected:  TEWidget* gui;  TEScreen* scr;         // referes to one `screen'  TEScreen* screen[2];   // 0 = primary, 1 = alternate  void setScreen(int n); // set `scr' to `screen[n]'  bool   connected;    // communicate with widget  void setCodec(int c); // codec number, 0 = locale, 1=utf8  QTextCodec* codec;  QTextCodec* localeCodec;  QTextDecoder* decoder;  KeyTrans* keytrans;// refreshing related material.// this is localized in the class.private slots: // triggered by timer  void showBulk();private:  void bulkNewline();  void bulkStart();  void bulkEnd();private:  QTimer bulk_timer;  int    bulk_nlcnt;   // bulk newline counter  char*  SelectedText;  int    bulk_incnt;   // bulk counter};#endif // ifndef EMULATION_H

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