graphic32.h

来自「Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3」· C头文件 代码 · 共 61 行

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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS and its licensors.** All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.** See below for additional copyright and license information**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/////////////////////////////////////////////////////////////// Flash Plugin and Player// Copyright (C) 1998 Olivier Debon// // This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.// /////////////////////////////////////////////////////////////////  Author : Olivier Debon  <odebon@club-internet.fr>//  #include "swf.h"class GraphicDevice32: public GraphicDevice {private:	long GraphicDevice32::allocColor(Color color);public:	GraphicDevice32(FlashDisplay *fd);	void clearCanvas();	void fillLineAA(FillStyleDef *f, long y, long start, long end);	void fillLine(FillStyleDef *f, long y, long start, long end);	void fillLineBitmap(FillStyleDef *f, long y, long start, long end);	void fillLineLG(Gradient *grad, long y, long start, long end);	void fillLineRG(Gradient *grad, long y, long start, long end);	void drawLine(long x1, long y1, long x2, long y2, long width);};

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