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📄 qjpunicode.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS and its licensors.** All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.** See below for additional copyright and license information**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/// Most of the code here was originally written by Serika Kurusugawa// a.k.a. Junji Takagi, and is include in Qt with the author's permission,// and the grateful thanks of the Trolltech team./* * Copyright (c) 1999 Serika Kurusugawa, All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef QJPUNICODE_H#define QJPUNICODE_H#ifndef QT_H#include "qglobal.h"#endif // QT_H// "ASCII" is ANSI X.3.4-1986, a.k.a. US-ASCII here.#define	JU_Default		0x0000#define	JU_Unicode		0x0001#define	JU_Unicode_JISX0201	0x0001#define	JU_Unicode_ASCII	0x0002#define	JU_JISX0221_JISX0201	0x0003#define	JU_JISX0221_ASCII	0x0004#define JU_Sun_JDK117           0x0005#define JU_Microsoft_CP932      0x0006#define	JU_NEC_VDC	0x0100		// NEC Vender Defined Char#define	JU_UDC		0x0200		// User Defined Char#define	JU_IBM_VDC	0x0400		// IBM Vender Defined Charclass Q_EXPORT QJpUnicodeConv {public:    static const QJpUnicodeConv *newConverter(int rule);    // ### NOTE: member function names will be changed in Qt 3.0; see doc    virtual uint AsciiToUnicode(uint h, uint l) const;    /*virtual*/ uint Jisx0201ToUnicode(uint h, uint l) const;    virtual uint Jisx0201LatinToUnicode(uint h, uint l) const;    /*virtual*/ uint Jisx0201KanaToUnicode(uint h, uint l) const;    virtual uint Jisx0208ToUnicode(uint h, uint l) const;    virtual uint Jisx0212ToUnicode(uint h, uint l) const;    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint AsciiToUnicode(uint ascii) const {	return AsciiToUnicode((ascii & 0xff00) >> 8, (ascii & 0x00ff));    }    uint Jisx0201ToUnicode(uint jis) const {	return Jisx0201ToUnicode((jis & 0xff00) >> 8, (jis & 0x00ff));    }    uint Jisx0201LatinToUnicode(uint jis) const {	return Jisx0201LatinToUnicode((jis & 0xff00) >> 8, (jis & 0x00ff));    }    uint Jisx0201KanaToUnicode(uint jis) const {	return Jisx0201KanaToUnicode((jis & 0xff00) >> 8, (jis & 0x00ff));    }    uint Jisx0208ToUnicode(uint jis) const {	return Jisx0208ToUnicode((jis & 0xff00) >> 8, (jis & 0x00ff));    }    uint Jisx0212ToUnicode(uint jis) const {	return Jisx0212ToUnicode((jis & 0xff00) >> 8, (jis & 0x00ff));    }    // ### NOTE: member function names will be changed in Qt 3.0; see doc    virtual uint UnicodeToAscii(uint h, uint l) const;    /*virtual*/ uint UnicodeToJisx0201(uint h, uint l) const;    virtual uint UnicodeToJisx0201Latin(uint h, uint l) const;    /*virtual*/ uint UnicodeToJisx0201Kana(uint h, uint l) const;    virtual uint UnicodeToJisx0208(uint h, uint l) const;    virtual uint UnicodeToJisx0212(uint h, uint l) const;    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint UnicodeToAscii(uint unicode) const {	return UnicodeToAscii((unicode & 0xff00) >> 8, (unicode & 0x00ff));    }    uint UnicodeToJisx0201(uint unicode) const {	return UnicodeToJisx0201((unicode & 0xff00) >> 8, (unicode & 0x00ff));    }    uint UnicodeToJisx0201Latin(uint unicode) const {	return UnicodeToJisx0201Latin((unicode & 0xff00) >> 8, (unicode & 0x00ff));    }    uint UnicodeToJisx0201Kana(uint unicode) const {	return UnicodeToJisx0201Kana((unicode & 0xff00) >> 8, (unicode & 0x00ff));    }    uint UnicodeToJisx0208(uint unicode) const {	return UnicodeToJisx0208((unicode & 0xff00) >> 8, (unicode & 0x00ff));    }    uint UnicodeToJisx0212(uint unicode) const {	return UnicodeToJisx0212((unicode & 0xff00) >> 8, (unicode & 0x00ff));    }    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint SjisToUnicode(uint h, uint l) const;    uint UnicodeToSjis(uint h, uint l) const;    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint SjisToUnicode(uint sjis) const {	return SjisToUnicode((sjis & 0xff00) >> 8, (sjis & 0x00ff));    }    uint UnicodeToSjis(uint unicode) const {	return UnicodeToSjis((unicode & 0xff00) >> 8, (unicode & 0x00ff));    }protected:    QJpUnicodeConv(int r) : rule(r) {}private:    int rule;};#endif /* QJPUNICODE_H */

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