📄 loopcontrol.h
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef LOOP_CONTROL_H#define LOOP_CONTROL_H#include <qdatetime.h>#include "loopcontrolbase.h"#include "loopcontextbase.h"class AudioDevice;class LoopControl : public LoopControlBase { Q_OBJECTpublic: LoopControl( QObject *parent, const char *name, AudioDevice *ad ); ~LoopControl(); bool init( const QString& filename, const QString& mimetype = QString::null, bool isURL = false ); void start(); bool hasVideo() const { return video->enabled; } long totalPlaytime() const;public slots: void audioDeviceReady(); void audioDeviceError(); void audioDeviceErrorHandler(); void setPaused( bool ); void setPosition( long );protected: void timerEvent(QTimerEvent*);private: void stop(); void startTimers(); void killTimers(); QTime playtime; int sliderId; LoopContextBase *video; LoopContextBase *audio; AudioDevice *audioDevice; bool audioDeviceIsReady; bool startWhenAudioDeviceReady;};#endif // LOOP_CONTROL_H
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