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📄 loopcontrol.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef LOOP_CONTROL_H#define LOOP_CONTROL_H#include <qdatetime.h>#include "loopcontrolbase.h"#include "loopcontextbase.h"class AudioDevice;class LoopControl : public LoopControlBase {    Q_OBJECTpublic:    LoopControl( QObject *parent, const char *name, AudioDevice *ad );    ~LoopControl();    bool init( const QString& filename, const QString& mimetype = QString::null, bool isURL = false );    void start();    bool hasVideo() const { return video->enabled; }    long totalPlaytime() const;public slots:    void audioDeviceReady();    void audioDeviceError();    void audioDeviceErrorHandler();    void setPaused( bool );    void setPosition( long );protected:    void timerEvent(QTimerEvent*);private:    void stop();    void startTimers();    void killTimers();    QTime playtime;    int sliderId;    LoopContextBase *video;    LoopContextBase *audio;    AudioDevice *audioDevice;    bool audioDeviceIsReady;    bool startWhenAudioDeviceReady;};#endif // LOOP_CONTROL_H

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