📄 audiodevice.h
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef AUDIODEVICE_H#define AUDIODEVICE_H#include <qobject.h>class AudioDevicePrivate;class AudioDevice : public QObject { Q_OBJECTpublic: AudioDevice(QObject *parent=0, const char *name=0); ~AudioDevice(); void open(unsigned int freq = 44000, unsigned int channels = 2, unsigned int bytesPerSample = 2, bool needCompletedSignal = true); void close(); unsigned int canWrite() const; bool write( char *buffer, unsigned int length ); int bytesWritten(); unsigned int channels() const; unsigned int frequency() const; unsigned int bytesPerSample() const; unsigned int bufferSize() const; // Each volume level is from 0 to 0xFFFF static void volume(int &left, int &right); static void setVolume(int left, int right); static bool muted(); static void setMuted(bool); static void increaseVolume() { int l,r; volume(l,r); setVolume(l+1968,r+1968); } static void decreaseVolume() { int l,r; volume(l,r); setVolume(l-1966,r-1966); }public slots: void volumeChanged( bool muted );signals: void completedIO(); void deviceReady(); void deviceOpenError();private: AudioDevicePrivate *d;};#endif // AUDIODEVICE_H
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