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📄 quuid.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <qtopia/qpeglobal.h>#if !(QT_VERSION-0 < 0x030000)#include <quuid.h>#else#ifndef QUUID_H#define QUUID_H#ifndef QT_H#include <qstring.h>#endif // QT_H#include <memory.h>#if defined(Q_OS_WIN32) && !defined(GUID_DEFINED)#ifndef GUID_DEFINED#define GUID_DEFINEDtypedef struct _GUID{    ulong   Data1;    ushort  Data2;    ushort  Data3;    uchar   Data4[ 8 ];} GUID;#endif#endif#if defined( Q_WS_QWS ) && !defined( UUID_H_INCLUDED ) && !defined(UNICODE)typedef unsigned char uuid_t[16];#endifstruct QTOPIA_EXPORT QUuid{    QUuid()    {	memset( this, 0, sizeof(QUuid) );    }    QUuid( uint l, ushort w1, ushort w2, uchar b1, uchar b2, uchar b3, uchar b4, uchar b5, uchar b6, uchar b7, uchar b8 )    {	data1 = l;	data2 = w1;	data3 = w2;	data4[0] = b1;	data4[1] = b2;	data4[2] = b3;	data4[3] = b4;	data4[4] = b5;	data4[5] = b6;	data4[6] = b7;	data4[7] = b8;    }    QUuid( const QUuid &uuid )    {	memcpy( this, &uuid, sizeof(QUuid) );    }#ifndef QT_NO_QUUID_STRING    QUuid( const QString & );    QString toString() const;#endif    bool isNull() const;    QUuid &operator=(const QUuid &orig )    {	memcpy( this, &orig, sizeof(QUuid) );	return *this;    }    bool operator==(const QUuid &orig ) const    {	return !memcmp( this, &orig, sizeof(QUuid) );    }    bool operator!=(const QUuid &orig ) const    {	return !( *this == orig );    }    bool operator<(const QUuid &orig) const;    bool operator>(const QUuid &orig) const;#ifdef Q_OS_WIN32    // On Windows we have a type GUID that is used by the platform API, so we    // provide convenience operators to cast from and to this type.    QUuid( const GUID &guid )    {	memcpy( this, &guid, sizeof(GUID) );    }    QUuid &operator=(const GUID &orig )    {	memcpy( this, &orig, sizeof(QUuid) );	return *this;    }    operator GUID() const    {	GUID guid = { data1, data2, data3, { data4[0], data4[1], data4[2], data4[3], data4[4], data4[5], data4[6], data4[7] } };	return guid;    }    bool operator==( const GUID &guid ) const    {	return !memcmp( this, &guid, sizeof(QUuid) );    }    bool operator!=( const GUID &guid ) const    {	return !( *this == guid );    }        #endif#if defined (Q_WS_QWS) && !defined(Q_OS_WIN32)     QUuid( uuid_t uuid );    QUuid &operator=(const uuid_t &orig );#endif        ulong   data1;    ushort  data2;    ushort  data3;    uchar   data4[ 8 ];};#endif	// include <quuid.h>#endif //QUUID_H

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