📄 process_unix.cpp
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QT_H# include <qfeatures.h>#endif // QT_H#ifndef QT_NO_PROCESS#ifndef QTOPIA_WIN32PROCESS_SUPPORT#define QTOPIA_WIN32PROCESS_SUPPORT#endif//#include "qplatformdefs.h"#include <stdio.h>#include <unistd.h>#include <signal.h>#include <sys/types.h>#include <sys/resource.h>#include <sys/wait.h>#include <sys/socket.h>#include <fcntl.h>#include "process.h"#include "qapplication.h"//#include "qptrqueue.h"//#include "qptrlist.h"#include "qsocketnotifier.h"#include "qtimer.h"//#include "qcleanuphandler.h"#include "qregexp.h"#include <stdlib.h>#include <errno.h>#define QPtrList QList//#define QT_QPROCESS_DEBUGclass Proc;class ProcessManager;class ProcessPrivate{public: ProcessPrivate(); ~ProcessPrivate(); void closeOpenSocketsForChild(); void newProc( pid_t pid, Process *process ); QByteArray bufStdout; QByteArray bufStderr; QSocketNotifier *notifierStdin; QSocketNotifier *notifierStdout; QSocketNotifier *notifierStderr; ssize_t stdinBufRead; Proc *proc; bool exitValuesCalculated; bool socketReadCalled; static ProcessManager *procManager;};/*********************************************************************** * * Proc * **********************************************************************//* The class Process does not necessarily map exactly to the running child processes: if the process is finished, the Process class may still be there; furthermore a user can use Process to start more than one process. The helper-class Proc has the semantics that one instance of this class maps directly to a running child process.*/class Proc{public: Proc( pid_t p, Process *proc=0 ) : pid(p), process(proc) {#if defined(QT_QPROCESS_DEBUG) qDebug( "Proc: Constructor for pid %d and Process %p", pid, process );#endif socketStdin = 0; socketStdout = 0; socketStderr = 0; } ~Proc() {#if defined(QT_QPROCESS_DEBUG) qDebug( "Proc: Destructor for pid %d and Process %p", pid, process );#endif if ( process != 0 ) { if ( process->d->notifierStdin ) process->d->notifierStdin->setEnabled( FALSE ); if ( process->d->notifierStdout ) process->d->notifierStdout->setEnabled( FALSE ); if ( process->d->notifierStderr ) process->d->notifierStderr->setEnabled( FALSE ); process->d->proc = 0; } if( socketStdin != 0 ) ::close( socketStdin ); // ### close these sockets even on parent exit or is it better only on // sigchld (but what do I have to do with them on exit then)? if( socketStdout != 0 ) ::close( socketStdout ); if( socketStderr != 0 ) ::close( socketStderr ); } pid_t pid; int socketStdin; int socketStdout; int socketStderr; Process *process;};/*********************************************************************** * * ProcessManager * **********************************************************************/class ProcessManager : public QObject{ Q_OBJECTpublic: ProcessManager(); ~ProcessManager(); void append( Proc *p ); void remove( Proc *p );public slots: void removeMe();public: struct sigaction oldactChld; struct sigaction oldactPipe; QPtrList<Proc> *procList; int sigchldFd[2];};ProcessManager::ProcessManager(){ procList = new QPtrList<Proc>; procList->setAutoDelete( TRUE );}ProcessManager::~ProcessManager(){ delete procList;}void ProcessManager::append( Proc *p ){ procList->append( p );#if defined(QT_QPROCESS_DEBUG) qDebug( "ProcessManager: append process (procList.count(): %d)", procList->count() );#endif}void ProcessManager::remove( Proc *p ){ procList->remove( p );#if defined(QT_QPROCESS_DEBUG) qDebug( "ProcessManager: remove process (procList.count(): %d)", procList->count() );#endif if ( procList->count() == 0 ) { QTimer::singleShot( 0, this, SLOT(removeMe()) ); }}void ProcessManager::removeMe(){ ProcessPrivate::procManager = 0; delete this;}#include "process_unix.moc"/*********************************************************************** * * ProcessPrivate * **********************************************************************/ProcessManager *ProcessPrivate::procManager = 0;ProcessPrivate::ProcessPrivate(){#if defined(QT_QPROCESS_DEBUG) qDebug( "ProcessPrivate: Constructor" );#endif stdinBufRead = 0; notifierStdin = 0; notifierStdout = 0; notifierStderr = 0; exitValuesCalculated = FALSE; socketReadCalled = FALSE; proc = 0;}ProcessPrivate::~ProcessPrivate(){#if defined(QT_QPROCESS_DEBUG) qDebug( "ProcessPrivate: Destructor" );#endif if ( proc != 0 ) { if ( proc->socketStdin != 0 ) { ::close( proc->socketStdin ); proc->socketStdin = 0; } proc->process = 0; } delete notifierStdin; delete notifierStdout; delete notifierStderr;}/* Closes all open sockets in the child process that are not needed by the child process. Otherwise one child may have an open socket on standard input, etc. of another child.*/void ProcessPrivate::closeOpenSocketsForChild(){ if ( procManager != 0 ) { if ( procManager->sigchldFd[0] != 0 ) ::close( procManager->sigchldFd[0] ); if ( procManager->sigchldFd[1] != 0 ) ::close( procManager->sigchldFd[1] ); // close also the sockets from other Process instances Proc *proc; for ( proc=procManager->procList->first(); proc!=0; proc=procManager->procList->next() ) { ::close( proc->socketStdin ); ::close( proc->socketStdout ); ::close( proc->socketStderr ); } }}void ProcessPrivate::newProc( pid_t pid, Process *process ){ proc = new Proc( pid, process ); if ( procManager == 0 ) { procManager = new ProcessManager; } // the ProcessManager takes care of deleting the Proc instances procManager->append( proc );}/*********************************************************************** * * Process * **********************************************************************//*! This private class does basic initialization.*/void Process::init(){ d = new ProcessPrivate(); exitStat = 0; exitNormal = FALSE;}/*! Destroys the class. If the process is running, it is NOT terminated! Standard input, standard output and standard error of the process are closed. \sa hangUp() kill()*/Process::~Process(){ delete d;}bool Process::exec( const QByteArray& in, QByteArray& out, QStringList *env ){#if defined(QT_QPROCESS_DEBUG) qDebug( "Process::exec()" );#endif int sStdin[2]; int sStdout[2]; int sStderr[2]; // open sockets for piping if ( ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStdin ) ) { return FALSE; } if ( ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStderr ) ) { return FALSE; } if ( ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStdout ) ) { return FALSE; } // the following pipe is only used to determine if the process could be // started int fd[2]; if ( pipe( fd ) < 0 ) { // non critical error, go on fd[0] = 0; fd[1] = 0; } // construct the arguments for exec QCString *arglistQ = new QCString[ _arguments.count() + 1 ]; const char** arglist = new const char*[ _arguments.count() + 1 ]; int i = 0; for ( QStringList::Iterator it = _arguments.begin(); it != _arguments.end(); ++it ) { arglistQ[i] = (*it).local8Bit(); arglist[i] = arglistQ[i];#if defined(QT_QPROCESS_DEBUG) qDebug( "Process::start(): arg %d = %s", i, arglist[i] );#endif i++; } arglist[i] = 0; // fork and exec QApplication::flushX(); pid_t pid = fork(); if ( pid == 0 ) { // child d->closeOpenSocketsForChild(); ::close( sStdin[1] ); ::close( sStdout[0] ); ::close( sStderr[0] ); ::dup2( sStdin[0], STDIN_FILENO ); ::dup2( sStdout[1], STDOUT_FILENO ); ::dup2( sStderr[1], STDERR_FILENO ); if ( fd[0] ) ::close( fd[0] ); if ( fd[1] ) ::fcntl( fd[1], F_SETFD, FD_CLOEXEC ); // close on exec shows sucess if ( env == 0 ) { // inherit environment and start process ::execvp( arglist[0], (char*const*)arglist ); // ### cast not nice } else { // start process with environment settins as specified in env // construct the environment for exec int numEntries = env->count(); bool setLibraryPath = env->grep( QRegExp( "^LD_LIBRARY_PATH=" ) ).isEmpty() && getenv( "LD_LIBRARY_PATH" ) != 0; if ( setLibraryPath ) numEntries++; QCString *envlistQ = new QCString[ numEntries + 1 ]; const char** envlist = new const char*[ numEntries + 1 ]; int i = 0; if ( setLibraryPath ) { envlistQ[i] = QString( "LD_LIBRARY_PATH=%1" ).arg( getenv( "LD_LIBRARY_PATH" ) ).local8Bit(); envlist[i] = envlistQ[i]; i++; } for ( QStringList::Iterator it = env->begin(); it != env->end(); ++it ) { envlistQ[i] = (*it).local8Bit(); envlist[i] = envlistQ[i]; i++; } envlist[i] = 0; // look for the executable in the search path if ( _arguments.count()>0 && getenv("PATH")!=0 ) { QString command = _arguments[0]; if ( !command.contains( '/' ) ) { QStringList pathList = QStringList::split( ':', getenv( "PATH" ) ); for (QStringList::Iterator it = pathList.begin(); it != pathList.end(); ++it ) { QFileInfo fileInfo( *it, command ); if ( fileInfo.isExecutable() ) { arglistQ[0] = fileInfo.filePath().local8Bit(); arglist[0] = arglistQ[0]; break; } } } } ::execve( arglist[0], (char*const*)arglist, (char*const*)envlist ); // ### casts not nice } if ( fd[1] ) { char buf = 0; ::write( fd[1], &buf, 1 ); ::close( fd[1] ); } ::exit( -1 ); } else if ( pid == -1 ) { // error forking goto error; } // test if exec was successful if ( fd[1] ) close( fd[1] ); if ( fd[0] ) { char buf; for ( ;; ) { int n = ::read( fd[0], &buf, 1 ); if ( n==1 ) { // socket was not closed => error goto error; } else if ( n==-1 ) { if ( errno==EAGAIN || errno==EINTR ) // try it again continue; } break; } } ::close( sStdin[0] ); ::close( sStdout[1] ); ::close( sStderr[1] ); // DIFFERENT { int written=0; int readden=0; // sic. while (1) { const int bufsize=4096; struct timeval *timeout = 0; // #### could have this fd_set r; FD_ZERO(&r); fd_set w; FD_ZERO(&w); FD_SET( sStdout[0], &r ); FD_SET( sStderr[0], &r ); out.resize( readden+bufsize ); if ( int(in.size()) > written ) FD_SET( sStdin[1], &w ); int highest = QMAX(sStdout[0],sStdin[1])+1; select(highest, &r, &w, 0, timeout); if ( FD_ISSET( sStdout[0], &r ) ) { int n = read( sStdout[0], out.data()+readden, bufsize ); if ( n > 0 ) readden += n; else break; } if ( FD_ISSET( sStderr[0], &r ) ) { // discard char buf[bufsize]; (void)read( sStderr[0], buf, bufsize ); } if ( FD_ISSET( sStdin[1], &w ) ) { int n = write( sStdin[1], in.data()+written, in.size()-written ); if ( n > 0 ) written += n; } } out.resize(readden); } //don't leave a zombie behind int status; waitpid( -1, &status, WNOHANG ); // cleanup and return delete[] arglistQ; delete[] arglist; ::close( sStdin[1] ); ::close( sStdout[0] ); ::close( sStderr[0] ); return status==0;error:#if defined(QT_QPROCESS_DEBUG) qDebug( "Process::start(): error starting process" );#endif ::close( sStdin[1] ); ::close( sStdout[0] ); ::close( sStderr[0] ); ::close( sStdin[0] ); ::close( sStdout[1] ); ::close( sStderr[1] ); ::close( fd[0] ); ::close( fd[1] ); delete[] arglistQ; delete[] arglist; return FALSE;}#ifdef QTOPIA_WIN32PROCESS_SUPPORT/*! Only used under Windows (but moc does not know about #if defined()).*/#endifvoid Process::timeout(){}#endif // QT_NO_PROCESS
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