📄 qprocess.h
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QPROCESS_H#define QPROCESS_H#include <qtopia/qpeglobal.h>#ifndef QT_H#include <qobject.h>#include <qstringlist.h>#include <qdir.h>#endif // QT_H#ifndef QT_NO_PROCESSclass QProcessPrivate;class QTOPIA_EXPORT QProcess : public QObject{ Q_OBJECTpublic: QProcess( QObject *parent=0, const char *name=0 ); QProcess( const QString& arg0, QObject *parent=0, const char *name=0 ); QProcess( const QStringList& args, QObject *parent=0, const char *name=0 ); ~QProcess(); // set and get the arguments and working directory QStringList arguments() const; void clearArguments(); virtual void setArguments( const QStringList& args ); virtual void addArgument( const QString& arg );#ifndef QT_NO_DIR QDir workingDirectory() const; virtual void setWorkingDirectory( const QDir& dir );#endif // priority int priority() const; void setPriority(int); // set and get the comms wanted enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 }; void setCommunication( int c ); int communication() const; // start the execution virtual bool start( QStringList *env=0 ); virtual bool launch( const QString& buf, QStringList *env=0 ); virtual bool launch( const QByteArray& buf, QStringList *env=0 ); // inquire the status bool isRunning() const; bool normalExit() const; int exitStatus() const; // reading virtual QByteArray readStdout(); virtual QByteArray readStderr(); bool canReadLineStdout() const; bool canReadLineStderr() const; virtual QString readLineStdout(); virtual QString readLineStderr(); // get platform dependent process information#if defined(Q_OS_WIN32) typedef void* PID;#else typedef long Q_LONG; typedef Q_LONG PID;#endif PID processIdentifier(); void flushStdin();signals: void readyReadStdout(); void readyReadStderr(); void processExited(); void wroteToStdin(); void launchFinished();public slots: // end the execution void tryTerminate() const; void kill() const; // input virtual void writeToStdin( const QByteArray& buf ); virtual void writeToStdin( const QString& buf ); virtual void closeStdin();protected: // ### or private? void connectNotify( const char * signal ); void disconnectNotify( const char * signal );private: void setIoRedirection( bool value ); void setNotifyOnExit( bool value ); void setWroteStdinConnected( bool value ); void init(); void reset();#if defined(Q_OS_WIN32) uint readStddev( HANDLE dev, char *buf, uint bytes );#endif bool scanNewline( bool stdOut, QByteArray *store ); QByteArray* bufStdout(); QByteArray* bufStderr(); void consumeBufStdout( int consume ); void consumeBufStderr( int consume );private slots: void socketRead( int fd ); void socketWrite( int fd ); void timeout(); void closeStdinLaunch();private: QProcessPrivate *d;#ifndef QT_NO_DIR QDir workingDir;#endif QStringList _arguments; int exitStat; // exit status bool exitNormal; // normal exit? bool ioRedirection; // automatically set be (dis)connectNotify bool notifyOnExit; // automatically set be (dis)connectNotify bool wroteToStdinConnected; // automatically set be (dis)connectNotify bool readStdoutCalled; bool readStderrCalled; int comms; friend class QProcessPrivate;#if defined(Q_OS_UNIX) || defined(_OS_UNIX) || defined(UNIX) friend class QProcessManager; friend class QProc;#endif};#endif // QT_NO_PROCESS#endif // QPROCESS_H
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