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📄 qprocess.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QPROCESS_H#define QPROCESS_H#include <qtopia/qpeglobal.h>#ifndef QT_H#include <qobject.h>#include <qstringlist.h>#include <qdir.h>#endif // QT_H#ifndef QT_NO_PROCESSclass QProcessPrivate;class QTOPIA_EXPORT QProcess : public QObject{    Q_OBJECTpublic:    QProcess( QObject *parent=0, const char *name=0 );    QProcess( const QString& arg0, QObject *parent=0, const char *name=0 );    QProcess( const QStringList& args, QObject *parent=0, const char *name=0 );    ~QProcess();    // set and get the arguments and working directory    QStringList arguments() const;    void clearArguments();    virtual void setArguments( const QStringList& args );    virtual void addArgument( const QString& arg );#ifndef QT_NO_DIR    QDir workingDirectory() const;    virtual void setWorkingDirectory( const QDir& dir );#endif    // priority    int priority() const;    void setPriority(int);    // set and get the comms wanted    enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 };    void setCommunication( int c );    int communication() const;    // start the execution    virtual bool start( QStringList *env=0 );    virtual bool launch( const QString& buf, QStringList *env=0  );    virtual bool launch( const QByteArray& buf, QStringList *env=0  );    // inquire the status    bool isRunning() const;    bool normalExit() const;    int exitStatus() const;    // reading    virtual QByteArray readStdout();    virtual QByteArray readStderr();    bool canReadLineStdout() const;    bool canReadLineStderr() const;    virtual QString readLineStdout();    virtual QString readLineStderr();    // get platform dependent process information#if defined(Q_OS_WIN32)    typedef void* PID;#else    typedef long Q_LONG;    typedef Q_LONG PID;#endif    PID processIdentifier();    void flushStdin();signals:    void readyReadStdout();    void readyReadStderr();    void processExited();    void wroteToStdin();    void launchFinished();public slots:    // end the execution    void tryTerminate() const;    void kill() const;    // input    virtual void writeToStdin( const QByteArray& buf );    virtual void writeToStdin( const QString& buf );    virtual void closeStdin();protected: // ### or private?    void connectNotify( const char * signal );    void disconnectNotify( const char * signal );private:    void setIoRedirection( bool value );    void setNotifyOnExit( bool value );    void setWroteStdinConnected( bool value );    void init();    void reset();#if defined(Q_OS_WIN32)    uint readStddev( HANDLE dev, char *buf, uint bytes );#endif    bool scanNewline( bool stdOut, QByteArray *store );    QByteArray* bufStdout();    QByteArray* bufStderr();    void consumeBufStdout( int consume );    void consumeBufStderr( int consume );private slots:    void socketRead( int fd );    void socketWrite( int fd );    void timeout();    void closeStdinLaunch();private:    QProcessPrivate *d;#ifndef QT_NO_DIR    QDir        workingDir;#endif    QStringList _arguments;    int  exitStat; // exit status    bool exitNormal; // normal exit?    bool ioRedirection; // automatically set be (dis)connectNotify    bool notifyOnExit; // automatically set be (dis)connectNotify    bool wroteToStdinConnected; // automatically set be (dis)connectNotify    bool readStdoutCalled;    bool readStderrCalled;    int comms;    friend class QProcessPrivate;#if defined(Q_OS_UNIX) || defined(_OS_UNIX) || defined(UNIX)    friend class QProcessManager;    friend class QProc;#endif};#endif // QT_NO_PROCESS#endif // QPROCESS_H

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