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📄 exceptiondialog.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "exceptiondialog.h"#include <qtopia/qpeapplication.h>ExceptionDialog::ExceptionDialog( QWidget *parent, const char *name, bool modal, WFlags f )    : ExceptionDialogBase( parent, name, modal, f ){}ExceptionDialog::Button ExceptionDialog::exec(){    mButton = Cancel;#ifdef QTOPIA_PHONE    int ret = QPEApplication::execDialog( this );#else    int ret = ExceptionDialogBase::exec();#endif    if ( ret )	return mButton;    else	return Cancel;}ExceptionDialog::Button ExceptionDialog::result(){    return mButton;}void ExceptionDialog::buttonClicked( int button ){    //if ( button == btnGroup->id( btnCurrent ) ) {    switch ( button ) {	case 0:	    mButton = Current;	    accept();	    break;	case 1:	    mButton = All;	    accept();	    break;	case 2:	    mButton = Following;	    accept();	    break;	default:	    mButton = Cancel;	    reject();	    break;    }}

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