📄 imageui.h
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef IMAGEUI_H#define IMAGEUI_H#include <qwidget.h>#include <qpixmap.h>#include <qpoint.h>#include <qsize.h>#include <qrect.h>#include <qregion.h>class ImageProcessor;class ImageUI : public QWidget { Q_OBJECTpublic: ImageUI( ImageProcessor*, QWidget* parent = 0, const char* name = 0, WFlags f = 0 ); // Enable preview if true void setEnabled( bool b ) { enabled = b; } // Return a pixmap representing the widget const QPixmap& pixmap() const { return widget_buffer; } // Return current size of image QSize space() const { return _space.size(); } // Return current viewport QRect viewport() const { return _viewport; } // Return viewport contained within rect QRect viewport( const QRect& ) const; // Return position and dimensions of viewport in widget QRegion region() const; // Reset viewport centering on space void reset();signals: // Image dimensions has changed void changed(); // Preview has been updated void updated(); public slots: // Move viewport and update preview void moveViewportBy( int dx, int dy ); private slots: // Update viewport and reload preview void updateViewport(); protected: // Update widget buffer with preview from image processor void paintEvent( QPaintEvent* ); // Resize viewport and update preview position void resizeEvent( QResizeEvent* );private: // Paint preview onto buffer void updateBuffer(); // Contain viewport within space void containViewport(); ImageProcessor *image_processor; bool enabled; QRect _space, _viewport; QPixmap preview, widget_buffer; QPoint viewport_center, preview_position;};#endif
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