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📄 regionselector.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "regionselector.h"#include "imageui.h"#include <qtopia/global.h>#include <qtopia/resource.h>#include <qtopia/contextbar.h>#include <qaction.h>#include <qpainter.h>#include <qbrush.h>#include <qregion.h>RegionSelector::RegionSelector( ImageUI* iui, const char* name, WFlags f )    : QWidget( iui, name, f | Qt::WResizeNoErase | Qt::WRepaintNoErase ),     image_ui( iui ), enabled( false ){#ifdef QTOPIA_PHONE    if( Global::mousePreferred() ) {#endif        current_state = MARK;#ifdef QTOPIA_PHONE    } else current_state = MOVE;#endif    // Update display when image ui updated    connect( image_ui, SIGNAL( updated() ), this, SLOT( update() ) );}QRect RegionSelector::region() const{    if( !_region.isNull() &&         _region.left() != _region.right() &&        _region.top() != _region.bottom() &&        !image_ui->region().intersect( _region ).isEmpty() )        return _region.normalize();    return QRect();}void RegionSelector::setEnabled( bool b ){    enabled = b;    #ifdef QTOPIA_PHONE    // If selection enabled, add labels to context bar    // Otherwise, remove labels from context bar    if( enabled ) {        if( Global::mousePreferred() ) {            // Disable context menu            ContextBar::setLabel( this, ContextMenu::key(), ContextBar::NoLabel );        } else {            setStateLabel();            ContextBar::setLabel( this, Qt::Key_Select, ContextBar::Select );        }        ContextBar::setLabel( this, Qt::Key_Back, ContextBar::Cancel );    } else {        ContextBar::clearLabel( this, ContextMenu::key() );        if( !Global::mousePreferred() ) ContextBar::clearLabel( this, Qt::Key_Select );        ContextBar::clearLabel( this, Qt::Key_Back );    }#endif}void RegionSelector::reset(){#define DEFAULT_WIDTH 100#define DEFAULT_HEIGHT 100    // Reset region#ifdef QTOPIA_PHONE    if( Global::mousePreferred() ) {#endif        region_start = QPoint();        _region = QRect();        current_state = MARK;#ifdef QTOPIA_PHONE    } else {        // Set default region        _region = QRect( 0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT );        _region.moveCenter( rect().center() );        // Set current state to move        current_state = MOVE;        // If enabled toggle state label        if( enabled ) setStateLabel();    }#endif}void RegionSelector::paintEvent( QPaintEvent* ){#ifdef QTOPIA_PHONEstatic const char *top_left_xpm[] = {    "7 7 2 1",    "x c #ffffff",    ". c None",    "xxxxxxx",    "xxxxxx.",    "xxxxx..",    "xxxx...",    "xxx....",    "xx.....",    "x......"};static const char *top_right_xpm[] = {    "7 7 2 1",    "x c #ffffff",    ". c None",    "xxxxxxx",    ".xxxxxx",    "..xxxxx",    "...xxxx",    "....xxx",    ".....xx",    "......x"};static const char *bottom_left_xpm[] = {    "7 7 2 1",    "x c #ffffff",    ". c None",    "x......",    "xx.....",    "xxx....",    "xxxx...",    "xxxxx..",    "xxxxxx.",    "xxxxxxx"};static const char *bottom_right_xpm[] = {    "7 7 2 1",    "x c #ffffff",    ". c None",    "......x",    ".....xx",    "....xxx",    "...xxxx",    "..xxxxx",    ".xxxxxx",    "xxxxxxx"};static const char *crosshair_xpm[] = {    "15 15 2 1",    "x c #ffffff",    ". c None",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",    "xxxxxxxxxxxxxxx",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",    ".......x.......",};static const QPixmap top_left( top_left_xpm );static const QPixmap top_right( top_right_xpm );static const QPixmap bottom_left( bottom_left_xpm );static const QPixmap bottom_right( bottom_right_xpm );static const QPixmap crosshair( crosshair_xpm );#define CROSSHAIR_CENTER 7#define CORNER_WIDTH 7#define CORNER_HEIGHT 7#define INSET 1#endif#define PAINTER_COLOR Qt::white#define SPACE_FILL_PATTERN QBrush::Dense6Pattern    QPainter painter;    // If selection enabled, draw selected region onto widget    // Otherwise, draw image ui onto widget    if( enabled ) {        QPixmap buffer( image_ui->pixmap() );        painter.begin( &buffer );        painter.setPen( PAINTER_COLOR );        painter.setRasterOp( Qt::XorROP );                // Draw box around current selection region        painter.drawRect( _region.normalize() );        #ifdef QTOPIA_PHONE        if( !Global::mousePreferred() ) {            QPoint center( _region.center() );            switch( current_state ) {            // If current state is move, draw crosshair in center of region            case MOVE:                painter.drawPixmap( center.x() - CROSSHAIR_CENTER, center.y() - CROSSHAIR_CENTER, crosshair );                break;            // If current state is size, draw corners around inner edge of region            case SIZE:                painter.drawPixmap( _region.left() + INSET, _region.top() + INSET, top_left );                painter.drawPixmap( _region.right() - CORNER_WIDTH, _region.top() + INSET, top_right );                painter.drawPixmap( _region.left() + INSET, _region.bottom() - CORNER_HEIGHT, bottom_left );                painter.drawPixmap( _region.right() - CORNER_WIDTH, _region.bottom() - CORNER_HEIGHT, bottom_right );                break;            default:                // Ignore                break;            }        }#endif        painter.setClipRegion( image_ui->region().subtract( _region.normalize() ) );        painter.setClipping( true );        // Gray out area surrounding current selection region        painter.fillRect( rect(), QBrush( PAINTER_COLOR, SPACE_FILL_PATTERN ) );        painter.end();                painter.begin( this );        painter.drawPixmap( 0, 0, buffer );    } else {        painter.begin( this );        painter.drawPixmap( 0, 0, image_ui->pixmap() );    }}#ifdef QTOPIA_PHONEvoid RegionSelector::keyPressEvent( QKeyEvent* e ){#define STEP 4    if( enabled && !Global::mousePreferred() ) {        if( e->key() == ContextMenu::key() ) {            // Toggle current state            switch( current_state ) {            case MOVE:                current_state = SIZE;                setStateLabel();                update();                break;            case SIZE:                current_state = MOVE;                setStateLabel();                update();                break;            default:                // Ignore                break;            }        } else if( e->key() == Key_Select ) {            emit selected();        } else {            switch( current_state ) {            // Move region            case MOVE:                switch( e->key() ) {                case Key_Left:                    moveBy( -STEP, 0 );                    update();                    break;                case Key_Right:                    moveBy( STEP, 0 );                    update();                    break;                case Key_Up:                    moveBy( 0, -STEP );                    update();                    break;                case Key_Down:                    moveBy( 0, STEP );                    update();                    break;                default:                    // Ignore                    e->ignore();                    break;                }                break;            // Size region            case SIZE:                switch( e->key() ) {                case Key_Left:                    sizeBy( -STEP, 0 );                    update();                    break;                case Key_Right:                    sizeBy( STEP, 0 );                    update();                    break;                case Key_Up:                    sizeBy( 0, STEP );                    update();                    break;                case Key_Down:                    sizeBy( 0, -STEP );                    update();                    break;                default:                    // Ignore                    e->ignore();                    break;                }                break;            default:                // Ignore                break;            }        }    } else {        if( e->key() == Qt::Key_Back ) emit pressed();        e->ignore();    }}#endifvoid RegionSelector::mousePressEvent( QMouseEvent* e ){#define LAG 15    switch( e->button() ) {    // If stylus has been pressed    case Qt::LeftButton:        // If selection enabled update press position with stylus position        // Otherwise, emit pressed        if( enabled ) {            region_start = e->pos();            lag_area = QRect( region_start - QPoint( LAG, LAG ),                region_start + QPoint( LAG, LAG ) );        } else emit pressed();        break;    default:        // Ignore        break;    }}void RegionSelector::mouseReleaseEvent( QMouseEvent* e ){    if( enabled ) {        switch( current_state ) {        // If region is being marked        case MARK:            // If stylus released within the selected region, emit selected            // Otherwise, emit canceled signal            if( _region.normalize().contains( e->pos() ) ) emit selected();            else emit canceled();            break;        // If region is moving, change to mark        case MOVING:            current_state = MARK;            break;        default:            // Ignore            break;        }    }}void RegionSelector::mouseMoveEvent( QMouseEvent* e ){    if( enabled ) {        switch( current_state ) {        case MARK:            // If stylus has moved outside lag area, change to moving            if( !lag_area.contains( e->pos() ) ) current_state = MOVING;            break;        case MOVING:            {            // Update region            int x = e->pos().x(), y = e->pos().y();                // Contain region within widget            if( x < rect().left() ) x = rect().left();            if( x > rect().right() ) x = rect().right();            if( y < rect().top() ) y = rect().top();            if( y > rect().bottom() ) y = rect().bottom();                // Update region end with current stylus position            _region = QRect( region_start, QPoint( x, y ) );            }            // Update display            update();            break;        default:            // Ignore            break;        }    }}#ifdef QTOPIA_PHONEvoid RegionSelector::setStateLabel(){    switch( current_state ) {    case MOVE:        ContextBar::setLabel( this, ContextMenu::key(), "photoedit/resize", QString::null );        break;    case SIZE:        ContextBar::setLabel( this, ContextMenu::key(), "photoedit/move", QString::null );        break;    default:        // Ignore        break;    }}void RegionSelector::moveBy( int dx, int dy ){    // Contain region within widget    if( _region.left() + dx < rect().left() )        dx = rect().left() - _region.left();    if( _region.right() + dx > rect().right() )        dx = rect().right() - _region.right();    if( _region.top() + dy < rect().top() )        dy = rect().top() - _region.top();    if( _region.bottom() + dy > rect().bottom() )        dy = rect().bottom() - _region.bottom();            _region.moveBy( dx, dy );}void RegionSelector::sizeBy( int dw, int dh ){#define MIN_WIDTH 20#define MIN_HEIGHT 20    _region.setLeft( _region.left() - dw );    _region.setRight( _region.right() + dw );    _region.setTop( _region.top() - dh );    _region.setBottom( _region.bottom() + dh );        // Limit to minimum    if( _region.width() < MIN_WIDTH ) {        _region.setLeft( _region.left() + dw );        _region.setRight( _region.right() - dw );    }    if( _region.height() < MIN_HEIGHT ) {        _region.setTop( _region.top() + dh );        _region.setBottom( _region.bottom() - dh );    }         // Contain region within widget    if( _region.left() < rect().left() )        _region.setLeft( rect().left() );    if( _region.right() > rect().right() )        _region.setRight( rect().right() );    if( _region.top() < rect().top() )        _region.setTop( rect().top() );    if( _region.bottom() > rect().bottom() )        _region.setBottom( rect().bottom() );}#endif

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