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📄 settingsdialog.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "settingsdialog.h"#include <qspinbox.h>#include <qlabel.h>#include <qcheckbox.h>#include <qradiobutton.h>#include <qbuttongroup.h>#include <qcombobox.h>SettingsDialog::SettingsDialog( QWidget *parent, const char *name, bool modal, WFlags f )    : SettingsDialogBase( parent, name, modal, f ){}void SettingsDialog::setDelay(int d){    secsDelay->setValue(d);}int SettingsDialog::delay() const{    return secsDelay->value();}void SettingsDialog::setRepeat( bool r ){    repeatCheck->setChecked( r );}bool SettingsDialog::repeat() const{    return repeatCheck->isChecked();}void SettingsDialog::setReverse(bool r){    reverseCheck->setChecked(r);}bool SettingsDialog::reverse() const{    return reverseCheck->isChecked();}void SettingsDialog::setRotation(RotationDirection r){    if (r == rotate_clockwise) {	rotationClockwise->setChecked(TRUE);    } else if (r == rotate_counterclockwise) {	rotationCounterclockwise->setChecked(TRUE);    } else {	rotationNone->setChecked(TRUE);    }}RotationDirection SettingsDialog::rotation(void) const{    RotationDirection	r = rotate_none;    if (rotationClockwise->isChecked()) {	r = rotate_clockwise;    } else if (rotationCounterclockwise->isChecked()) {	r = rotate_counterclockwise;    }    return r;}void SettingsDialog::setFastLoad(bool f){    fastLoadCheck->setChecked(f);}bool SettingsDialog::fastLoad() const{    return fastLoadCheck->isChecked();}void SettingsDialog::setSmallScale(bool s){    smallScaleCheck->setChecked(s);}bool SettingsDialog::smallScale() const{    return smallScaleCheck->isChecked();}

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