📄 pickboardcfg.h
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef PICKBOARDCFG_H#define PICKBOARDCFG_H#include <qtopia/qdawg.h>#include <qpushbutton.h>#include <qhbuttongroup.h>#include <qdialog.h>#include <qlist.h>// Internal stuff...class PickboardPicks;class LetterButton : public QPushButton { Q_OBJECTpublic: LetterButton(const QChar& letter, QWidget* parent);private slots: void toggleCase();private: bool skip;};class LetterChoice : public QButtonGroup { Q_OBJECTpublic: LetterChoice(QWidget* parent, const QString& set); QChar choice() { return ch; }signals: void changed();private slots: void change();private: QChar ch;};class PickboardAdd : public QDialog { Q_OBJECTpublic: PickboardAdd(QWidget* owner, const QStringList& setlist); ~PickboardAdd(); QString word() const; bool exec();private slots: void checkAllDone();private: QPushButton *yes; LetterChoice **lc; int nlc;};class PickboardConfig : public QObject { Q_OBJECTpublic: PickboardConfig(PickboardPicks* p) : parent(p), nrows(2), pressx(-1) { } virtual ~PickboardConfig(); virtual void pickPoint(const QPoint& p, bool press); virtual void draw(QPainter*)=0; virtual void fillMenu(QPopupMenu&); virtual void doMenu(int);protected: void updateRows(int from, int to); virtual void updateItem(int r, int i); virtual void pickInRow(int r, int xpos, bool press)=0; void changeMode(int m); virtual void generateText(const QString& s); void generateKey( int k ); virtual void pick(bool press, int row, int item)=0;protected: PickboardPicks* parent; int nrows;private: int pressrow, pressx;};class StringConfig : public PickboardConfig { Q_OBJECTpublic: StringConfig(PickboardPicks* p) : PickboardConfig(p) { } void draw(QPainter* p);protected: virtual QString text(int r, int i)=0; virtual bool spreadRow(int i)=0; virtual QColor rowColor(int) { return Qt::black; } virtual void pickInRow(int r, int xpos, bool press); virtual void updateItem(int r, int i); virtual bool highlight(int,int) const;};class CharStringConfig : public StringConfig { Q_OBJECT QString input; QStringList chars;public: CharStringConfig(PickboardPicks* p) : StringConfig(p) { } void addChar(const QString& s); virtual void doMenu(int);protected: QString text(int r, int i); bool spreadRow(int i); void pick(bool press, int row, int item);};class DictFilterConfig : public StringConfig { Q_OBJECT QStringList matches; QStringList sets_a; QStringList sets; QStringList othermodes; int lit0; int lit1; int shift; QString capitalize(const QString& s); QStringList capitalize(const QStringList& s);public: QStringList input; DictFilterConfig(PickboardPicks* p) : StringConfig(p) { shift = 0; lit0 = -1; lit1 = -1; } void addSet(const QString& appearance, const QString& set); void addMode(const QString& s); void fillMenu(QPopupMenu& menu); void doMenu(int i); void add(const QString& set);protected: QString text(int r, int i); bool spreadRow(int i); void pick(bool press, int row, int item); bool scanMatch(const QString& set, const QChar& l) const; void scan(const QDawg::Node* n, int ipos, const QString& str, int length, bool extend); void scanLengths(const QDawg::Node* n, int ipos, int& bitarray); bool highlight(int r,int c) const;};class CharConfig : public StringConfig { Q_OBJECT QStringList chars1; QStringList chars2;public: CharConfig(PickboardPicks* p) : StringConfig(p) { } void addChar(int r, const QString& s);protected: QString text(int r, int i); bool spreadRow(int); void pick(bool press, int row, int item);};class KeycodeConfig : public PickboardConfig { Q_OBJECT QValueList<int> keys1; QValueList<int> keys2; QValueList<QPixmap> keypm1; QValueList<QPixmap> keypm2; enum { xw = 8, xmarg = 8};public: KeycodeConfig(PickboardPicks* p) : PickboardConfig(p) { } void addKey(int r, const QPixmap& pm, int code); void addGap(int r, int w); void draw(QPainter* p);protected: void pickInRow(int r, int xpos, bool press); QValueList<QPixmap> row(int i); void pick(bool press, int row, int item);};#endif
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