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📄 flat.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "flat.h"#include <qpainter.h>#include <qapplication.h>/* XPM */static const char * ok_xpm[] = {"32 32 3 1"," 	c None",".	c #000000","+	c #FFFFFF","                                ","                                ","            ++++++++            ","          ++++++++++++          ","        +++++      +++++        ","       +++            +++       ","      +++              +++      ","     +++                +++     ","    +++                  +++    ","    ++                    ++    ","   ++   +++++     ++    ++ ++   ","   ++  ++++++++   ++   +++ ++   ","  +++ +++    +++  ++  +++  +++  ","  ++ +++      ++  ++ +++    ++  ","  ++ ++        ++ ++ ++     ++  ","  ++ ++        ++ +++++     ++  ","  ++ ++        ++ ++++      ++  ","  ++ ++        ++ ++ ++     ++  ","  ++ +++      ++  ++ +++    ++  ","  +++ +++    +++  ++  +++  +++  ","   ++  ++++++++   ++   ++  ++   ","   ++   +++++     ++    ++ ++   ","    ++                    ++    ","    +++                  +++    ","     +++                +++     ","      +++              +++      ","       +++            +++       ","        +++++      +++++        ","          ++++++++++++          ","            ++++++++            ","                                ","                                "};/* XPM */static const char * close_xpm[] = {"32 32 3 1"," 	c None",".	c #000000","+	c #FFFFFF","                                ","                                ","            ++++++++            ","          ++++++++++++          ","        +++++      +++++        ","       +++            +++       ","      +++              +++      ","     +++                +++     ","    +++                  +++    ","    ++   ++          ++   ++    ","   ++    +++        +++    ++   ","   ++     +++      +++     ++   ","  +++      +++    +++      +++  ","  ++        +++  +++        ++  ","  ++         ++++++         ++  ","  ++          ++++          ++  ","  ++          ++++          ++  ","  ++         ++++++         ++  ","  ++        +++  +++        ++  ","  +++      +++    +++      +++  ","   ++     +++      +++     ++   ","   ++    +++        +++    ++   ","    ++   ++          ++   ++    ","    +++                  +++    ","     +++                +++     ","      +++              +++      ","       +++            +++       ","        +++++      +++++        ","          ++++++++++++          ","            ++++++++            ","                                ","                                "};/* XPM */static const char * help_xpm[] = {"32 32 3 1"," 	c None",".	c #000000","+	c #FFFFFF","                                ","                                ","            ++++++++            ","          ++++++++++++          ","        +++++      +++++        ","       +++            +++       ","      +++              +++      ","     +++                +++     ","    +++      +++++       +++    ","    ++      ++++++++      ++    ","   ++      ++++  ++++      ++   ","   ++      +++    +++      ++   ","  +++      +++    +++      +++  ","  ++             ++++       ++  ","  ++            +++++       ++  ","  ++           +++++        ++  ","  ++           ++++         ++  ","  ++          ++++          ++  ","  ++          +++           ++  ","  +++         +++          +++  ","   ++                      ++   ","   ++                      ++   ","    ++        +++         ++    ","    +++       +++        +++    ","     +++                +++     ","      +++              +++      ","       +++            +++       ","        +++++      +++++        ","          ++++++++++++          ","            ++++++++            ","                                ","                                "};/* XPM */static const char * maximize_xpm[] = {"32 32 3 1"," 	c None",".	c #000000","+	c #FFFFFF","                                ","                                ","            ++++++++            ","          ++++++++++++          ","        +++++      +++++        ","       +++            +++       ","      +++              +++      ","     +++                +++     ","    +++  ++++++++++++++  +++    ","    ++   ++++++++++++++   ++    ","   ++    ++++++++++++++    ++   ","   ++    +++        +++    ++   ","  +++    +++        +++    +++  ","  ++     +++        +++     ++  ","  ++     +++        +++     ++  ","  ++     +++        +++     ++  ","  ++     +++        +++     ++  ","  ++     +++        +++     ++  ","  ++     +++        +++     ++  ","  +++    +++        +++    +++  ","   ++    +++        +++    ++   ","   ++    ++++++++++++++    ++   ","    ++   ++++++++++++++   ++    ","    +++  ++++++++++++++  +++    ","     +++                +++     ","      +++              +++      ","       +++            +++       ","        +++++      +++++        ","          ++++++++++++          ","            ++++++++            ","                                ","                                "};static QImage scaleButton( const QImage &img, int height ){    if ( img.height() != height ) {	return img.smoothScale( img.width()*height/img.height(), height );    } else {	return img;    }}static void colorize( QImage &img, const QColor &c, bool rev ){    for ( int i = 0; i < img.numColors(); i++ ) {	bool sc = (img.color(i) & 0xff000000);	if ( rev ) sc = !sc;	img.setColor(i, sc ? c.rgb() : 0x00000000 );    }}FlatDecoration::FlatDecoration() : ref(0), buttonCache(16){    buttonCache.setAutoDelete(TRUE);}FlatDecoration::~FlatDecoration(){}int FlatDecoration::metric( Metric m, const WindowData *wd ) const{    switch ( m ) {	case TopBorder:	    return 1;	    break;	case LeftBorder:	case RightBorder:	    return 2;	case BottomBorder:	    return 4;	case TitleHeight:	    if ( QApplication::desktop()->height() > 320 )		return 20;	    else		return 18;	case OKWidth:	case CloseWidth:	case HelpWidth:	case MaximizeWidth:	    return metric(TitleHeight,wd);	    break;	default:	    return WindowDecorationInterface::metric( m, wd );	    break;    }    return 0;}void FlatDecoration::drawArea( Area a, QPainter *p, const WindowData *wd ) const{    int th = metric( TitleHeight, wd );    QRect r = wd->rect;    switch ( a ) {	case Border:	    {		const QColorGroup &cg = wd->palette.active();		if ( wd->flags & WindowData::Active ) {		    p->setBrush( cg.color(QColorGroup::Highlight) );		} else {		    p->setBrush( cg.color(QColorGroup::Background) );		}		p->setPen( cg.foreground() );		int lb = metric(LeftBorder,wd);		int rb = metric(RightBorder,wd);		int tb = metric(TopBorder,wd);		int bb = metric(BottomBorder,wd);		p->drawRect( r.x()-lb, r.y()-tb-th, r.width()+lb+rb,			     r.height()+th+tb+bb );	    }	    break;	case Title:	    if ( r.height() < 2 ) {		WindowDecorationInterface::drawArea( a, p, wd );	    } else {		const QColorGroup &cg = wd->palette.active();		QColor c;		if ( wd->flags & WindowData::Active )		    c = cg.color(QColorGroup::Highlight);		else		    c = cg.color(QColorGroup::Background);		p->fillRect( QRect(r.x(),r.y()-th,r.width(),th), c );	    }	    break;	case TitleText:	    p->drawText( r.left()+3+metric(HelpWidth,wd), r.top()-th,			 r.width()-metric(HelpWidth,wd)-metric(CloseWidth,wd), th,			 Qt::AlignVCenter, wd->caption );	    break;	default:	    FlatDecoration::drawArea( a, p, wd );	    break;    }}void FlatDecoration::drawButton( Button b, QPainter *p, const WindowData *wd,    int x, int y, int /* w */, int /* h */, QWSButton::State state ) const{    QColor c;    const QColorGroup &cg = wd->palette.active();    if ( wd->flags & WindowDecorationInterface::WindowData::Active )	c = cg.color(QColorGroup::HighlightedText);    else	c = cg.color(QColorGroup::Foreground);    bool r = (state & QWSButton::MouseOver) && (state & QWSButton::Clicked);    int th = metric(TitleHeight, wd);    QString key( "%1-%2-%3-%4" );    key = key.arg(b).arg(th).arg(c.name()).arg(r ? "1" : "0");    QImage *img = buttonCache.find( key );    if ( !img ) {	QImage tmp;	switch ( b ) {	    case OK:		tmp = QImage( ok_xpm );		break;	    case Close:		tmp = QImage( close_xpm );		break;	    case Help:		tmp = QImage( help_xpm );		break;	    case Maximize:		tmp = QImage( maximize_xpm );		break;	}	colorize( tmp, c, r );	img = new QImage( scaleButton(tmp,th) );	FlatDecoration *that = (FlatDecoration *)this;	that->buttonCache.insert( key, img, 1 );    }        p->drawImage( x, y, *img );}QRegion FlatDecoration::mask( const WindowData *wd ) const{    return WindowDecorationInterface::mask( wd );}QString FlatDecoration::name() const{    return qApp->translate( "Decoration", "Flat" );}QPixmap FlatDecoration::icon() const{    return QPixmap();}QRESULT FlatDecoration::queryInterface( const QUuid &uuid, QUnknownInterface **iface ){    *iface = 0;    if ( uuid == IID_QUnknown )	*iface = this;    else if ( uuid == IID_WindowDecoration )	*iface = this;    else	return QS_FALSE;    (*iface)->addRef();    return QS_OK;}Q_EXPORT_INTERFACE(){    Q_CREATE_INSTANCE( FlatDecoration )}

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