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📄 volume.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "volume.h"#include <qtopia/resource.h>#include <qtopia/qpeapplication.h>#include <qtopia/config.h>#if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP)#include <qtopia/qcopenvelope_qws.h>#endif#include <qpainter.h>#include <qcheckbox.h>#include <qslider.h>#include <qlayout.h>#include <qframe.h>#include <qpixmap.h>#include <qtopia/applnk.h>VolumeControl::VolumeControl( QWidget *parent, const char *name, WFlags f )    : QFrame( parent, name, WStyle_StaysOnTop | WType_Popup | f ){    setFrameStyle( QFrame::PopupPanel | QFrame::Raised );    setBackgroundMode(PaletteButton);    QVBoxLayout *vbox = new QVBoxLayout( this );    slider = new QSlider( this );    slider->setBackgroundMode(PaletteButton);    muteBox = new QCheckBox( tr("Mute"), this );    muteBox->setBackgroundMode(PaletteButton);    slider->setRange( 0, 100 );    slider->setTickmarks( QSlider::Both );    slider->setTickInterval( 20 );    slider->setFocusPolicy( QWidget::NoFocus );    muteBox->setFocusPolicy( QWidget::NoFocus );    vbox->setMargin( 6 );    vbox->setSpacing( 3 );    vbox->addWidget( slider, 0, Qt::AlignVCenter | Qt::AlignHCenter );    vbox->addWidget( muteBox );    setFixedHeight( 100 );    setFixedWidth( sizeHint().width() );    setFocusPolicy(QWidget::NoFocus);}void VolumeControl::keyPressEvent( QKeyEvent *e) {    switch(e->key()) {	case Key_Up:	    slider->subtractStep();	    break;	case Key_Down:	    slider->addStep();	    break;	case Key_Space:	    muteBox->toggle();	    break;	case Key_Escape:	    close();	    break;	default:	    e->ignore();	    break;    }}//===========================================================================VolumeApplet::VolumeApplet( QWidget *parent, const char *name )    : QWidget( parent, name ){    setFixedHeight(AppLnk::smallIconSize());    setFixedWidth(AppLnk::smallIconSize());    QImage  img = Resource::loadImage("icons/14x14/volume");    img = img.smoothScale(AppLnk::smallIconSize(), AppLnk::smallIconSize() - 4);    volumePixmap.convertFromImage(img);    readSystemVolume();    connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( volumeChanged(bool) ) );}VolumeApplet::~VolumeApplet(){}void VolumeApplet::mousePressEvent( QMouseEvent *){    // Create a small volume control window to adjust the volume with    VolumeControl *vc = new VolumeControl(0,0,WDestructiveClose);    vc->slider->setValue( 100 - volumePercent );    vc->muteBox->setChecked( muted );    connect( vc->slider, SIGNAL( valueChanged(int) ), this, SLOT( sliderMoved(int) ) );    connect( vc->muteBox, SIGNAL( toggled(bool) ), this, SLOT( mute(bool) ) );    QPoint curPos = mapToGlobal( rect().topLeft() );    if ( curPos.x() + vc->sizeHint().width() > qApp->desktop()->width() )	vc->move( qApp->desktop()->width() - vc->sizeHint().width(), curPos.y() - 101 );    else 	vc->move( curPos.x()-(vc->sizeHint().width()-width())/2, curPos.y() - 101 );    vc->show();}void VolumeApplet::volumeChanged( bool nowMuted ){    int previousVolume = volumePercent;    int previousMute = muted;    readSystemVolume();    // Handle case where muting it toggled    if ( previousMute != nowMuted ) {	muted = nowMuted;	repaint( TRUE );	return;    }    // Avoid over repainting    if ( previousVolume != volumePercent )	repaint( 2, height() - 4, width() - 4, 2, FALSE );}void VolumeApplet::mute( bool toggled ){    muted = toggled;    // clear if removing mute    repaint( !toggled );    writeSystemVolume();}void VolumeApplet::sliderMoved( int percent ){    setVolume( 100 - percent );}void VolumeApplet::readSystemVolume(){    Config cfg("Sound");    cfg.setGroup("System");    volumePercent = cfg.readNumEntry("Volume");    muted = cfg.readBoolEntry("Muted",false);}void VolumeApplet::setVolume( int percent ){    // clamp volume percent to be between 0 and 100    volumePercent = (percent < 0) ? 0 : ((percent > 100) ? 100 : percent);    // repaint just the little volume rectangle    repaint( 2, height() - 4, width() - 4, 2, FALSE );    writeSystemVolume();}void VolumeApplet::writeSystemVolume(){    {	Config cfg("Sound");	cfg.setGroup("System");	cfg.writeEntry("Volume",volumePercent);	cfg.writeEntry("Muted",muted);    }#if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP)    // Send notification that the volume has changed    QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << muted;#endif}void VolumeApplet::paintEvent( QPaintEvent* ){    QPainter p(this);    int yoff=0;    p.drawPixmap( 0, yoff, volumePixmap );    p.setPen( darkGray );    p.drawRect( 1, height() - 5, width() - 2, 4 );    int pixelsWide = volumePercent * (width() - 4) / 100;    p.fillRect( 2, height() - 4, pixelsWide, 2, red );    p.fillRect( pixelsWide + 2, height() - 4, width() - 4 - pixelsWide, 2, lightGray );    if ( muted ) {	p.setPen( red );	p.drawLine( 1, yoff+1, width() - 2, height() - 4 );	p.drawLine( 1, yoff+2, width() - 2, height() - 5 );	p.drawLine( width() - 2, yoff+1, 1, height() - 4 );	p.drawLine( width() - 2, yoff+2, 1, height() - 5 );    }}

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