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📄 stylusnormalizer.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <qpoint.h>#include <qtimer.h>#include "stylusnormalizer.h"static const int FLUSHTIME = 100;_StylusEvent::_StylusEvent( const QPoint& newPt )    : _pt( newPt ),      _t( QTime::currentTime() ){}_StylusEvent::~_StylusEvent(){}StylusNormalizer::StylusNormalizer( QWidget *parent, const char* name )    : QWidget( parent, name ),      _next( 0 ),      bFirst( true ){    // initialize _ptList    int i;    for (i = 0; i < SAMPLES; i++ ) {        _ptList[i].setPoint( -1, -1 );    }    _tExpire = new QTimer( this );    QObject::connect( _tExpire, SIGNAL( timeout() ),                      this, SLOT( slotAveragePoint() ) );}StylusNormalizer::~StylusNormalizer(){}void StylusNormalizer::addEvent( const QPoint& pt ){    _ptList[_next].setPoint( pt );    _ptList[_next++].setTime( QTime::currentTime() );    if ( _next >= SAMPLES ) {        _next = 0;    }    // make a single mouse click work    if ( bFirst ) {        slotAveragePoint();        bFirst = false;    }}void StylusNormalizer::slotAveragePoint( void ){    QPoint pt( 0, 0 );    QTime tCurr = QTime::currentTime();    int i,        size;    size = 0;    for ( i = 0; i < SAMPLES; i++ ) {        if ( ( (_ptList[i]).time().msecsTo( tCurr ) < FLUSHTIME ) &&             ( _ptList[i].point() != QPoint( -1, -1 ) ) ) {            pt += _ptList[i].point();            size++;        }    }    if ( size > 0 )        emit signalNewPoint( pt /= size );}void StylusNormalizer::start( void ){    _tExpire->start( FLUSHTIME );}void StylusNormalizer::stop( void ){    _tExpire->stop();    bFirst = true;}

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