📄 charsetedit.h
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <qlist.h>#include <qdialog.h>#include <qtopia/mstroke/profile.h>#include "charseteditbase.h"class QTabWidget;class QListBox;class QPushButton;class QComboBox;class QIMPenWidget;class QIMPenEdit;class QIMPenPrefBase;class UniSelect;class QIMPenInputCharDlg : public QDialog{ Q_OBJECTpublic: QIMPenInputCharDlg( QWidget *parent = 0, const char *name = 0, bool modal = FALSE, bool fs = FALSE, int WFlags = 0 ); unsigned int unicode() const { return uni; }protected:protected slots: void setCharacter( uint sp );private: void addSpecial(bool isFS ); uint uni; UniSelect *u;};class CharSetEdit : public CharSetEditBase{ Q_OBJECTpublic: CharSetEdit( QWidget *parent=0, const char *name=0 ); CharSetEdit( QIMPenCharSet *c, QWidget *parent=0, const char *name=0 ); void setCharSet( QIMPenCharSet *c ); QIMPenCharSet *charSet() const; void checkStoreMatch(); void setIsFS(bool b) { mIsFS=b; }protected: void fillCharList(); void enableButtons(); QIMPenChar *findPrev(); QIMPenChar *findNext(); void setCurrentChar( QIMPenChar * );protected slots: void prevMatch(); void nextMatch(); void selectCode( int ); void addChar(); void removeChar(); void addMatch(); void removeMatch(); void resetMatches(); void clearMatch(); void newStroke( QIMPenStroke * );protected: void appendMatch(); void init(); void updateLabel(); void firstMatch(); void lastMatch(); // current code, not nearly detailed enough eh? uint currentCode; QIMPenChar *currentChar; QIMPenChar *inputChar; QIMPenCharSet *currentSet; int lastCs; int lastCh; bool addFlag; uint matchCount; uint matchIndex; bool mIsFS;};class CharSetDlg : public QDialog{ Q_OBJECTpublic: CharSetDlg( QWidget *parent = 0, const char *name = 0, bool modal = FALSE, int WFlags = 0 ); ~CharSetDlg(); void setCharSet( QIMPenCharSet *c ); QIMPenCharSet *charSet() const; void setIsFS(bool b) { edit->setIsFS(b); }protected: void accept(); void reject();private: CharSetEdit *edit;};
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