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📄 qthreadstorage_unix.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.10平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifdef QT_THREAD_SUPPORT#include "qplatformdefs.h"#include "qthreadstorage.h"#include <private/qthreadinstance_p.h>#include <string.h>// #define QTHREADSTORAGE_DEBUG// keep this in sync with the implementation in qthreadstorage.cppstatic const int MAX_THREAD_STORAGE = 257; // 256 maximum + 1 used in QRegExpstatic pthread_mutex_t thread_storage_mutex = PTHREAD_MUTEX_INITIALIZER;static bool thread_storage_init = FALSE;static struct {    bool used;    void (*func)( void * );} thread_storage_usage[MAX_THREAD_STORAGE];QThreadStorageData::QThreadStorageData( void (*func)( void * ) )    : id( 0 ){    pthread_mutex_lock( &thread_storage_mutex );    // make sure things are initialized    if ( ! thread_storage_init )	memset( thread_storage_usage, 0, sizeof( thread_storage_usage ) );    thread_storage_init = TRUE;    for ( ; id < MAX_THREAD_STORAGE; ++id ) {	if ( !thread_storage_usage[id].used )	    break;    }    Q_ASSERT( id >= 0 && id < MAX_THREAD_STORAGE );    thread_storage_usage[id].used = TRUE;    thread_storage_usage[id].func = func;#ifdef QTHREADSTORAGE_DEBUG    qDebug( "QThreadStorageData: allocated id %d", id );#endif // QTHREADSTORAGE_DEBUG    pthread_mutex_unlock( &thread_storage_mutex );}QThreadStorageData::~QThreadStorageData(){    pthread_mutex_lock( &thread_storage_mutex );    thread_storage_usage[id].used = FALSE;    thread_storage_usage[id].func = 0;#ifdef QTHREADSTORAGE_DEBUG    qDebug( "QThreadStorageData: released id %d", id );#endif // QTHREADSTORAGE_DEBUG    pthread_mutex_unlock( &thread_storage_mutex );}void **QThreadStorageData::get() const{    QThreadInstance *d = QThreadInstance::current();    QMutexLocker locker( d->mutex() );    return d->thread_storage && d->thread_storage[id] ? &d->thread_storage[id] : 0;}void **QThreadStorageData::set( void *p ){    QThreadInstance *d = QThreadInstance::current();    QMutexLocker locker( d->mutex() );    if ( !d->thread_storage ) {#ifdef QTHREADSTORAGE_DEBUG	qDebug( "QThreadStorageData: allocating storage for thread %lx",		(unsigned long) pthread_self() );#endif // QTHREADSTORAGE_DEBUG	d->thread_storage = new void*[MAX_THREAD_STORAGE];	memset( d->thread_storage, 0, sizeof( void* ) * MAX_THREAD_STORAGE );    }    // delete any previous data    if ( d->thread_storage[id] )	thread_storage_usage[id].func( d->thread_storage[id] );    // store new data    d->thread_storage[id] = p;    return &d->thread_storage[id];}void QThreadStorageData::finish( void **thread_storage ){    if ( ! thread_storage ) return; // nothing to do#ifdef QTHREADSTORAGE_DEBUG    qDebug( "QThreadStorageData: destroying storage for thread %lx",	    (unsigned long) pthread_self() );#endif // QTHREADSTORAGE_DEBUG    for ( int i = 0; i < MAX_THREAD_STORAGE; ++i ) {	if ( ! thread_storage[i] ) continue;	if ( ! thread_storage_usage[i].used ) {#ifdef QT_CHECK_STATE	    qWarning( "QThreadStorage: thread %lx exited after QThreadStorage destroyed",		      (unsigned long) pthread_self() );#endif // QT_CHECK_STATE	    continue;	}	thread_storage_usage[i].func( thread_storage[i] );    }    delete [] thread_storage;}/*!    \class QThreadStorage    \brief The QThreadStorage class provides per-thread data storage.    \threadsafe    \ingroup thread    \ingroup environment    QThreadStorage is a template class that provides per-thread data    storage.    \e{Note that due to compiler limitations, QThreadStorage can only    store pointers.}    The setLocalData() function stores a single thread-specific value    for the calling thread. The data can be accessed later using the    localData() functions. QThreadStorage takes ownership of the    data (which must be created on the heap with \e new) and deletes    it when the thread exits (either normally or via termination).    The hasLocalData() function allows the programmer to determine if    data has previously been set using the setLocalData() function.    This is useful for lazy initializiation.    For example, the following code uses QThreadStorage to store a    single cache for each thread that calls the \e cacheObject() and    \e removeFromCache() functions. The cache is automatically    deleted when the calling thread exits (either normally or via    termination).    \code    QThreadStorage<QCache<SomeClass> *> caches;    void cacheObject( const QString &key, SomeClass *object )    {        if ( ! caches.hasLocalData() )	    caches.setLocalData( new QCache<SomeClass> );	caches.localData()->insert( key, object );    }    void removeFromCache( const QString &key )    {        if ( ! caches.hasLocalData() )            return; // nothing to do	caches.localData()->remove( key );    }    \endcode    \section1 Caveats    \list    \i As noted above, QThreadStorage can only store pointers due to    compiler limitations. Support for value-based objects will be    added when the majority of compilers are able to support partial    template specialization.    \i The \link ~QThreadStorage() destructor\endlink does \e not    delete per-thread data. QThreadStorage only deletes per-thread    data when the thread exits or when setLocalData() is called    multiple times.    \i QThreadStorage can only be used with threads started with    QThread. It \e cannot be used with threads started with    platform-specific APIs.    \i As a corollary to the above, platform-specific APIs cannot be    used to exit or terminate a QThread using QThreadStorage. Doing so    will cause all per-thread data to be leaked. See QThread::exit()    and QThread::terminate().    \i QThreadStorage \e can be used to store data for the \e main()    thread \e after QApplication has been constructed. QThreadStorage    deletes all data set for the \e main() thread when QApplication is    destroyed, regardless of whether or not the \e main() thread has    actually finished.    \i The implementation of QThreadStorage limits the total number of    QThreadStorage objects to 256. An unlimited number of threads    can store per-thread data in each QThreadStorage object.    \endlist*//*!    \fn QThreadStorage::QThreadStorage()    Constructs a new per-thread data storage object.*//*!    \fn QThreadStorage::~QThreadStorage()    Destroys the per-thread data storage object.    Note: The per-thread data stored is \e not deleted. Any data left    in QThreadStorage is leaked. Make sure that all threads using    QThreadStorage have exited before deleting the QThreadStorage.    \sa hasLocalData()*//*!    \fn bool QThreadStorage::hasLocalData() const    Returns TRUE if the calling thread has non-zero data available;    otherwise returns FALSE.    \sa localData()*//*!    \fn T& QThreadStorage::localData()    Returns a reference to the data that was set by the calling    thread.    Note: QThreadStorage can only store pointers. This function    returns a \e reference to the pointer that was set by the calling    thread. The value of this reference is 0 if no data was set by    the calling thread,    \sa hasLocalData()*//*  ### addition to the above documentation when we start supporting  ### partial template specialization, and QThreadStorage can store  ### values *and* pointers  When using QThreadStorage to store values (not pointers), this  function stores an object of type \e T (created with its default  constructor) and returns a reference to that object.*//*!    \fn const T QThreadStorage::localData() const    \overload    Returns a copy of the data that was set by the calling thread.    Note: QThreadStorage can only store pointers. This function    returns a pointer to the data that was set by the calling thread.    If no data was set by the calling thread, this function returns 0.    \sa hasLocalData()*//*  ### addition to the above documentation when we start supporting  ### partial template specialization, and QThreadStorage can store  ### values *and* pointers  When using QThreadStorage to store values (not pointers), this  function returns an object of type \e T (created with its default  constructor). Unlike the above function, this object is \e not  stored automatically. You will need to call setLocalData() to store  the object.*//*!    \fn void QThreadStorage::setLocalData( T data )    Sets the local data for the calling thread to \a data. It can be    accessed later using the localData() functions.    If \a data is 0, this function deletes the previous data (if    any) and returns immediately.    If \a data is non-zero, QThreadStorage takes ownership of the \a    data and deletes it automatically either when the thread exits    (either normally or via termination) or when setLocalData() is    called again.    Note: QThreadStorage can only store pointers. The \a data    argument must be either a pointer to an object created on the heap    (i.e. using \e new) or 0. You should not delete \a data    yourself; QThreadStorage takes ownership and will delete the \a    data itself.    \sa localData() hasLocalData()*/#endif // QT_THREAD_SUPPORT

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