📄 qwaitcondition_win.cpp
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#if defined(QT_THREAD_SUPPORT)#include "qwaitcondition.h"#include "qnamespace.h"#include "qmutex.h"#include "qptrlist.h"#include "qt_windows.h"#define Q_MUTEX_T void*#include <private/qmutex_p.h>#include <private/qcriticalsection_p.h>//***********************************************************************// QWaitConditionPrivate// **********************************************************************class QWaitConditionEvent{public: inline QWaitConditionEvent() : priority(0) { QT_WA ({ event = CreateEvent(NULL, TRUE, FALSE, NULL); }, { event = CreateEventA(NULL, TRUE, FALSE, NULL); }); } inline ~QWaitConditionEvent() { CloseHandle(event); } int priority; HANDLE event;};typedef QPtrList<QWaitConditionEvent> EventQueue;class QWaitConditionPrivate{public: QCriticalSection cs; EventQueue queue; EventQueue freeQueue; bool wait(QMutex *mutex, unsigned long time);};bool QWaitConditionPrivate::wait(QMutex *mutex, unsigned long time){ bool ret = FALSE; cs.enter(); QWaitConditionEvent *wce = freeQueue.take(); if (!wce) wce = new QWaitConditionEvent; wce->priority = GetThreadPriority(GetCurrentThread()); // insert 'wce' into the queue (sorted by priority) QWaitConditionEvent *current = queue.first(); int index = 0; while (current && current->priority >= wce->priority) { current = queue.next(); ++index; } queue.insert(index, wce); cs.leave(); if (mutex) mutex->unlock(); // wait for the event switch (WaitForSingleObject(wce->event, time)) { default: break; case WAIT_OBJECT_0: ret = TRUE; break; } if (mutex) mutex->lock(); cs.enter(); // remove 'wce' from the queue queue.removeRef(wce); ResetEvent(wce->event); freeQueue.append(wce); cs.leave(); return ret;}//***********************************************************************// QWaitCondition implementation//***********************************************************************QWaitCondition::QWaitCondition(){ d = new QWaitConditionPrivate; d->freeQueue.setAutoDelete(TRUE);}QWaitCondition::~QWaitCondition(){ Q_ASSERT(d->queue.isEmpty()); delete d; }bool QWaitCondition::wait( unsigned long time ){ return d->wait(0, time);}bool QWaitCondition::wait( QMutex *mutex, unsigned long time){ if ( !mutex ) return FALSE; if ( mutex->d->type() == Q_MUTEX_RECURSIVE ) {#ifdef QT_CHECK_RANGE qWarning("QWaitCondition::wait: Cannot wait on recursive mutexes.");#endif return FALSE; } return d->wait(mutex, time);}void QWaitCondition::wakeOne(){ // wake up the first thread in the queue d->cs.enter(); QWaitConditionEvent *first = d->queue.first(); if (first) SetEvent(first->event); d->cs.leave();}void QWaitCondition::wakeAll(){ // wake up the all threads in the queue d->cs.enter(); QWaitConditionEvent *current = d->queue.first(); while (current) { SetEvent(current->event); current = d->queue.next(); } d->cs.leave();}#endif // QT_THREAD_SUPPORT
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