📄 popupim.cpp
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/************************************************************************ Copyright (C) 2000-2005 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.** ** This program is free software; you can redistribute it and/or modify it** under the terms of the GNU General Public License as published by the** Free Software Foundation; either version 2 of the License, or (at your** option) any later version.** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL.**** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details.**** In addition, as a special exception Trolltech gives permission to link** the code of this program with Qtopia applications copyrighted, developed** and distributed by Trolltech under the terms of the Qtopia Personal Use** License Agreement. You must comply with the GNU General Public License** in all respects for all of the code used other than the applications** licensed under the Qtopia Personal Use License Agreement. If you modify** this file, you may extend this exception to your version of the file,** but you are not obligated to do so. If you do not wish to do so, delete** this exception statement from your version.** ** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "popupim.h"#include <qpushbutton.h>#include <qlayout.h>/* A virtual key for a virtual keyboard*/class PopupPushButton : public QPushButton{ Q_OBJECTpublic: PopupPushButton ( const QChar uni, ushort key, QWidget *parent ) : QPushButton(parent), u(uni), k(key) { connect(this, SIGNAL(pressed()), this, SLOT(sendKeyForPress())); connect(this, SIGNAL(released()), this, SLOT(sendKeyForRelease())); setText(QChar(uni)); } PopupPushButton ( const QString &text, ushort key, QWidget *parent ) : QPushButton(parent), u(0xffff), k(key) { connect(this, SIGNAL(pressed()), this, SLOT(sendKeyForPress())); connect(this, SIGNAL(released()), this, SLOT(sendKeyForRelease())); setText(text); }signals: void keyPress(ushort, ushort, ushort, bool, bool);private slots: void sendKeyForPress() { emit keyPress(u.unicode(), k, 0, TRUE, FALSE); } void sendKeyForRelease() { emit keyPress(u.unicode(), k, 0, FALSE, FALSE); }private: QChar u; ushort k;};PopupIM::PopupIM(QWidget *parent, const char *name, int flags) : QWidget(parent, name, flags){ // create a layout QGridLayout *gl = new QGridLayout(this, 5,3); PopupPushButton *ppb; // create virtual keys and add to virtual layout ppb = new PopupPushButton(QChar('0'), Qt::Key_0, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 0, 0); ppb = new PopupPushButton(QChar('1'), Qt::Key_1, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 0, 1); ppb = new PopupPushButton(QChar('2'), Qt::Key_2, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 0, 2); ppb = new PopupPushButton(QChar('3'), Qt::Key_3, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 0, 3); ppb = new PopupPushButton(QChar('4'), Qt::Key_4, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 0, 4); ppb = new PopupPushButton(QChar('5'), Qt::Key_5, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 1, 0); ppb = new PopupPushButton(QChar('6'), Qt::Key_6, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 1, 1); ppb = new PopupPushButton(QChar('7'), Qt::Key_7, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 1, 2); ppb = new PopupPushButton(QChar('8'), Qt::Key_8, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 1, 3); ppb = new PopupPushButton(QChar('9'), Qt::Key_9, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 1, 4); ppb = new PopupPushButton(QChar('A'), Qt::Key_A, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 2, 0); ppb = new PopupPushButton(QChar('B'), Qt::Key_B, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 2, 1); ppb = new PopupPushButton(QChar('C'), Qt::Key_C, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 2, 2); ppb = new PopupPushButton(QChar('D'), Qt::Key_D, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 2, 3); ppb = new PopupPushButton(QChar('E'), Qt::Key_E, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 2, 4); ppb = new PopupPushButton(QChar('F'), Qt::Key_E, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addWidget(ppb, 3, 0); ppb = new PopupPushButton("Back", Qt::Key_Backspace, this); connect(ppb, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool)), this, SIGNAL(keyPress(ushort, ushort, ushort, bool, bool))); gl->addMultiCellWidget(ppb, 3, 3, 1, 4);}PopupIM::~PopupIM(){}#include "popupim.moc"
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