📄 twosided.nvp
字号:
;
; Pixel shader
#include "TwoSided.h"
; Declare pixel shader version 1.0
ps.1.0
tex t0 ; decal texture
tex t1 ; back illuminination texture
mul r0, t0, v0 ; v0 = ambient + diffuse for front facing illumination
mad r0, t1, v1, r0 ; back facing ambient + diffuse + front facing illum
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -