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📄 particlesystem.h

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/******************************************************************************

  Copyright (C) 1999, 2000 NVIDIA Corporation
  This file is provided without support, instruction, or implied warranty of any
  kind.  NVIDIA makes no guarantee of its fitness for a particular purpose and is
  not liable under any circumstances for any damages or loss whatsoever arising
  from the use or inability to use this file or items derived from it.
  
    Comments:
    
      
        
******************************************************************************/

#define VSC_WORLDVIEW_PROJ_0    0
#define VSC_WORLDVIEW_PROJ_1    1
#define VSC_WORLDVIEW_PROJ_2    2
#define VSC_WORLDVIEW_PROJ_3    3

#define VSC_CURRENT_TIME        4

#define VSC_START_POSITION      5
#define VSC_DIRECTION           6
#define VSC_DIR_PERPENDICULAR1  7
#define VSC_DIR_PERPENDICULAR2  8
#define VSC_HALF_GRAVITY        9

#define VSC_CONSTANTS          20
#define VSC_CONSTANTS2         21
#define VSC_COSINE             22
#define VSC_SINE               23

#define VSC_RND_VARIANCE       50
#define VSC_RND_NUM_VECTORS    51
#define VSC_RND_START          52





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