📄 particlesystem.h
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/******************************************************************************
Copyright (C) 1999, 2000 NVIDIA Corporation
This file is provided without support, instruction, or implied warranty of any
kind. NVIDIA makes no guarantee of its fitness for a particular purpose and is
not liable under any circumstances for any damages or loss whatsoever arising
from the use or inability to use this file or items derived from it.
Comments:
******************************************************************************/
#define VSC_WORLDVIEW_PROJ_0 0
#define VSC_WORLDVIEW_PROJ_1 1
#define VSC_WORLDVIEW_PROJ_2 2
#define VSC_WORLDVIEW_PROJ_3 3
#define VSC_CURRENT_TIME 4
#define VSC_START_POSITION 5
#define VSC_DIRECTION 6
#define VSC_DIR_PERPENDICULAR1 7
#define VSC_DIR_PERPENDICULAR2 8
#define VSC_HALF_GRAVITY 9
#define VSC_CONSTANTS 20
#define VSC_CONSTANTS2 21
#define VSC_COSINE 22
#define VSC_SINE 23
#define VSC_RND_VARIANCE 50
#define VSC_RND_NUM_VECTORS 51
#define VSC_RND_START 52
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