particlefloor.nvv
来自「游戏编程精华02-含有几十个游戏编程例子」· NVV 代码 · 共 31 行
NVV
31 行
/************************************************************************
particleFloor.nvv
Vertex Shader for the floor of the Particle System
Each vertex contains
v0: position
v1: 2D texture coordinates
This vertex shader simply transform the position and copies the
texture coordinates.
Copyright (C) 1999, 2000 NVIDIA Corporation
*************************************************************************/
#include "ParticleSystem.h"
vs.1.1
; Transform position to clip space
dp4 oPos.x, v0, c[VSC_WORLDVIEW_PROJ_0]
dp4 oPos.y, v0, c[VSC_WORLDVIEW_PROJ_1]
dp4 oPos.z, v0, c[VSC_WORLDVIEW_PROJ_2]
dp4 oPos.w, v0, c[VSC_WORLDVIEW_PROJ_3]
; copy texture coordinates
mov oT0.xy, v1
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