loadimagefile.cpp
来自「游戏编程精华02-含有几十个游戏编程例子」· C++ 代码 · 共 28 行
CPP
28 行
#include "priv_precompiled.h"
/*
Copyright 2001 Bruce Dawson, Cygnus Software
For more information, visit http://www.cygnus-software.com/papers/
or e-mail: comments@cygnus-software.com
This code may be redistributed as long as this notice is kept intact.
*/
#include "csbitmap.h"
bool LoadImageFile(const char* FileName, CSBitmap* DestBitmap)
{
// Yes, I know this is really crude. I should at least check the
// extensions or something. Oh well...
if (LoadBMPFile(FileName, DestBitmap))
return true;
//if (LoadTargaFile(FileName, DestBitmap))
// return true;
if (LoadPCXFile(FileName, DestBitmap))
return true;
return false;
}
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