📄 cbox.h
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/* Copyright (C) Steven Woodcock, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Steven Woodcock, 2001"
*/
//*********************************************************************
// Name: CBox.h:
// Purpose: Class definitions and prototypes for the CBox class.
//*********************************************************************
#ifndef _CBOX_H
#define _CBOX_H
class CBox
{
public:
///////////////////
// static variables
///////////////////
static CBox * WorldPtr;
///////////////////////////////
// constructors and destructors
///////////////////////////////
// Constructor #1.
// Creates a Box with default values of 50 meters on any side
// not specified.
CBox (float lv=50.0, float wv=50.0, float hv=50.0);
// Destructor
virtual ~CBox();
////////////////////
// rendering methods
////////////////////
void Draw (void);
//////////////////////////
// miscellaneous functions
//////////////////////////
// GetBoxLength.
// Returns the length of the Box, in meters.
float GetBoxLength (void);
// GetBoxWidth..
// Returns the width of the Box, in meters.
float GetBoxWidth (void);
// GetBoxHeight.
// Returns the height of the Box, in meters.
float GetBoxHeight (void);
private:
float m_Length;
float m_Width;
float m_Height;
};
#endif
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