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📄 simplegame.h

📁 游戏编程精华02-含有几十个游戏编程例子
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/* Copyright (C) Bruce Dawson, 2001. 
 * All rights reserved worldwide.
 *
 * This software is provided "as is" without express or implied
 * warranties. You may freely copy and compile this source into
 * applications you distribute provided that the copyright text
 * below is included in the resulting source code, for example:
 * "Portions Copyright (C) Bruce Dawson, 2001"
 */
// SimpleGame.h : main header file for the SIMPLEGAME application
//

#if !defined(AFX_SIMPLEGAME_H__4D30C556_0A7A_11D5_BA9B_000000000000__INCLUDED_)
#define AFX_SIMPLEGAME_H__4D30C556_0A7A_11D5_BA9B_000000000000__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CSimpleGameApp:
// See SimpleGame.cpp for the implementation of this class
//

class CSimpleGameApp : public CWinApp
{
public:
	CSimpleGameApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSimpleGameApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CSimpleGameApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SIMPLEGAME_H__4D30C556_0A7A_11D5_BA9B_000000000000__INCLUDED_)

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