📄 makefile.in
字号:
#################################################################################### Compiler, tools and optionsCXX = $(SYSCONF_CXX) $(QT_CXX_MT)CXXFLAGS= $(SYSCONF_CXXFLAGS_QTOPIA) $(SYSCONF_CXXFLAGS_QT) $(SYSCONF_CXXFLAGS) -DQTOPIA_APP_INTERFACECC = $(SYSCONF_CC) $(QT_C_MT)CFLAGS = $(SYSCONF_CFLAGS_QTOPIA) $(SYSCONF_CFLAGS) -DQTOPIA_APP_INTERFACEINCPATH = -I$(MOC_DIR)LFLAGS = $(SYSCONF_LFLAGS_QTOPIA) $(SYSCONF_RPATH_QTOPIA) $(SYSCONF_LFLAGS_QT) $(SYSCONF_RPATH_QT) $(SYSCONF_LFLAGS) $(QT_LFLAGS_MT)LIBS = $(SUBLIBS) -lqpe $(SYSCONF_LIBS_QTOPIA) $(SYSCONF_LIBS_QT) $(SYSCONF_LIBS) $(SYSCONF_LIBS_QTAPP)MOC = $(SYSCONF_MOC)UIC = $(SYSCONF_UIC)####### TargetDESTDIR = $(QPEDIR)/bin/VER_MAJ = 1VER_MIN = 0VER_PATCH = 0TARGET = wordgameTARGET1 = lib$(TARGET).so.$(VER_MAJ)####### FilesHEADERS = wordgame.hSOURCES = wordgame.cpp \ main.cppOBJECTS = $(OBJECTS_DIR)/wordgame.o \ $(OBJECTS_DIR)/main.o \ $(OBJECTS_DIR)/newgamebase.o \ $(OBJECTS_DIR)/rulesbase.oINTERFACES = newgamebase.ui \ rulesbase.uiUICDECLS = newgamebase.h \ rulesbase.hUICIMPLS = newgamebase.cpp \ rulesbase.cppSRCMOC = $(MOC_DIR)/moc_wordgame.cpp \ $(MOC_DIR)/moc_newgamebase.cpp \ $(MOC_DIR)/moc_rulesbase.cppOBJMOC = $(OBJECTS_DIR)/moc_wordgame.o \ $(OBJECTS_DIR)/moc_newgamebase.o \ $(OBJECTS_DIR)/moc_rulesbase.o####### Implicit rules.SUFFIXES: .cpp .cxx .cc .C .c.cpp.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<.cxx.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<.cc.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<.C.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<.c.o: $(CC) -c $(CFLAGS) $(INCPATH) -o $@ $<####### Build rulesall: $(DESTDIR)$(TARGET)$(DESTDIR)$(TARGET): $(UICDECLS) $(OBJECTS) $(OBJMOC) $(SUBLIBS) $(SYSCONF_LINK) $(LFLAGS) -o $(DESTDIR)$(TARGET) $(OBJECTS) $(OBJMOC) $(LIBS)moc: $(SRCMOC)tmake: tmake wordgame.proclean: -rm -f $(OBJECTS) $(OBJMOC) $(SRCMOC) $(UICIMPLS) $(UICDECLS) -rm -f *~ core -rm -f allmoc.cpp####### Extension Moduleslistpromodules: @echo listallmodules: @echo listaddonpromodules: @echo listaddonentmodules: @echo REQUIRES=####### Sub-libraries###### Combined headers####### Compile$(OBJECTS_DIR)/wordgame.o: wordgame.cpp \ wordgame.h \ newgamebase.h \ rulesbase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $(OBJECTS_DIR)/wordgame.o wordgame.cpp$(OBJECTS_DIR)/main.o: main.cpp \ wordgame.h \ newgamebase.h \ rulesbase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $(OBJECTS_DIR)/main.o main.cppnewgamebase.h: newgamebase.ui $(UIC) newgamebase.ui -o $(INTERFACE_DECL_PATH)/newgamebase.hnewgamebase.cpp: newgamebase.ui $(UIC) newgamebase.ui -i newgamebase.h -o newgamebase.cpprulesbase.h: rulesbase.ui $(UIC) rulesbase.ui -o $(INTERFACE_DECL_PATH)/rulesbase.hrulesbase.cpp: rulesbase.ui $(UIC) rulesbase.ui -i rulesbase.h -o rulesbase.cpp$(OBJECTS_DIR)/newgamebase.o: newgamebase.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $(OBJECTS_DIR)/newgamebase.o newgamebase.cpp$(OBJECTS_DIR)/rulesbase.o: rulesbase.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $(OBJECTS_DIR)/rulesbase.o rulesbase.cpp$(OBJECTS_DIR)/moc_wordgame.o: $(MOC_DIR)/moc_wordgame.cpp \ wordgame.h \ newgamebase.h \ rulesbase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $(OBJECTS_DIR)/moc_wordgame.o $(MOC_DIR)/moc_wordgame.cpp$(OBJECTS_DIR)/moc_newgamebase.o: $(MOC_DIR)/moc_newgamebase.cpp \ newgamebase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $(OBJECTS_DIR)/moc_newgamebase.o $(MOC_DIR)/moc_newgamebase.cpp$(OBJECTS_DIR)/moc_rulesbase.o: $(MOC_DIR)/moc_rulesbase.cpp \ rulesbase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $(OBJECTS_DIR)/moc_rulesbase.o $(MOC_DIR)/moc_rulesbase.cpp$(MOC_DIR)/moc_wordgame.cpp: wordgame.h $(MOC) wordgame.h -o $(MOC_DIR)/moc_wordgame.cpp$(MOC_DIR)/moc_newgamebase.cpp: newgamebase.h $(MOC) newgamebase.h -o $(MOC_DIR)/moc_newgamebase.cpp$(MOC_DIR)/moc_rulesbase.cpp: rulesbase.h $(MOC) rulesbase.h -o $(MOC_DIR)/moc_rulesbase.cpp
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -