📄 minesweep.h
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef MINESWEEP_H#define MINESWEEP_H#include <qmainwindow.h>#include <qdatetime.h>class MineField;class QLCDNumber;class QPushButton;class MineSweep : public QMainWindow{ Q_OBJECTpublic: MineSweep( QWidget* parent = 0, const char* name = 0, WFlags f = 0 ); ~MineSweep();public slots: void gameOver( bool won ); void newGame();protected slots: void setCounter( int ); void updateTime(); void beginner(); void advanced(); void expert();private slots: void startPlaying();private: void readConfig(); void writeConfig() const; void newGame(int); MineField* field; QLCDNumber* guessLCD; QLCDNumber* timeLCD; QPushButton* newGameButton; QDateTime starttime; QTimer* timer;};#endif // MINESWEEP_H
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