📄 obstacle.cpp
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "obstacle.h"#include "codes.h"#include <qtopia/resource.h>Obstacle::Obstacle(QCanvas* canvas, int y) : QCanvasSprite(0,canvas){ newObstacle(y);} void Obstacle::newObstacle(int y){ QPixmap obstaclePix( Resource::loadPixmap("snake/wall") ); if ( obstaclePix.width() > canvas()->width()*3/5 ) { int w = canvas()->width()*3/5; w = w - w % 16; obstaclePix.resize( w, obstaclePix.height() ); } QList<QPixmap> pixl; pixl.append( &obstaclePix ); QPoint nullp; QList<QPoint> pl; pl.append( &nullp ); QCanvasPixmapArray* obstaclearray = new QCanvasPixmapArray(pixl, pl); setSequence(obstaclearray); int x = ( canvas()->width() - obstaclePix.width() )/2; x = x - x % 16; y = y - y % 16; move(x, y); setZ( -100 ); show(); canvas()->update();} int Obstacle::rtti() const{ return obstacle_rtti;}Obstacle::~Obstacle(){}
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