📄 snake.h
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <qcanvas.h>#include <qtimer.h>#ifndef SNAKE#define SNAKEclass Snake : public QObject{ Q_OBJECTpublic: enum Direction{ left, right, up, down}; Snake(QCanvas*); ~Snake(); void pause(); void go(int newkey); void move(Direction dir); void changeHead(int last); void changeTail(); void detectCrash(); void createSnake(); void extendSnake(); int lookUpPiece(Direction currentdir, Direction newdir); void setScore(int amount); int getScore();signals: void dead(); void targethit(); void scorechanged();private slots: void moveSnake(); void increaseSpeed();private: QCanvasPixmapArray* snakeparts; QList<QCanvasSprite>snakelist; QTimer* autoMoveTimer; QCanvas* canvas; int grow; int last; int speed; int score; Direction currentdir; Direction newdir; bool paused; bool deadSnake;};#endif
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