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📄 snake.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.7平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <qcanvas.h>#include <qtimer.h>#ifndef SNAKE#define SNAKEclass Snake : public QObject{	Q_OBJECTpublic:   enum Direction{ left, right, up, down};   Snake(QCanvas*);   ~Snake();   void pause();   void go(int newkey);   void move(Direction dir);   void changeHead(int last);   void changeTail();   void detectCrash();   void createSnake();   void extendSnake();    int lookUpPiece(Direction currentdir, Direction newdir);   void setScore(int amount);   int getScore();signals:   void dead();   void targethit();   void scorechanged();private slots:   void moveSnake();   void increaseSpeed();private:   QCanvasPixmapArray* snakeparts;   QList<QCanvasSprite>snakelist;   QTimer* autoMoveTimer;    QCanvas* canvas;   int grow;   int last;   int speed;   int score;   Direction currentdir;   Direction newdir;   bool paused;   bool deadSnake;};#endif

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