📄 card.h
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef CARD_H#define CARD_H#include <qpoint.h>class CardPile;enum eSuit { jokerSuit = 0, clubs, spades, diamonds, hearts};enum eValue { jokerVal = 0, ace, two, three, four, five, six, seven, eight, nine, ten, jack, queen, king};class Card {public: Card( eValue v, eSuit s, bool f ); virtual ~Card(); eValue getValue() { return val; } eSuit getSuit() { return suit; } void setCardPile(CardPile *p) { cardPile = p; } CardPile *getCardPile() { return cardPile; } void setFace(bool f) { faceUp = f; } bool isFacing() { return faceUp; } bool isShowing() { return showing; } bool isRed() { return ((suit == diamonds) || (suit == hearts)); } int getX(void) { return ix; } int getY(void) { return iy; } int getZ(void) { return iz; }private: eValue val; eSuit suit; bool faceUp; bool showing; int ix, iy, iz; CardPile *cardPile;};#endif
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